unsigned int palette_alpha[256];
unsigned int palette_font[256];
-qbyte host_basepal[768];
-
// John Carmack said the quake palette.lmp can be considered public domain because it is not an important asset to id, so I include it here as a fallback if no external palette file is found.
qbyte host_quakepal[768] =
{
43,175,47,47,159,47,47,143,47,47,127,47,47,111,47,47,95,43,43,79,35,35,63,27,27,47,19,19,31,11,11,15,43,0,0,59,0,0,75,7,0,95,7,0,111,15,0,127,23,7,147,31,7,163,39,11,183,51,15,195,75,27,207,99,43,219,127,59,227,151,79,231,171,95,239,191,119,247,211,139,167,123,59,183,155,55,199,195,55,231,227,87,127,191,255,171,231,255,215,255,255,103,0,0,139,0,0,179,0,0,215,0,0,255,0,0,255,243,147,255,247,199,255,255,255,159,91,83
};
-void Palette_Setup8to24(void)
+void Palette_SetupSpecialPalettes(void)
{
int i;
int fullbright_start, fullbright_end;
int pants_start, pants_end;
int shirt_start, shirt_end;
int reversed_start, reversed_end;
- qbyte *in, *out;
qbyte *colormap;
- in = host_basepal;
- out = (qbyte *) palette_complete; // palette is accessed as 32bit for speed reasons, but is created as 8bit bytes
- for (i = 0;i < 255;i++)
- {
- *out++ = *in++;
- *out++ = *in++;
- *out++ = *in++;
- *out++ = 255;
- }
- palette_complete[255] = 0; // completely transparent black
-
- // FIXME: fullbright_start should be read from colormap.lmp
- colormap = FS_LoadFile("gfx/colormap.lmp", true);
+ colormap = FS_LoadFile("gfx/colormap.lmp", tempmempool, true);
if (colormap && fs_filesize >= 16385)
fullbright_start = 256 - colormap[16384];
else
{
int i;
float gamma, scale, base;
- qbyte *pal;
- qbyte temp[256];
- pal = (qbyte *)FS_LoadFile ("gfx/palette.lmp", false);
- if (pal && fs_filesize >= 768)
- {
- memcpy(host_basepal, pal, 765);
- Mem_Free(pal);
- }
- else
- {
- Con_DPrint("Couldn't load gfx/palette.lmp, falling back on internal palette\n");
- memcpy(host_basepal, host_quakepal, 765);
- }
- host_basepal[765] = host_basepal[766] = host_basepal[767] = 0; // LordHavoc: force the transparent color to black
+ qbyte *in, *out, *palfile;
+ qbyte texturegammaramp[256];
gamma = 1;
scale = 1;
base = 0;
+// COMMANDLINEOPTION: Client: -texgamma <number> sets the quake palette gamma, allowing you to make quake textures brighter/darker, not recommended
i = COM_CheckParm("-texgamma");
if (i)
gamma = atof(com_argv[i + 1]);
+// COMMANDLINEOPTION: Client: -texcontrast <number> sets the quake palette contrast, allowing you to make quake textures brighter/darker, not recommended
i = COM_CheckParm("-texcontrast");
if (i)
scale = atof(com_argv[i + 1]);
+// COMMANDLINEOPTION: Client: -texbrightness <number> sets the quake palette brightness (brightness of black), allowing you to make quake textures brighter/darker, not recommended
i = COM_CheckParm("-texbrightness");
if (i)
base = atof(com_argv[i + 1]);
scale = bound(0.01, scale, 10.0);
base = bound(0, base, 0.95);
- BuildGammaTable8(1.0f, gamma, scale, base, temp);
- for (i = 3;i < 765;i++)
- host_basepal[i] = temp[host_basepal[i]];
+ BuildGammaTable8(1.0f, gamma, scale, base, texturegammaramp);
+
+ palfile = (qbyte *)FS_LoadFile ("gfx/palette.lmp", tempmempool, false);
+ if (palfile && fs_filesize >= 768)
+ in = palfile;
+ else
+ {
+ Con_DPrint("Couldn't load gfx/palette.lmp, falling back on internal palette\n");
+ in = host_quakepal;
+ }
+ out = (qbyte *) palette_complete; // palette is accessed as 32bit for speed reasons, but is created as 8bit bytes
+ for (i = 0;i < 255;i++)
+ {
+ *out++ = texturegammaramp[*in++];
+ *out++ = texturegammaramp[*in++];
+ *out++ = texturegammaramp[*in++];
+ *out++ = 255;
+ }
+ palette_complete[255] = 0; // completely transparent black
+ if (palfile)
+ Mem_Free(palfile);
- Palette_Setup8to24();
+ Palette_SetupSpecialPalettes();
}