/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_MODEL_H)
+#if !defined( INCLUDED_MODEL_H )
#define INCLUDED_MODEL_H
#include "entitylib.h"
#include "os/path.h"
#include "moduleobserver.h"
-class Model : public ModuleObserver
+class EModel : public ModuleObserver
{
- ResourceReference m_resource;
- scene::Traversable& m_traverse;
- scene::Node* m_node;
- Callback m_modelChanged;
+ResourceReference m_resource;
+scene::Traversable& m_traverse;
+scene::Node* m_node;
+Callback m_modelChanged;
public:
- Model(scene::Traversable& traversable, const Callback& modelChanged)
- : m_resource(""), m_traverse(traversable), m_node(0), m_modelChanged(modelChanged)
- {
- m_resource.attach(*this);
- }
- ~Model()
- {
- m_resource.detach(*this);
- }
-
- void realise()
- {
- m_resource.get()->load();
- m_node = m_resource.get()->getNode();
- if(m_node != 0)
- {
- m_traverse.insert(*m_node);
- }
- }
- void unrealise()
- {
- if(m_node != 0)
- {
- m_traverse.erase(*m_node);
- }
- }
-
- void modelChanged(const char* value)
- {
- StringOutputStream cleaned(string_length(value));
- cleaned << PathCleaned(value);
- m_resource.detach(*this);
- m_resource.setName(cleaned.c_str());
- m_resource.attach(*this);
- m_modelChanged();
- }
- typedef MemberCaller1<Model, const char*, &Model::modelChanged> ModelChangedCaller;
-
- const char* getName() const
- {
- return m_resource.getName();
- }
- scene::Node* getNode() const
- {
- return m_node;
- }
+EModel( scene::Traversable& traversable, const Callback& modelChanged )
+ : m_resource( "" ), m_traverse( traversable ), m_node( 0 ), m_modelChanged( modelChanged ){
+ m_resource.attach( *this );
+}
+~EModel(){
+ m_resource.detach( *this );
+}
+
+void realise(){
+ m_resource.get()->load();
+ m_node = m_resource.get()->getNode();
+ if ( m_node != 0 ) {
+ m_traverse.insert( *m_node );
+ }
+}
+void unrealise(){
+ if ( m_node != 0 ) {
+ m_traverse.erase( *m_node );
+ }
+}
+
+void modelChanged( const char* value ){
+ StringOutputStream cleaned( string_length( value ) );
+ cleaned << PathCleaned( value );
+ m_resource.detach( *this );
+ m_resource.setName( cleaned.c_str() );
+ m_resource.attach( *this );
+ m_modelChanged();
+}
+typedef MemberCaller1<EModel, const char*, &EModel::modelChanged> ModelChangedCaller;
+
+const char* getName() const {
+ return m_resource.getName();
+}
+scene::Node* getNode() const {
+ return m_node;
+}
};
class SingletonModel
{
- TraversableNode m_traverse;
- Model m_model;
+TraversableNode m_traverse;
+EModel m_model;
public:
- SingletonModel()
- : m_model(m_traverse, Callback())
- {
- }
-
- void attach(scene::Traversable::Observer* observer)
- {
- m_traverse.attach(observer);
- }
- void detach(scene::Traversable::Observer* observer)
- {
- m_traverse.detach(observer);
- }
-
- scene::Traversable& getTraversable()
- {
- return m_traverse;
- }
-
- void modelChanged(const char* value)
- {
- m_model.modelChanged(value);
- }
- typedef MemberCaller1<SingletonModel, const char*, &SingletonModel::modelChanged> ModelChangedCaller;
-
- scene::Node* getNode() const
- {
- return m_model.getNode();
- }
+SingletonModel()
+ : m_model( m_traverse, Callback() ){
+}
+
+void attach( scene::Traversable::Observer* observer ){
+ m_traverse.attach( observer );
+}
+void detach( scene::Traversable::Observer* observer ){
+ m_traverse.detach( observer );
+}
+
+scene::Traversable& getTraversable(){
+ return m_traverse;
+}
+
+void modelChanged( const char* value ){
+ m_model.modelChanged( value );
+}
+typedef MemberCaller1<SingletonModel, const char*, &SingletonModel::modelChanged> ModelChangedCaller;
+
+scene::Node* getNode() const {
+ return m_model.getNode();
+}
};
#endif