-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-#include "plugin.h"\r
-#include "entity.h"\r
-#include "entity_entitymodel.h"\r
-#include "light.h"\r
-\r
-int g_entityId = 1;\r
-\r
-\r
-\r
-// internal\r
-\r
-static void Entity_FreeEpairs(entity_t *e);\r
-\r
-static void SetKeyValue (epair_t *&e, const char *key, const char *value);\r
-static void DeleteKey (epair_t *&e, const char *key);\r
-static const char *ValueForKey ( epair_t *&e, const char *key);\r
-\r
-static void Entity_OnKeyValueChanged(entity_t *e, const char* key, const char* value);\r
-\r
-// constructor\r
-entity_t *Entity_Alloc()\r
-{\r
- entity_t *e;\r
- e = (entity_t*)malloc (sizeof(*e));\r
- e->entityId = g_entityId++;\r
- VectorSet(e->origin, 0, 0, 0);\r
- VectorSet(e->color, 1, 1, 1);\r
- e->redoId = 0;\r
- e->undoId = 0;\r
- e->next = e->prev = NULL;\r
- e->brushes.onext = e->brushes.oprev = &e->brushes;\r
- e->epairs = NULL;\r
- e->eclass = NULL;\r
- e->model.pRender = NULL;\r
- e->model.pSelect = NULL;\r
- e->model.pEdit = NULL;\r
- return e;\r
-}\r
-\r
-// destructor\r
-void Entity_Free (entity_t *e)\r
-{\r
- while (e->brushes.onext != &e->brushes)\r
- Brush_Free( e->brushes.onext, true );\r
-\r
- if (e->next)\r
- {\r
- e->next->prev = e->prev;\r
- e->prev->next = e->next;\r
- }\r
-\r
- Entity_FreeEpairs(e);\r
-\r
- if (e->model.pRender)\r
- {\r
- e->model.pRender->DecRef();\r
- e->model.pRender = NULL;\r
- }\r
- if (e->model.pSelect)\r
- {\r
- e->model.pSelect->DecRef();\r
- e->model.pSelect = NULL;\r
- }\r
- if (e->model.pEdit)\r
- {\r
- e->model.pEdit->DecRef();\r
- e->model.pEdit = NULL;\r
- }\r
-\r
- free (e);\r
-}\r
-\r
-// construct from entity\r
-entity_t *Entity_Clone (entity_t *e)\r
-{\r
- entity_t *n;\r
- epair_t *ep;\r
-\r
- n = Entity_Alloc();\r
- n->eclass = e->eclass;\r
-\r
- for (ep = e->epairs ; ep ; ep=ep->next)\r
- SetKeyValue(n, ep->key, ep->value);\r
-\r
- // copy some misc stuff as well\r
- VectorCopy( e->origin, n->origin );\r
-// VectorCopy( e->vRotation, n->vRotation );\r
-// VectorCopy( e->vScale, n->vScale );\r
-\r
-// n->bDirty = true;\r
-\r
- return n;\r
-}\r
-\r
-\r
-\r
-\r
-\r
-const char *ValueForKey ( epair_t *&e, const char *key)\r
-{\r
- epair_t *ep;\r
- for (ep=e ; ep ; ep=ep->next)\r
- {\r
- if (!strcmp (ep->key, key) )\r
- {\r
- return ep->value;\r
- }\r
- }\r
- return "";\r
-}\r
-\r
-const char *ValueForKey (entity_t *ent, const char *key)\r
-{\r
- return ValueForKey(ent->epairs, key);\r
-}\r
-\r
-void SetKeyValue (epair_t *&e, const char *key, const char *value)\r
-{\r
- epair_t *ep;\r
- for (ep=e ; ep ; ep=ep->next)\r
- {\r
- if (!strcmp (ep->key, key) )\r
- {\r
- free (ep->value);\r
- ep->value = (char*)malloc(strlen(value)+1);\r
- strcpy (ep->value, value);\r
- return;\r
- }\r
- }\r
- ep = (epair_t*)malloc (sizeof(*ep));\r
- ep->next = e;\r
- e = ep;\r
- ep->key = (char*)malloc(strlen(key)+1);\r
- strcpy (ep->key, key);\r
- ep->value = (char*)malloc(strlen(value)+1);\r
- strcpy (ep->value, value);\r
-\r
-}\r
-\r
-void SetKeyValue (entity_t *ent, const char *key, const char *value)\r
-{\r
- if (ent == NULL)\r
- {\r
- Sys_FPrintf(SYS_ERR, "ERROR: SetKeyValue: NULL entity \n");\r
- return;\r
- }\r
-\r
- if (!key || !key[0])\r
- {\r
- Sys_FPrintf(SYS_ERR, "ERROR: SetKeyValue: NULL or zero-length key\n");\r
- return;\r
- }\r
-\r
- SetKeyValue(ent->epairs, key, value);\r
- /*!\r
- \todo TODO broadcast this through a clean messaging API ;-)\r
- */\r
- Entity_OnKeyValueChanged(ent, key, value);\r
-}\r
-\r
-void DeleteKey (epair_t *&e, const char *key)\r
-{\r
- epair_t **ep, *next;\r
- \r
- ep = &e;\r
- while (*ep)\r
- {\r
- next = *ep;\r
- if ( !strcmp (next->key, key) )\r
- {\r
- *ep = next->next;\r
- free(next->key);\r
- free(next->value);\r
- free(next);\r
- return;\r
- }\r
- ep = &next->next;\r
- }\r
-}\r
-\r
-void DeleteKey (entity_t *ent, const char *key)\r
-{\r
- DeleteKey(ent->epairs, key);\r
- Entity_OnKeyValueChanged(ent, key, "");\r
-}\r
-\r
-float FloatForKey (entity_t *ent, const char *key)\r
-{\r
- const char *k;\r
- \r
- k = ValueForKey (ent, key);\r
- return (float) atof(k);\r
-}\r
-\r
-int IntForKey (entity_t *ent, const char *key)\r
-{\r
- const char *k;\r
- \r
- k = ValueForKey (ent, key);\r
- return atoi(k);\r
-}\r
-\r
-void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec)\r
-{\r
- const char *k;\r
- \r
- k = ValueForKey (ent, key);\r
- sscanf (k, "%f %f %f", &vec[0], &vec[1], &vec[2]);\r
-}\r
-\r
-/*\r
-===============\r
-Entity_FreeEpairs\r
-\r
-Frees the entity epairs.\r
-===============\r
-*/\r
-void Entity_FreeEpairs(entity_t *e)\r
-{\r
- epair_t *ep, *next;\r
-\r
- for (ep = e->epairs; ep; ep = next)\r
- {\r
- next = ep->next;\r
- free (ep->key);\r
- free (ep->value);\r
- free (ep);\r
- }\r
- e->epairs = NULL;\r
-}\r
-\r
-void Entity_AddToList(entity_t *e, entity_t *elist)\r
-{\r
- if (e->next || e->prev)\r
- Error ("Entity_AddToList: already linked");\r
- //e->next = elist->next;\r
- //elist->next->prev = e;\r
- //elist->next = e;\r
- //e->prev = elist;\r
- e->next = elist;\r
- e->prev = elist->prev;\r
- elist->prev->next = e;\r
- elist->prev = e;\r
-}\r
-\r
-void Entity_RemoveFromList (entity_t *e)\r
-{\r
- if (!e->next || !e->prev)\r
- Error ("Entity_RemoveFromList: not linked");\r
- e->next->prev = e->prev;\r
- e->prev->next = e->next;\r
- e->next = e->prev = NULL;\r
-}\r
-\r
-void Entity_LinkBrush (entity_t *e, brush_t *b)\r
-{\r
- if (b->oprev || b->onext)\r
- Error ("Entity_LinkBrush: Already linked");\r
- b->owner = e;\r
-\r
-// b->onext = e->brushes.onext;\r
-// b->oprev = &e->brushes;\r
-// e->brushes.onext->oprev = b;\r
-// e->brushes.onext = b;\r
- /*\r
- SPoG - changed to add brushes to end of list instead of start - so this can be used by map loader.\r
- This could concievably cause a problem if someone is traversing e->brushes while calling this function.\r
- So don't.\r
- */\r
- b->onext = &e->brushes;\r
- b->oprev = e->brushes.oprev;\r
- e->brushes.oprev->onext = b;\r
- e->brushes.oprev = b;\r
-}\r
-\r
-void Entity_UnlinkBrush (brush_t *b)\r
-{\r
- if (!b->onext || !b->oprev)\r
- Error ("Entity_UnlinkBrush: Not currently linked");\r
- b->onext->oprev = b->oprev;\r
- b->oprev->onext = b->onext;\r
- b->onext = b->oprev = NULL;\r
- b->owner = NULL;\r
-}\r
-\r
-// for undo\r
-int Entity_MemorySize(entity_t *e)\r
-{\r
- epair_t *ep;\r
- int size = 0;\r
-\r
- for (ep = e->epairs; ep; ep = ep->next)\r
- {\r
- size += strlen(ep->key);\r
- size += strlen(ep->value);\r
- size += sizeof(epair_t);\r
- }\r
- size += sizeof(entity_t);\r
- return size;\r
-}\r
-\r
-epair_t* Entity_AllocateEpair(const char *key, const char *value)\r
-{\r
- epair_t *ep = (epair_t*)malloc (sizeof(*ep));\r
- ep->key = (char*)malloc(strlen(key)+1);\r
- strcpy (ep->key, key);\r
- ep->value = (char*)malloc(strlen(value)+1);\r
- strcpy (ep->value, value);\r
- ep->next = NULL;\r
- return ep;\r
-}\r
-\r
-epair_t** Entity_GetKeyValList(entity_t *e)\r
-{\r
- return &e->epairs;\r
-}\r
-\r
-void Entity_SetKeyValList(entity_t *e, epair_t* ep)\r
-{\r
- if( e->epairs )\r
- Sys_Printf( "Warning : pe->epairs != NULL in Entity_SetKeyValList, will not set\n" );\r
- else {\r
- e->epairs = ep;\r
-\r
- for (epair_t *pe_ep = e->epairs; pe_ep; pe_ep = pe_ep->next)\r
- Entity_OnKeyValueChanged(e, pe_ep->key, pe_ep->value);\r
- }\r
-}\r
-\r
-\r
-/*!\r
-\todo FIXME TTimo\r
-this is meant to raise messages instead of calling the IEdit directly\r
-*/\r
-static void Entity_OnKeyValueChanged(entity_t *e, const char *key, const char* value)\r
-{\r
- if(strcmp(key,"classname") == 0)\r
- {\r
- e->eclass = Eclass_ForName(value, false);\r
- Entity_UpdateClass(e, value);\r
- if(strcmp(value,"light") == 0)\r
- for(epair_t* ep = e->epairs; ep != NULL; ep=ep->next)\r
- Light_OnKeyValueChanged(e, ep->key, ep->value);\r
- if(e->model.pEdit)\r
- for(epair_t* ep = e->epairs; ep != NULL; ep=ep->next)\r
- e->model.pEdit->OnKeyValueChanged(e, ep->key, ep->value);\r
- }\r
- else if(Entity_IsLight(e))\r
- Light_OnKeyValueChanged(e, key, value);\r
- else if(e->model.pEdit)\r
- e->model.pEdit->OnKeyValueChanged(e, key, value);\r
-\r
- // update brush mins/maxs for legacy culling system\r
- if(e->model.pRender && e->brushes.onext != &e->brushes)\r
- Brush_Build( e->brushes.onext, true, true, false, true );\r
-}\r
+/*
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+ This file is part of GtkRadiant.
+
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "plugin.h"
+#include "entity.h"
+#include "entity_entitymodel.h"
+#include "light.h"
+
+int g_entityId = 1;
+
+
+
+// internal
+
+static void Entity_FreeEpairs( entity_t *e );
+
+static void SetKeyValue( epair_t *&e, const char *key, const char *value );
+static void DeleteKey( epair_t *&e, const char *key );
+static const char *ValueForKey( epair_t *&e, const char *key );
+
+static void Entity_OnKeyValueChanged( entity_t *e, const char* key, const char* value );
+
+// constructor
+entity_t *Entity_Alloc(){
+ entity_t *e;
+ e = (entity_t*)malloc( sizeof( *e ) );
+ e->entityId = g_entityId++;
+ VectorSet( e->origin, 0, 0, 0 );
+ VectorSet( e->color, 1, 1, 1 );
+ e->redoId = 0;
+ e->undoId = 0;
+ e->next = e->prev = NULL;
+ e->brushes.onext = e->brushes.oprev = &e->brushes;
+ e->epairs = NULL;
+ e->eclass = NULL;
+ e->model.pRender = NULL;
+ e->model.pSelect = NULL;
+ e->model.pEdit = NULL;
+ return e;
+}
+
+// destructor
+void Entity_Free( entity_t *e ){
+ while ( e->brushes.onext != &e->brushes )
+ Brush_Free( e->brushes.onext, true );
+
+ if ( e->next ) {
+ e->next->prev = e->prev;
+ e->prev->next = e->next;
+ }
+
+ Entity_FreeEpairs( e );
+
+ if ( e->model.pRender ) {
+ e->model.pRender->DecRef();
+ e->model.pRender = NULL;
+ }
+ if ( e->model.pSelect ) {
+ e->model.pSelect->DecRef();
+ e->model.pSelect = NULL;
+ }
+ if ( e->model.pEdit ) {
+ e->model.pEdit->DecRef();
+ e->model.pEdit = NULL;
+ }
+
+ free( e );
+}
+
+// construct from entity
+entity_t *Entity_Clone( entity_t *e ){
+ entity_t *n;
+ epair_t *ep;
+
+ n = Entity_Alloc();
+ n->eclass = e->eclass;
+
+ for ( ep = e->epairs ; ep ; ep = ep->next )
+ SetKeyValue( n, ep->key, ep->value );
+
+ // copy some misc stuff as well
+ VectorCopy( e->origin, n->origin );
+// VectorCopy( e->vRotation, n->vRotation );
+// VectorCopy( e->vScale, n->vScale );
+
+// n->bDirty = true;
+
+ return n;
+}
+
+
+
+
+
+const char *ValueForKey( epair_t *&e, const char *key ){
+ epair_t *ep;
+ for ( ep = e ; ep ; ep = ep->next )
+ {
+ if ( !strcmp( ep->key, key ) ) {
+ return ep->value;
+ }
+ }
+ return "";
+}
+
+const char *ValueForKey( entity_t *ent, const char *key ){
+ return ValueForKey( ent->epairs, key );
+}
+
+void SetKeyValue( epair_t *&e, const char *key, const char *value ){
+ epair_t *ep;
+ for ( ep = e ; ep ; ep = ep->next )
+ {
+ if ( !strcmp( ep->key, key ) ) {
+ free( ep->value );
+ ep->value = (char*)malloc( strlen( value ) + 1 );
+ strcpy( ep->value, value );
+ return;
+ }
+ }
+ ep = (epair_t*)malloc( sizeof( *ep ) );
+ ep->next = e;
+ e = ep;
+ ep->key = (char*)malloc( strlen( key ) + 1 );
+ strcpy( ep->key, key );
+ ep->value = (char*)malloc( strlen( value ) + 1 );
+ strcpy( ep->value, value );
+
+}
+
+void SetKeyValue( entity_t *ent, const char *key, const char *value ){
+ if ( ent == NULL ) {
+ Sys_FPrintf( SYS_ERR, "ERROR: SetKeyValue: NULL entity \n" );
+ return;
+ }
+
+ if ( !key || !key[0] ) {
+ Sys_FPrintf( SYS_ERR, "ERROR: SetKeyValue: NULL or zero-length key\n" );
+ return;
+ }
+
+ SetKeyValue( ent->epairs, key, value );
+ /*!
+ \todo TODO broadcast this through a clean messaging API ;-)
+ */
+ Entity_OnKeyValueChanged( ent, key, value );
+}
+
+void DeleteKey( epair_t *&e, const char *key ){
+ epair_t **ep, *next;
+
+ ep = &e;
+ while ( *ep )
+ {
+ next = *ep;
+ if ( !strcmp( next->key, key ) ) {
+ *ep = next->next;
+ free( next->key );
+ free( next->value );
+ free( next );
+ return;
+ }
+ ep = &next->next;
+ }
+}
+
+void DeleteKey( entity_t *ent, const char *key ){
+ DeleteKey( ent->epairs, key );
+ Entity_OnKeyValueChanged( ent, key, "" );
+}
+
+float FloatForKey( entity_t *ent, const char *key ){
+ const char *k;
+
+ k = ValueForKey( ent, key );
+ return (float) atof( k );
+}
+
+int IntForKey( entity_t *ent, const char *key ){
+ const char *k;
+
+ k = ValueForKey( ent, key );
+ return atoi( k );
+}
+
+void GetVectorForKey( entity_t *ent, const char *key, vec3_t vec ){
+ const char *k;
+
+ k = ValueForKey( ent, key );
+ sscanf( k, "%f %f %f", &vec[0], &vec[1], &vec[2] );
+}
+
+/*
+ ===============
+ Entity_FreeEpairs
+
+ Frees the entity epairs.
+ ===============
+ */
+void Entity_FreeEpairs( entity_t *e ){
+ epair_t *ep, *next;
+
+ for ( ep = e->epairs; ep; ep = next )
+ {
+ next = ep->next;
+ free( ep->key );
+ free( ep->value );
+ free( ep );
+ }
+ e->epairs = NULL;
+}
+
+void Entity_AddToList( entity_t *e, entity_t *elist ){
+ if ( e->next || e->prev ) {
+ Error( "Entity_AddToList: already linked" );
+ }
+ //e->next = elist->next;
+ //elist->next->prev = e;
+ //elist->next = e;
+ //e->prev = elist;
+ e->next = elist;
+ e->prev = elist->prev;
+ elist->prev->next = e;
+ elist->prev = e;
+}
+
+void Entity_RemoveFromList( entity_t *e ){
+ if ( !e->next || !e->prev ) {
+ Error( "Entity_RemoveFromList: not linked" );
+ }
+ e->next->prev = e->prev;
+ e->prev->next = e->next;
+ e->next = e->prev = NULL;
+}
+
+void Entity_LinkBrush( entity_t *e, brush_t *b ){
+ if ( b->oprev || b->onext ) {
+ Error( "Entity_LinkBrush: Already linked" );
+ }
+ b->owner = e;
+
+// b->onext = e->brushes.onext;
+// b->oprev = &e->brushes;
+// e->brushes.onext->oprev = b;
+// e->brushes.onext = b;
+ /*
+ SPoG - changed to add brushes to end of list instead of start - so this can be used by map loader.
+ This could concievably cause a problem if someone is traversing e->brushes while calling this function.
+ So don't.
+ */
+ b->onext = &e->brushes;
+ b->oprev = e->brushes.oprev;
+ e->brushes.oprev->onext = b;
+ e->brushes.oprev = b;
+}
+
+void Entity_UnlinkBrush( brush_t *b ){
+ if ( !b->onext || !b->oprev ) {
+ Error( "Entity_UnlinkBrush: Not currently linked" );
+ }
+ b->onext->oprev = b->oprev;
+ b->oprev->onext = b->onext;
+ b->onext = b->oprev = NULL;
+ b->owner = NULL;
+}
+
+// for undo
+int Entity_MemorySize( entity_t *e ){
+ epair_t *ep;
+ int size = 0;
+
+ for ( ep = e->epairs; ep; ep = ep->next )
+ {
+ size += strlen( ep->key );
+ size += strlen( ep->value );
+ size += sizeof( epair_t );
+ }
+ size += sizeof( entity_t );
+ return size;
+}
+
+epair_t* Entity_AllocateEpair( const char *key, const char *value ){
+ epair_t *ep = (epair_t*)malloc( sizeof( *ep ) );
+ ep->key = (char*)malloc( strlen( key ) + 1 );
+ strcpy( ep->key, key );
+ ep->value = (char*)malloc( strlen( value ) + 1 );
+ strcpy( ep->value, value );
+ ep->next = NULL;
+ return ep;
+}
+
+epair_t** Entity_GetKeyValList( entity_t *e ){
+ return &e->epairs;
+}
+
+void Entity_SetKeyValList( entity_t *e, epair_t* ep ){
+ if ( e->epairs ) {
+ Sys_Printf( "Warning : pe->epairs != NULL in Entity_SetKeyValList, will not set\n" );
+ }
+ else {
+ e->epairs = ep;
+
+ for ( epair_t *pe_ep = e->epairs; pe_ep; pe_ep = pe_ep->next )
+ Entity_OnKeyValueChanged( e, pe_ep->key, pe_ep->value );
+ }
+}
+
+
+/*!
+ \todo FIXME TTimo
+ this is meant to raise messages instead of calling the IEdit directly
+ */
+static void Entity_OnKeyValueChanged( entity_t *e, const char *key, const char* value ){
+ if ( strcmp( key,"classname" ) == 0 ) {
+ e->eclass = Eclass_ForName( value, false );
+ Entity_UpdateClass( e, value );
+ if ( strcmp( value,"light" ) == 0 ) {
+ for ( epair_t* ep = e->epairs; ep != NULL; ep = ep->next )
+ Light_OnKeyValueChanged( e, ep->key, ep->value );
+ }
+ if ( e->model.pEdit ) {
+ for ( epair_t* ep = e->epairs; ep != NULL; ep = ep->next )
+ e->model.pEdit->OnKeyValueChanged( e, ep->key, ep->value );
+ }
+ }
+ else if ( Entity_IsLight( e ) ) {
+ Light_OnKeyValueChanged( e, key, value );
+ }
+ else if ( e->model.pEdit ) {
+ e->model.pEdit->OnKeyValueChanged( e, key, value );
+ }
+
+ // update brush mins/maxs for legacy culling system
+ if ( e->model.pRender && e->brushes.onext != &e->brushes ) {
+ Brush_Build( e->brushes.onext, true, true, false, true );
+ }
+}