#include <list>
-class EntityFilterWrapper : public Filter {
- bool m_active;
- bool m_invert;
- EntityFilter &m_filter;
+class EntityFilterWrapper : public Filter
+{
+bool m_active;
+bool m_invert;
+EntityFilter& m_filter;
public:
- EntityFilterWrapper(EntityFilter &filter, bool invert) : m_invert(invert), m_filter(filter)
- {
- }
-
- void setActive(bool active)
- {
- m_active = active;
- }
-
- bool active()
- {
- return m_active;
- }
-
- bool filter(const Entity &entity)
- {
- return m_invert ^ m_filter.filter(entity);
- }
+EntityFilterWrapper( EntityFilter& filter, bool invert ) : m_invert( invert ), m_filter( filter ){
+}
+void setActive( bool active ){
+ m_active = active;
+}
+bool active(){
+ return m_active;
+}
+bool filter( const Entity& entity ){
+ return m_invert ^ m_filter.filter( entity );
+}
};
typedef std::list<EntityFilterWrapper> EntityFilters;
EntityFilters g_entityFilters;
-void add_entity_filter(EntityFilter &filter, int mask, bool invert)
-{
- g_entityFilters.push_back(EntityFilterWrapper(filter, invert));
- GlobalFilterSystem().addFilter(g_entityFilters.back(), mask);
+void add_entity_filter( EntityFilter& filter, int mask, bool invert ){
+ g_entityFilters.push_back( EntityFilterWrapper( filter, invert ) );
+ GlobalFilterSystem().addFilter( g_entityFilters.back(), mask );
}
-bool entity_filtered(Entity &entity)
-{
- for (EntityFilters::iterator i = g_entityFilters.begin(); i != g_entityFilters.end(); ++i) {
- if ((*i).active() && (*i).filter(entity)) {
- return true;
- }
- }
- return false;
+bool entity_filtered( Entity& entity ){
+ for ( EntityFilters::iterator i = g_entityFilters.begin(); i != g_entityFilters.end(); ++i )
+ {
+ if ( ( *i ).active() && ( *i ).filter( entity ) ) {
+ return true;
+ }
+ }
+ return false;
}