/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//-----------------------------------------------------------------------------
//
class CControlPointsManager
{
protected:
- // used by Render
- OpenGLBinding *m_pQglTable;
- C2DView *m_p2DView;
+// used by Render
+OpenGLBinding *m_pQglTable;
+C2DView *m_p2DView;
public:
- CControlPointsManager() { m_pQglTable = NULL; m_p2DView = NULL; }
- virtual ~CControlPointsManager() { }
- void Init( C2DView *p2DView, OpenGLBinding *pQglTable ) { m_pQglTable = pQglTable; m_p2DView = p2DView; }
+CControlPointsManager() { m_pQglTable = NULL; m_p2DView = NULL; }
+virtual ~CControlPointsManager() { }
+void Init( C2DView *p2DView, OpenGLBinding *pQglTable ) { m_pQglTable = pQglTable; m_p2DView = p2DView; }
- virtual bool OnLButtonDown (int x, int y) = 0;
- virtual bool OnMouseMove (int x, int y) = 0;
- virtual bool OnLButtonUp (int x, int y) = 0;
+virtual bool OnLButtonDown( int x, int y ) = 0;
+virtual bool OnMouseMove( int x, int y ) = 0;
+virtual bool OnLButtonUp( int x, int y ) = 0;
- virtual void render() = 0;
- virtual void Commit() = 0;
+virtual void render() = 0;
+virtual void Commit() = 0;
};
// brush face manager
class CControlPointsManagerBFace : public CControlPointsManager
{
- enum EManagerState { Idle, Drag } ManagerState;
- int m_NumPoints;
- // initial geometry
- CtrlPts_t m_RefPts;
- // current geometry
- CtrlPts_t *m_pPts;
- // transform matrix ( 2DView is Window <-> ST )
- float m_TM[2][3];
- // texture size for ST <-> XY
- int m_TexSize[2];
- // used when translating
- float m_TransOffset[2];
- // dragged point index
- int m_iDragPoint;
- // do we have an anchor ?
- bool m_bGotAnchor;
- // anchor point index
- int m_iAnchorPoint;
- // coordinates of Anchor
- float m_Anchor[2];
- // used for commit
- _QERFaceData *m_pFaceData;
+enum EManagerState { Idle, Drag } ManagerState;
+int m_NumPoints;
+// initial geometry
+CtrlPts_t m_RefPts;
+// current geometry
+CtrlPts_t *m_pPts;
+// transform matrix ( 2DView is Window <-> ST )
+float m_TM[2][3];
+// texture size for ST <-> XY
+int m_TexSize[2];
+// used when translating
+float m_TransOffset[2];
+// dragged point index
+int m_iDragPoint;
+// do we have an anchor ?
+bool m_bGotAnchor;
+// anchor point index
+int m_iAnchorPoint;
+// coordinates of Anchor
+float m_Anchor[2];
+// used for commit
+_QERFaceData *m_pFaceData;
public:
- // construction / init -------------------------------------------------
- CControlPointsManagerBFace() { ManagerState = Idle; }
- virtual ~CControlPointsManagerBFace() { }
- // NOTE: pQglTable is sent to CControlPointsManager::Init
- void Init(int iPts, CtrlPts_t *Pts, C2DView *p2DView, int TexSize[2], _QERFaceData* pFaceData, OpenGLBinding *pQglTable);
- // CControlPointsManager interface -------------------------------------
+// construction / init -------------------------------------------------
+CControlPointsManagerBFace() { ManagerState = Idle; }
+virtual ~CControlPointsManagerBFace() { }
+// NOTE: pQglTable is sent to CControlPointsManager::Init
+void Init( int iPts, CtrlPts_t * Pts, C2DView * p2DView, int TexSize[2], _QERFaceData * pFaceData, OpenGLBinding * pQglTable );
+// CControlPointsManager interface -------------------------------------
- virtual bool OnLButtonDown (int x, int y);
- virtual bool OnMouseMove (int x, int y);
- virtual bool OnLButtonUp (int x, int y);
+virtual bool OnLButtonDown( int x, int y );
+virtual bool OnMouseMove( int x, int y );
+virtual bool OnLButtonUp( int x, int y );
- virtual void render();
- virtual void Commit();
+virtual void render();
+virtual void Commit();
private:
- // internal members
- void UpdateCtrlPts();
- void ComputeTransOffset(int i);
- void XYSpaceForSTSpace( float xy[2], const float st[2] );
+// internal members
+void UpdateCtrlPts();
+void ComputeTransOffset( int i );
+void XYSpaceForSTSpace( float xy[2], const float st[2] );
};
// patch manager
class CControlPointsManagerPatch : public CControlPointsManager
{
- enum EManagerState { Idle, Drag } ManagerState;
- // reference data, used for commits
- patchMesh_t* m_pPatch;
- // work patch, holds current data
- patchMesh_t* m_pWorkPatch;
- int m_iDragPoint[2];
+enum EManagerState { Idle, Drag } ManagerState;
+// reference data, used for commits
+patchMesh_t* m_pPatch;
+// work patch, holds current data
+patchMesh_t* m_pWorkPatch;
+int m_iDragPoint[2];
public:
- // construction / init -------------------------------------------------
- CControlPointsManagerPatch() { ManagerState = Idle; }
- virtual ~CControlPointsManagerPatch() { }
- // NOTE: pQglTable is sent to CControlPointsManager::Init
- void Init( patchMesh_t* pWorkPatch, C2DView *p2DView, OpenGLBinding *pQglTable, patchMesh_t* pPatch );
- // CControlPointsManager interface -------------------------------------
-
- virtual bool OnLButtonDown (int x, int y);
- virtual bool OnMouseMove (int x, int y);
- virtual bool OnLButtonUp (int x, int y);
-
- virtual void render();
- virtual void Commit();
+// construction / init -------------------------------------------------
+CControlPointsManagerPatch() { ManagerState = Idle; }
+virtual ~CControlPointsManagerPatch() { }
+// NOTE: pQglTable is sent to CControlPointsManager::Init
+void Init( patchMesh_t* pWorkPatch, C2DView *p2DView, OpenGLBinding *pQglTable, patchMesh_t* pPatch );
+// CControlPointsManager interface -------------------------------------
+
+virtual bool OnLButtonDown( int x, int y );
+virtual bool OnMouseMove( int x, int y );
+virtual bool OnLButtonUp( int x, int y );
+
+virtual void render();
+virtual void Commit();
};
#endif