set g_instagib_damagedbycontents 1 "allow damage from lava pits in instagib"
set g_instagib_blaster_keepdamage 0 "allow secondary fire to hurt players"
set g_instagib_blaster_keepforce 0 "allow secondary fire to push players"
+set g_instagib_mirrordamage 0 "allow damage mirror instagib"
+set g_instagib_friendlypush 1 "allow pushing teammates with the vaporizer primary attack"
// ==========
// Nades
// =======
set g_nades 0 "enable off-hand grenades"
+set g_nades_spread 0.04 "random spread offset of throw direction"
set g_nades_throw_offset "0 0 0" "nade throwing offset"
set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire"
set g_nades_client_select 0 "allow client side selection of nade type"
+set g_nades_pickup 0 "allow picking up thrown nades (not your own)"
+set g_nades_pickup_time 2 "time until picked up nade explodes"
set g_nades_nade_lifetime 3.5
set g_nades_nade_minforce 400
set g_nades_nade_maxforce 2000
set g_nades_bonus_onstrength 1 "Always give bonus grenades to players that have the strength powerup"
set g_nades_bonus_max 3 "Maximum number of bonus grenades"
set g_nades_bonus_only 0 "Disallow regular nades, only bonus nades can be used"
+set g_nades_nade_small 0 "Use smaller nade size, makes shooting them harder, legacy setting"
// Bonus score
set g_nades_bonus_score_max 120 "Score value that will give a bonus nade"
set g_nades_bonus_score_minor 5 "Score given for minor actions (pickups, regular frags etc.)"
set g_buffs_invisible_alpha 0.15 "player invisibility multiplier while holding invisible buff"
set g_buffs_inferno 1 "inferno buff: targets damaged by player carrying inferno buff will also receive burning damage"
set g_buffs_inferno_time 60 "inferno buff carry time"
-set g_buffs_inferno_damagemultiplier 0.05 "multiplier of damage dealt during burn"
+set g_buffs_inferno_damagemultiplier 0.3 "multiplier of damage dealt during burn"
set g_buffs_inferno_burntime_factor 2 "burn time logarithm base. 0 < x < 1: increasingly increasing, x > 1: decreasingly increasing"
set g_buffs_inferno_burntime_min_time 0.5 "minimum seconds of burn time"
set g_buffs_inferno_burntime_target_damage 150 "damage required for g_buffs_inferno_burntime_target_time seconds of burn"
// ===========
// multijump
// ===========
-seta cl_multijump 0 "allow multijump mutator"
+seta cl_multijump 1 "allow multijump mutator"
set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps"
set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity"
set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again"