Cvar_RegisterVariable(&r_mipsprites);
}
-static int alphaonlytable[4] = {255 | 0x80000000, 255 | 0x80000000, 255 | 0x80000000, 3};
-static void Mod_Sprite_SharedSetup(const qbyte *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette)
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette)
{
int i, j, groupframes, realframes, x, y, origin[2], width, height;
dspriteframetype_t *pinframetype;
dspriteinterval_t *pinintervals;
float modelradius, interval;
char name[MAX_QPATH], fogname[MAX_QPATH];
- qbyte *pixbuf;
const void *startframes;
modelradius = 0;
if (loadmodel->numframes < 1)
- Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d\n", loadmodel->numframes);
+ Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
// LordHavoc: hack to allow sprites to be non-fullbright
for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
- datapointer = (qbyte *)startframes;
+ datapointer = (unsigned char *)startframes;
realframes = 0;
for (i = 0;i < loadmodel->numframes;i++)
{
if (modelradius < x + y)
modelradius = x + y;
- if (width > 0 && height > 0)
+ if (width > 0 && height > 0 && cls.state != ca_dedicated)
{
if (groupframes > 1)
sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
else
sprintf (name, "%s_%i", loadmodel->name, i);
- loadmodel->sprite.sprdata_frames[realframes].texture = loadtextureimagewithmask(loadmodel->texturepool, name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP);
- loadmodel->sprite.sprdata_frames[realframes].fogtexture = image_masktex;
+ Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
- if (!loadmodel->sprite.sprdata_frames[realframes].texture)
+ if (!loadmodel->sprite.sprdata_frames[realframes].skin.base)
{
if (groupframes > 1)
sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
else
sprintf (fogname, "%s_%ifog", loadmodel->name, i);
if (version == SPRITE32_VERSION)
- {
- loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
- // make fog version (just alpha)
- pixbuf = (qbyte *)Mem_Alloc(tempmempool, width*height*4);
- Image_CopyMux(pixbuf, datapointer, width, height, false, false, false, 4, 4, alphaonlytable);
- loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
- Mem_Free(pixbuf);
- }
+ Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
- {
- loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, palette);
- loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, alphapalette);
- }
+ Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
}
}
void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
{
int version;
- const qbyte *datapointer;
+ const unsigned char *datapointer;
- datapointer = (qbyte *)buffer;
+ datapointer = (unsigned char *)buffer;
loadmodel->type = mod_sprite;
loadmodel->flags2 = EF_FULLBRIGHT;
loadmodel->numframes = LittleLong (pinqsprite->numframes);
loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
- loadmodel->synctype = LittleLong (pinqsprite->synctype);
+ loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
- Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), palette_complete, palette_alpha);
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL);
}
else if (version == SPRITEHL_VERSION)
{
int i, rendermode;
- qbyte palette[256][4], alphapalette[256][4];
- const qbyte *in;
+ unsigned char palette[256][4], alphapalette[256][4];
+ const unsigned char *in;
dspritehl_t *pinhlsprite;
pinhlsprite = (dspritehl_t *)datapointer;
loadmodel->numframes = LittleLong (pinhlsprite->numframes);
loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
- loadmodel->synctype = LittleLong (pinhlsprite->synctype);
+ loadmodel->synctype = (synctype_t)LittleLong (pinhlsprite->synctype);
rendermode = pinhlsprite->rendermode;
in = datapointer;
palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
break;
default:
- Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i);
+ Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
return;
}
loadmodel->numframes = LittleLong (pinqsprite->numframes);
if (loadmodel->numframes < 1)
- Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d\n", loadmodel->numframes);
+ Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d", loadmodel->numframes);
loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
loadmodel->synctype = ST_SYNC;
sprframe = &loadmodel->sprite.sprdata_frames[i];
- sprframe->left = origin[0];
- sprframe->right = origin[0] + width;
+ // note that sp2 origin[0] is positive, where as it is negative in
+ // spr/spr32/hlspr
+ sprframe->left = -origin[0];
+ sprframe->right = -origin[0] + width;
sprframe->up = origin[1];
sprframe->down = origin[1] - height;
if (modelradius < x + y)
modelradius = x + y;
- if (width > 0 && height > 0)
+ if (width > 0 && height > 0 && cls.state != ca_dedicated)
{
- sprframe->texture = loadtextureimagewithmask(loadmodel->texturepool, pinframe->name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP);
- sprframe->fogtexture = image_masktex;
-
+ Mod_LoadSkinFrame(&sprframe->skin, pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
// TODO: use a default texture if we can't load it?
- if (sprframe->texture == NULL)
+ if (sprframe->skin.base == NULL)
Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
}
}