/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "write.h"
#include "iscriplib.h"
#include "scenelib.h"
-inline MapExporter* Node_getMapExporter(scene::Node& node)
-{
- return NodeTypeCast<MapExporter>::cast(node);
+inline MapExporter* Node_getMapExporter( scene::Node& node ){
+ return NodeTypeCast<MapExporter>::cast( node );
}
static std::size_t g_count_brushes;
-void Entity_ExportTokens(const Entity& entity, TokenWriter& writer)
-{
- g_count_brushes = 0;
-
- class WriteKeyValue : public Entity::Visitor
- {
- TokenWriter& m_writer;
- public:
- WriteKeyValue(TokenWriter& writer)
- : m_writer(writer)
- {
- }
-
- void visit(const char* key, const char* value)
- {
- m_writer.writeString(key);
- m_writer.writeString(value);
- m_writer.nextLine();
- }
-
- } visitor(writer);
-
- entity.forEachKeyValue(visitor);
+void Entity_ExportTokens( const Entity& entity, TokenWriter& writer ){
+ g_count_brushes = 0;
+
+ class WriteKeyValue : public Entity::Visitor
+ {
+ TokenWriter& m_writer;
+public:
+ WriteKeyValue( TokenWriter& writer )
+ : m_writer( writer ){
+ }
+
+ void visit( const char* key, const char* value ){
+ m_writer.writeString( key );
+ m_writer.writeString( value );
+ m_writer.nextLine();
+ }
+
+ } visitor( writer );
+
+ entity.forEachKeyValue( visitor );
}
class WriteTokensWalker : public scene::Traversable::Walker
{
- mutable Stack<bool> m_stack;
- TokenWriter& m_writer;
- bool m_ignorePatches;
+mutable Stack<bool> m_stack;
+TokenWriter& m_writer;
+bool m_ignorePatches;
public:
- WriteTokensWalker(TokenWriter& writer, bool ignorePatches)
- : m_writer(writer), m_ignorePatches(ignorePatches)
- {
- }
- bool pre(scene::Node& node) const
- {
- m_stack.push(false);
-
- Entity* entity = Node_getEntity(node);
- if(entity != 0)
- {
- m_writer.writeToken("//");
- m_writer.writeToken("entity");
- m_writer.writeUnsigned(g_count_entities++);
- m_writer.nextLine();
-
- m_writer.writeToken("{");
- m_writer.nextLine();
- m_stack.top() = true;
-
- Entity_ExportTokens(*entity, m_writer);
- }
- else
- {
- MapExporter* exporter = Node_getMapExporter(node);
- if(exporter != 0
- && !(m_ignorePatches && Node_isPatch(node)))
- {
- m_writer.writeToken("//");
- m_writer.writeToken("brush");
- m_writer.writeUnsigned(g_count_brushes++);
- m_writer.nextLine();
-
- exporter->exportTokens(m_writer);
- }
- }
-
- return true;
- }
- void post(scene::Node& node) const
- {
- if(m_stack.top())
- {
- m_writer.writeToken("}");
- m_writer.nextLine();
- }
- m_stack.pop();
- }
+WriteTokensWalker( TokenWriter& writer, bool ignorePatches )
+ : m_writer( writer ), m_ignorePatches( ignorePatches ){
+}
+bool pre( scene::Node& node ) const {
+ m_stack.push( false );
+
+ Entity* entity = Node_getEntity( node );
+ if ( entity != 0 ) {
+ m_writer.writeToken( "//" );
+ m_writer.writeToken( "entity" );
+ m_writer.writeUnsigned( g_count_entities++ );
+ m_writer.nextLine();
+
+ m_writer.writeToken( "{" );
+ m_writer.nextLine();
+ m_stack.top() = true;
+
+ Entity_ExportTokens( *entity, m_writer );
+ }
+ else
+ {
+ MapExporter* exporter = Node_getMapExporter( node );
+ if ( exporter != 0
+ && !( m_ignorePatches && Node_isPatch( node ) ) ) {
+ m_writer.writeToken( "//" );
+ m_writer.writeToken( "brush" );
+ m_writer.writeUnsigned( g_count_brushes++ );
+ m_writer.nextLine();
+
+ exporter->exportTokens( m_writer );
+ }
+ }
+
+ return true;
+}
+void post( scene::Node& node ) const {
+ if ( m_stack.top() ) {
+ m_writer.writeToken( "}" );
+ m_writer.nextLine();
+ }
+ m_stack.pop();
+}
};
-void Map_Write(scene::Node& root, GraphTraversalFunc traverse, TokenWriter& writer, bool ignorePatches)
-{
- g_count_entities = 0;
- traverse(root, WriteTokensWalker(writer, ignorePatches));
+void Map_Write( scene::Node& root, GraphTraversalFunc traverse, TokenWriter& writer, bool ignorePatches ){
+ g_count_entities = 0;
+ traverse( root, WriteTokensWalker( writer, ignorePatches ) );
}
-