/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
///\file
///\brief Represents any entity which does not have a fixed size specified in its entity-definition (except misc_model).
#include "entity.h"
+/// The "origin" key directly controls the entity's local-to-parent transform.
+
class Group
{
- EntityKeyValues m_entity;
- KeyObserverMap m_keyObservers;
- MatrixTransform m_transform;
- TraversableNodeSet m_traverse;
+EntityKeyValues m_entity;
+KeyObserverMap m_keyObservers;
+MatrixTransform m_transform;
+TraversableNodeSet m_traverse;
+
+ClassnameFilter m_filter;
+NamedEntity m_named;
+NameKeys m_nameKeys;
- ClassnameFilter m_filter;
- NamedEntity m_named;
- NameKeys m_nameKeys;
+OriginKey m_originKey;
+Vector3 m_origin;
- RenderableNamedEntity m_renderName;
+RenderableNamedEntity m_renderName;
+mutable Vector3 m_name_origin;
- Callback m_transformChanged;
+Callback m_transformChanged;
+Callback m_evaluateTransform;
+
+void construct(){
+ m_keyObservers.insert( "classname", ClassnameFilter::ClassnameChangedCaller( m_filter ) );
+ m_keyObservers.insert( Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller( m_named ) );
+ m_keyObservers.insert( "origin", OriginKey::OriginChangedCaller( m_originKey ) );
+}
- void construct()
- {
- m_keyObservers.insert("classname", ClassnameFilter::ClassnameChangedCaller(m_filter));
- m_keyObservers.insert(Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller(m_named));
- }
-
public:
- Group(EntityClass* eclass, scene::Node& node, const Callback& transformChanged) :
- m_entity(eclass),
- m_filter(m_entity, node),
- m_named(m_entity),
- m_nameKeys(m_entity),
- m_renderName(m_named, g_vector3_identity),
- m_transformChanged(transformChanged)
- {
- construct();
- }
- Group(const Group& other, scene::Node& node, const Callback& transformChanged) :
- m_entity(other.m_entity),
- m_filter(m_entity, node),
- m_named(m_entity),
- m_nameKeys(m_entity),
- m_renderName(m_named, g_vector3_identity),
- m_transformChanged(transformChanged)
- {
- construct();
- }
-
- InstanceCounter m_instanceCounter;
- void instanceAttach(const scene::Path& path)
- {
- if(++m_instanceCounter.m_count == 1)
- {
- m_filter.instanceAttach();
- m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
- m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end()));
- m_entity.attach(m_keyObservers);
- }
- }
- void instanceDetach(const scene::Path& path)
- {
- if(--m_instanceCounter.m_count == 0)
- {
- m_entity.detach(m_keyObservers);
- m_traverse.instanceDetach(path_find_mapfile(path.begin(), path.end()));
- m_entity.instanceDetach(path_find_mapfile(path.begin(), path.end()));
- m_filter.instanceDetach();
- }
- }
-
- EntityKeyValues& getEntity()
- {
- return m_entity;
- }
- const EntityKeyValues& getEntity() const
- {
- return m_entity;
- }
-
- scene::Traversable& getTraversable()
- {
- return m_traverse;
- }
- Namespaced& getNamespaced()
- {
- return m_nameKeys;
- }
- Nameable& getNameable()
- {
- return m_named;
- }
- TransformNode& getTransformNode()
- {
- return m_transform;
- }
-
- void attach(scene::Traversable::Observer* observer)
- {
- m_traverse.attach(observer);
- }
- void detach(scene::Traversable::Observer* observer)
- {
- m_traverse.detach(observer);
- }
-
- void renderSolid(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- renderer.SetState(m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly);
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- renderSolid(renderer, volume, localToWorld);
-#if 0
- if(g_showNames)
- {
- renderer.addRenderable(m_renderName, g_matrix4_identity);
- }
-#endif
- }
+Group( EntityClass* eclass, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform ) :
+ m_entity( eclass ),
+ m_filter( m_entity, node ),
+ m_named( m_entity ),
+ m_nameKeys( m_entity ),
+ m_originKey( OriginChangedCaller( *this ) ),
+ m_origin( ORIGINKEY_IDENTITY ),
+ m_renderName( m_named, m_name_origin ),
+ m_name_origin( g_vector3_identity ),
+ m_transformChanged( transformChanged ),
+ m_evaluateTransform( evaluateTransform ){
+ construct();
+}
+Group( const Group& other, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform ) :
+ m_entity( other.m_entity ),
+ m_filter( m_entity, node ),
+ m_named( m_entity ),
+ m_nameKeys( m_entity ),
+ m_originKey( OriginChangedCaller( *this ) ),
+ m_origin( ORIGINKEY_IDENTITY ),
+ m_renderName( m_named, g_vector3_identity ),
+ m_transformChanged( transformChanged ),
+ m_evaluateTransform( evaluateTransform ){
+ construct();
+}
+
+InstanceCounter m_instanceCounter;
+void instanceAttach( const scene::Path& path ){
+ if ( ++m_instanceCounter.m_count == 1 ) {
+ m_filter.instanceAttach();
+ m_entity.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
+ m_traverse.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
+ m_entity.attach( m_keyObservers );
+ }
+}
+void instanceDetach( const scene::Path& path ){
+ if ( --m_instanceCounter.m_count == 0 ) {
+ m_entity.detach( m_keyObservers );
+ m_traverse.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
+ m_entity.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
+ m_filter.instanceDetach();
+ }
+}
+
+EntityKeyValues& getEntity(){
+ return m_entity;
+}
+const EntityKeyValues& getEntity() const {
+ return m_entity;
+}
+
+scene::Traversable& getTraversable(){
+ return m_traverse;
+}
+Namespaced& getNamespaced(){
+ return m_nameKeys;
+}
+Nameable& getNameable(){
+ return m_named;
+}
+TransformNode& getTransformNode(){
+ return m_transform;
+}
+
+void attach( scene::Traversable::Observer* observer ){
+ m_traverse.attach( observer );
+}
+void detach( scene::Traversable::Observer* observer ){
+ m_traverse.detach( observer );
+}
+
+void renderSolid( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
+ renderer.SetState( m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly );
+}
+
+void renderWireframe( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld, const AABB& childBounds ) const {
+ renderSolid( renderer, volume, localToWorld );
+
+ if ( g_showNames ) {
+ // don't draw the name for worldspawn
+ if ( !strcmp( m_entity.getEntityClass().name(), "worldspawn" ) ) {
+ return;
+ }
+
+ // place name in the middle of the "children cloud"
+ m_name_origin = childBounds.origin;
+
+ renderer.addRenderable( m_renderName, localToWorld );
+ }
+}
+
+void updateTransform(){
+ m_transform.localToParent() = g_matrix4_identity;
+ matrix4_translate_by_vec3( m_transform.localToParent(), m_origin );
+ m_transformChanged();
+}
+typedef MemberCaller<Group, &Group::updateTransform> UpdateTransformCaller;
+void originChanged(){
+ m_origin = m_originKey.m_origin;
+ updateTransform();
+}
+typedef MemberCaller<Group, &Group::originChanged> OriginChangedCaller;
+
+void translate( const Vector3& translation ){
+ m_origin = origin_translated( m_origin, translation );
+}
+
+void revertTransform(){
+ m_origin = m_originKey.m_origin;
+}
+void freezeTransform(){
+ m_originKey.m_origin = m_origin;
+ m_originKey.write( &m_entity );
+}
+void transformChanged(){
+ revertTransform();
+ m_evaluateTransform();
+ updateTransform();
+}
+typedef MemberCaller<Group, &Group::transformChanged> TransformChangedCaller;
};
#if 0
class TransformableSetTranslation
{
- Translation m_value;
+Translation m_value;
public:
- TransformableSetTranslation(const Translation& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setTranslation(m_value);
- }
+TransformableSetTranslation( const Translation& value ) : m_value( value ){
+}
+void operator()( Transformable& transformable ) const {
+ transformable.setTranslation( m_value );
+}
};
class TransformableSetRotation
{
- Rotation m_value;
+Rotation m_value;
public:
- TransformableSetRotation(const Rotation& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setRotation(m_value);
- }
+TransformableSetRotation( const Rotation& value ) : m_value( value ){
+}
+void operator()( Transformable& transformable ) const {
+ transformable.setRotation( m_value );
+}
};
class TransformableSetScale
{
- Scale m_value;
+Scale m_value;
public:
- TransformableSetScale(const Scale& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setScale(m_value);
- }
+TransformableSetScale( const Scale& value ) : m_value( value ){
+}
+void operator()( Transformable& transformable ) const {
+ transformable.setScale( m_value );
+}
};
class TransformableSetType
{
- TransformModifierType m_value;
+TransformModifierType m_value;
public:
- TransformableSetType(const TransformModifierType& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setType(m_value);
- }
+TransformableSetType( const TransformModifierType& value ) : m_value( value ){
+}
+void operator()( Transformable& transformable ) const {
+ transformable.setType( m_value );
+}
};
class TransformableFreezeTransform
{
- TransformModifierType m_value;
+TransformModifierType m_value;
public:
- void operator()(Transformable& transformable) const
- {
- transformable.freezeTransform();
- }
+void operator()( Transformable& transformable ) const {
+ transformable.freezeTransform();
+}
};
template<typename Functor>
-inline void Scene_forEachChildTransformable(const Functor& functor, const scene::Path& path)
-{
- GlobalSceneGraph().traverse_subgraph(ChildInstanceWalker< InstanceApply<Transformable, Functor> >(functor), path);
+inline void Scene_forEachChildTransformable( const Functor& functor, const scene::Path& path ){
+ GlobalSceneGraph().traverse_subgraph( ChildInstanceWalker< InstanceApply<Transformable, Functor> >( functor ), path );
}
#endif
class GroupInstance :
- public TargetableInstance,
+ public TargetableInstance,
+ public TransformModifier,
#if 0
- public Transformable,
+ public Transformable,
#endif
- public Renderable
+ public Renderable
+{
+class TypeCasts
{
- class TypeCasts
- {
- InstanceTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- m_casts = TargetableInstance::StaticTypeCasts::instance().get();
- InstanceStaticCast<GroupInstance, Renderable>::install(m_casts);
+InstanceTypeCastTable m_casts;
+public:
+TypeCasts(){
+ m_casts = TargetableInstance::StaticTypeCasts::instance().get();
+ InstanceStaticCast<GroupInstance, Renderable>::install( m_casts );
#if 0
- InstanceStaticCast<GroupInstance, Transformable>::install(m_casts);
+ InstanceStaticCast<GroupInstance, Transformable>::install( m_casts );
#endif
- }
- InstanceTypeCastTable& get()
- {
- return m_casts;
- }
- };
-
- Group& m_contained;
+}
+InstanceTypeCastTable& get(){
+ return m_casts;
+}
+};
+
+Group& m_contained;
public:
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
- GroupInstance(const scene::Path& path, scene::Instance* parent, Group& group) :
- TargetableInstance(path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this),
- m_contained(group)
- {
- m_contained.instanceAttach(Instance::path());
- StaticRenderableConnectionLines::instance().attach(*this);
- }
- ~GroupInstance()
- {
- StaticRenderableConnectionLines::instance().detach(*this);
- m_contained.instanceDetach(Instance::path());
- }
- void renderSolid(Renderer& renderer, const VolumeTest& volume) const
- {
- m_contained.renderSolid(renderer, volume, Instance::localToWorld());
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume) const
- {
- m_contained.renderWireframe(renderer, volume, Instance::localToWorld());
- }
+typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+GroupInstance( const scene::Path& path, scene::Instance* parent, Group& group ) :
+ TargetableInstance( path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this ),
+ TransformModifier( Group::TransformChangedCaller( group ), ApplyTransformCaller( *this ) ),
+ m_contained( group ){
+ m_contained.instanceAttach( Instance::path() );
+ StaticRenderableConnectionLines::instance().attach( *this );
+}
+~GroupInstance(){
+ StaticRenderableConnectionLines::instance().detach( *this );
+ m_contained.instanceDetach( Instance::path() );
+}
+void renderSolid( Renderer& renderer, const VolumeTest& volume ) const {
+ m_contained.renderSolid( renderer, volume, Instance::localToWorld() );
+}
+void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const {
+ m_contained.renderWireframe( renderer, volume, Instance::localToWorld(), Instance::childBounds() );
+}
+
+STRING_CONSTANT( Name, "GroupInstance" );
#if 0
- void setType(TransformModifierType type)
- {
- Scene_forEachChildTransformable(TransformableSetType(type), Instance::path());
- }
- void setTranslation(const Translation& value)
- {
- Scene_forEachChildTransformable(TransformableSetTranslation(value), Instance::path());
- }
- void setRotation(const Rotation& value)
- {
- Scene_forEachChildTransformable(TransformableSetRotation(value), Instance::path());
- }
- void setScale(const Scale& value)
- {
- Scene_forEachChildTransformable(TransformableSetScale(value), Instance::path());
- }
- void freezeTransform()
- {
- Scene_forEachChildTransformable(TransformableFreezeTransform(), Instance::path());
- }
-
- void evaluateTransform()
- {
- }
+void setType( TransformModifierType type ){
+ Scene_forEachChildTransformable( TransformableSetType( type ), Instance::path() );
+}
+void setTranslation( const Translation& value ){
+ Scene_forEachChildTransformable( TransformableSetTranslation( value ), Instance::path() );
+}
+void setRotation( const Rotation& value ){
+ Scene_forEachChildTransformable( TransformableSetRotation( value ), Instance::path() );
+}
+void setScale( const Scale& value ){
+ Scene_forEachChildTransformable( TransformableSetScale( value ), Instance::path() );
+}
+void freezeTransform(){
+ Scene_forEachChildTransformable( TransformableFreezeTransform(), Instance::path() );
+}
+
+void evaluateTransform(){
+}
#endif
+
+void evaluateTransform(){
+ if ( getType() == TRANSFORM_PRIMITIVE ) {
+ m_contained.translate( getTranslation() );
+ }
+}
+void applyTransform(){
+ m_contained.revertTransform();
+ evaluateTransform();
+ m_contained.freezeTransform();
+}
+typedef MemberCaller<GroupInstance, &GroupInstance::applyTransform> ApplyTransformCaller;
};
class GroupNode :
- public scene::Node::Symbiot,
- public scene::Instantiable,
- public scene::Cloneable,
- public scene::Traversable::Observer
+ public scene::Node::Symbiot,
+ public scene::Instantiable,
+ public scene::Cloneable,
+ public scene::Traversable::Observer
{
- class TypeCasts
- {
- NodeTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- NodeStaticCast<GroupNode, scene::Instantiable>::install(m_casts);
- NodeStaticCast<GroupNode, scene::Cloneable>::install(m_casts);
- NodeContainedCast<GroupNode, scene::Traversable>::install(m_casts);
- NodeContainedCast<GroupNode, TransformNode>::install(m_casts);
- NodeContainedCast<GroupNode, Entity>::install(m_casts);
- NodeContainedCast<GroupNode, Nameable>::install(m_casts);
- NodeContainedCast<GroupNode, Namespaced>::install(m_casts);
- }
- NodeTypeCastTable& get()
- {
- return m_casts;
- }
- };
-
-
- scene::Node m_node;
- InstanceSet m_instances;
- Group m_contained;
-
- void construct()
- {
- m_contained.attach(this);
- }
- void destroy()
- {
- m_contained.detach(this);
- }
+class TypeCasts
+{
+NodeTypeCastTable m_casts;
+public:
+TypeCasts(){
+ NodeStaticCast<GroupNode, scene::Instantiable>::install( m_casts );
+ NodeStaticCast<GroupNode, scene::Cloneable>::install( m_casts );
+ NodeContainedCast<GroupNode, scene::Traversable>::install( m_casts );
+ NodeContainedCast<GroupNode, TransformNode>::install( m_casts );
+ NodeContainedCast<GroupNode, Entity>::install( m_casts );
+ NodeContainedCast<GroupNode, Nameable>::install( m_casts );
+ NodeContainedCast<GroupNode, Namespaced>::install( m_casts );
+}
+NodeTypeCastTable& get(){
+ return m_casts;
+}
+};
+
+
+scene::Node m_node;
+InstanceSet m_instances;
+Group m_contained;
+
+void construct(){
+ m_contained.attach( this );
+}
+void destroy(){
+ m_contained.detach( this );
+}
public:
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
- scene::Traversable& get(NullType<scene::Traversable>)
- {
- return m_contained.getTraversable();
- }
- TransformNode& get(NullType<TransformNode>)
- {
- return m_contained.getTransformNode();
- }
- Entity& get(NullType<Entity>)
- {
- return m_contained.getEntity();
- }
- Nameable& get(NullType<Nameable>)
- {
- return m_contained.getNameable();
- }
- Namespaced& get(NullType<Namespaced>)
- {
- return m_contained.getNamespaced();
- }
-
- GroupNode(EntityClass* eclass) :
- m_node(this, this, StaticTypeCasts::instance().get()),
- m_contained(eclass, m_node, InstanceSet::TransformChangedCaller(m_instances))
- {
- construct();
- }
- GroupNode(const GroupNode& other) :
- scene::Node::Symbiot(other),
- scene::Instantiable(other),
- scene::Cloneable(other),
- scene::Traversable::Observer(other),
- m_node(this, this, StaticTypeCasts::instance().get()),
- m_contained(other.m_contained, m_node, InstanceSet::TransformChangedCaller(m_instances))
- {
- construct();
- }
- ~GroupNode()
- {
- destroy();
- }
-
- void release()
- {
- delete this;
- }
- scene::Node& node()
- {
- return m_node;
- }
-
- scene::Node& clone() const
- {
- return (new GroupNode(*this))->node();
- }
-
- void insert(scene::Node& child)
- {
- m_instances.insert(child);
- }
- void erase(scene::Node& child)
- {
- m_instances.erase(child);
- }
-
- scene::Instance* create(const scene::Path& path, scene::Instance* parent)
- {
- return new GroupInstance(path, parent, m_contained);
- }
- void forEachInstance(const scene::Instantiable::Visitor& visitor)
- {
- m_instances.forEachInstance(visitor);
- }
- void insert(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance)
- {
- m_instances.insert(observer, path, instance);
- }
- scene::Instance* erase(scene::Instantiable::Observer* observer, const scene::Path& path)
- {
- return m_instances.erase(observer, path);
- }
+typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+scene::Traversable& get( NullType<scene::Traversable>){
+ return m_contained.getTraversable();
+}
+TransformNode& get( NullType<TransformNode>){
+ return m_contained.getTransformNode();
+}
+Entity& get( NullType<Entity>){
+ return m_contained.getEntity();
+}
+Nameable& get( NullType<Nameable>){
+ return m_contained.getNameable();
+}
+Namespaced& get( NullType<Namespaced>){
+ return m_contained.getNamespaced();
+}
+
+GroupNode( EntityClass* eclass ) :
+ m_node( this, this, StaticTypeCasts::instance().get() ),
+ m_contained( eclass, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GroupInstance>::Caller( m_instances ) ){
+ construct();
+}
+GroupNode( const GroupNode& other ) :
+ scene::Node::Symbiot( other ),
+ scene::Instantiable( other ),
+ scene::Cloneable( other ),
+ scene::Traversable::Observer( other ),
+ m_node( this, this, StaticTypeCasts::instance().get() ),
+ m_contained( other.m_contained, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GroupInstance>::Caller( m_instances ) ){
+ construct();
+}
+~GroupNode(){
+ destroy();
+}
+
+void release(){
+ delete this;
+}
+scene::Node& node(){
+ return m_node;
+}
+
+scene::Node& clone() const {
+ return ( new GroupNode( *this ) )->node();
+}
+
+void insert( scene::Node& child ){
+ m_instances.insert( child );
+}
+void erase( scene::Node& child ){
+ m_instances.erase( child );
+}
+
+scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
+ return new GroupInstance( path, parent, m_contained );
+}
+void forEachInstance( const scene::Instantiable::Visitor& visitor ){
+ m_instances.forEachInstance( visitor );
+}
+void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
+ m_instances.insert( observer, path, instance );
+}
+scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
+ return m_instances.erase( observer, path );
+}
};
-scene::Node& New_Group(EntityClass* eclass)
-{
- return (new GroupNode(eclass))->node();
+scene::Node& New_Group( EntityClass* eclass ){
+ return ( new GroupNode( eclass ) )->node();
}