scene::Node& loadPicoModel(const picoModule_t* module, ArchiveFile& file)
{
- picoModel_t* model = PicoModuleLoadModelStream(module, &file.getInputStream(), picoInputStreamReam, file.size(), 0);
+ picoModel_t* model = PicoModuleLoadModelStream(module, &file.getInputStream(), picoInputStreamReam, file.size(), 0, file.getName());
PicoModelNode* modelNode = new PicoModelNode(model);
PicoFreeModel(model);
return modelNode->node();