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- <Platforms>\r
- <Platform Name="Win32"/>\r
- </Platforms>\r
- <ToolFiles>\r
- </ToolFiles>\r
- <Configurations>\r
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- <Tool Name="VCPreBuildEventTool"/>\r
- <Tool Name="VCCustomBuildTool"/>\r
- <Tool Name="VCXMLDataGeneratorTool"/>\r
- <Tool Name="VCWebServiceProxyGeneratorTool"/>\r
- <Tool Name="VCMIDLTool"/>\r
- <Tool AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include"" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>\r
- <Tool Name="VCManagedResourceCompilerTool"/>\r
- <Tool Name="VCResourceCompilerTool"/>\r
- <Tool Name="VCPreLinkEventTool"/>\r
- <Tool AdditionalDependencies="synapse.lib libxml2.lib glib-2.0.lib gobject-2.0.lib" AdditionalLibraryDirectories=""$(SolutionDir)\..\libxml2\lib";"$(SolutionDir)\..\gtk2\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs"" GenerateDebugInformation="true" ModuleDefinitionFile="shaders.def" Name="VCLinkerTool" TargetMachine="1"/>\r
- <Tool Name="VCALinkTool"/>\r
- <Tool Name="VCManifestTool"/>\r
- <Tool Name="VCXDCMakeTool"/>\r
- <Tool Name="VCBscMakeTool"/>\r
- <Tool Name="VCFxCopTool"/>\r
- <Tool Name="VCAppVerifierTool"/>\r
- <Tool Name="VCWebDeploymentTool"/>\r
- <Tool Name="VCPostBuildEventTool"/>\r
- </Configuration>\r
- <Configuration CharacterSet="2" ConfigurationType="2" IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)\build\$(ConfigurationName)\modules" WholeProgramOptimization="1">\r
- <Tool Name="VCPreBuildEventTool"/>\r
- <Tool Name="VCCustomBuildTool"/>\r
- <Tool Name="VCXMLDataGeneratorTool"/>\r
- <Tool Name="VCWebServiceProxyGeneratorTool"/>\r
- <Tool Name="VCMIDLTool"/>\r
- <Tool AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include"" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>\r
- <Tool Name="VCManagedResourceCompilerTool"/>\r
- <Tool Name="VCResourceCompilerTool"/>\r
- <Tool Name="VCPreLinkEventTool"/>\r
- <Tool AdditionalDependencies="synapse.lib libxml2.lib glib-2.0.lib gobject-2.0.lib" AdditionalLibraryDirectories=""$(SolutionDir)\..\libxml2\lib";"$(SolutionDir)\..\gtk2\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs"" EnableCOMDATFolding="2" GenerateDebugInformation="true" ModuleDefinitionFile="shaders.def" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>\r
- <Tool Name="VCALinkTool"/>\r
- <Tool Name="VCManifestTool"/>\r
- <Tool Name="VCXDCMakeTool"/>\r
- <Tool Name="VCBscMakeTool"/>\r
- <Tool Name="VCFxCopTool"/>\r
- <Tool Name="VCAppVerifierTool"/>\r
- <Tool Name="VCWebDeploymentTool"/>\r
- <Tool Name="VCPostBuildEventTool"/>\r
- </Configuration>\r
- </Configurations>\r
- <References>\r
- </References>\r
- <Files>\r
- <Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Name="Source Files">\r
- <File RelativePath=".\plugin.cpp">\r
- </File>\r
- <File RelativePath=".\shaders.cpp">\r
- </File>\r
- <File RelativePath=".\shaders.def">\r
- </File>\r
- </Filter>\r
- <Filter Filter="h;hpp;hxx;hm;inl" Name="Header Files">\r
- <File RelativePath=".\plugin.h">\r
- </File>\r
- <File RelativePath=".\shaders.h">\r
- </File>\r
- </Filter>\r
- <Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" Name="Resource Files">\r
- </Filter>\r
- </Files>\r
- <Globals>\r
- </Globals>\r
-</VisualStudioProject>
\ No newline at end of file
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="shaders"
+ ProjectGUID="{AEBCB950-AB67-48BB-9AF5-FCFB042824E8}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)\install\modules"
+ IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""$(SolutionDir)\libs";"$(SolutionDir)\include";"$(SolutionDir)\..\STLport-5.2.1\stlport";"$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0";"$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2-2.7.3\include\libxml2""
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SHADERS_EXPORTS;"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ DisableSpecificWarnings="4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="glib-2.0.lib libxml2.lib synapse.lib"
+ AdditionalLibraryDirectories=""$(SolutionDir)\..\gtk-2.16.6\lib";"$(SolutionDir)\..\libxml2-2.7.3\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
+ ModuleDefinitionFile="shaders.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)\install\modules"
+ IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""$(SolutionDir)\libs";"$(SolutionDir)\include";"$(SolutionDir)\..\STLport-5.2.1\stlport";"$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0";"$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2-2.7.3\include\libxml2""
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SHADERS_EXPORTS;"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="glib-2.0.lib libxml2.lib synapse.lib"
+ AdditionalLibraryDirectories=""$(SolutionDir)\..\gtk-2.16.6\lib";"$(SolutionDir)\..\libxml2-2.7.3\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
+ ModuleDefinitionFile="shaders.def"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="src"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ >
+ <File
+ RelativePath=".\plugin.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\shaders.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\shaders.def"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>