const float *vertsbase, *verts1, *verts2, *verts3, *verts4;
// vertex morph
if (!mesh->data_morphvertex3f)
- Host_Error("model %s has no skeletal or vertex morph animation data\n", model->name);
+ Host_Error("model %s has no skeletal or vertex morph animation data", model->name);
vertsbase = mesh->data_morphvertex3f;
vertcount = mesh->num_vertices;
verts1 = vertsbase + frameblend[0].frame * vertcount * 3;
}
}
-static void Mod_MDL_LoadFrames (qbyte* datapointer, int inverts, vec3_t scale, vec3_t translate, int *vertremap)
+static void Mod_MDL_LoadFrames (unsigned char* datapointer, int inverts, vec3_t scale, vec3_t translate, int *vertremap)
{
int i, f, pose, groupframes;
float interval;
}
}
-#define BOUNDI(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%d exceeds %d - %d)\n", loadmodel->name, VALUE, MIN, MAX);
-#define BOUNDF(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%f exceeds %f - %f)\n", loadmodel->name, VALUE, MIN, MAX);
+#define BOUNDI(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%d exceeds %d - %d)", loadmodel->name, VALUE, MIN, MAX);
+#define BOUNDF(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%f exceeds %f - %f)", loadmodel->name, VALUE, MIN, MAX);
void Mod_IDP0_Load(model_t *mod, void *buffer, void *bufferend)
{
int i, j, version, totalskins, skinwidth, skinheight, groupframes, groupskins, numverts;
float scales, scalet, scale[3], translate[3], interval;
msurface_t *surface;
- qbyte *data;
+ unsigned char *data;
mdl_t *pinmodel;
stvert_t *pinstverts;
dtriangle_t *pintriangles;
daliasskininterval_t *pinskinintervals;
daliasframetype_t *pinframetype;
daliasgroup_t *pinframegroup;
- qbyte *datapointer, *startframes, *startskins;
+ unsigned char *datapointer, *startframes, *startskins;
char name[MAX_QPATH];
skinframe_t tempskinframe;
animscene_t *tempskinscenes;
int *vertonseam, *vertremap;
skinfile_t *skinfiles;
- datapointer = (qbyte *)buffer;
+ datapointer = (unsigned char *)buffer;
pinmodel = (mdl_t *)datapointer;
datapointer += sizeof(mdl_t);
loadmodel->num_surfaces = 1;
loadmodel->nummodelsurfaces = loadmodel->num_surfaces;
loadmodel->nummeshes = loadmodel->num_surfaces;
- data = (qbyte *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t));
+ data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t));
loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
loadmodel->surfacelist = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
loadmodel->meshlist = (surfmesh_t **)data;data += loadmodel->num_surfaces * sizeof(surfmesh_t *);
else
sprintf (name, "%s_%i", loadmodel->name, i);
if (!Mod_LoadSkinFrame(&tempskinframe, name, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_PICMIP, true, true))
- Mod_LoadSkinFrame_Internal(&tempskinframe, name, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_PICMIP, true, r_fullbrights.integer, (qbyte *)datapointer, skinwidth, skinheight);
+ Mod_LoadSkinFrame_Internal(&tempskinframe, name, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_PICMIP, true, r_fullbrights.integer, (unsigned char *)datapointer, skinwidth, skinheight, 8, NULL, NULL);
Mod_BuildAliasSkinFromSkinFrame(loadmodel->data_textures + totalskins * loadmodel->num_surfaces, &tempskinframe);
datapointer += skinwidth * skinheight;
totalskins++;
{
int i, j, k, hashindex, num, numxyz, numst, xyz, st, skinwidth, skinheight, *vertremap, version, end, numverts;
float *stverts, s, t, scale[3], translate[3];
- qbyte *data;
+ unsigned char *data;
msurface_t *surface;
md2_t *pinmodel;
- qbyte *base, *datapointer;
+ unsigned char *base, *datapointer;
md2frame_t *pinframe;
char *inskin;
md2triangle_t *intri;
skinfile_t *skinfiles;
pinmodel = (md2_t *)buffer;
- base = (qbyte *)buffer;
+ base = (unsigned char *)buffer;
version = LittleLong (pinmodel->version);
if (version != MD2ALIAS_VERSION)
loadmodel->num_surfaces = 1;
loadmodel->nummodelsurfaces = loadmodel->num_surfaces;
loadmodel->nummeshes = loadmodel->num_surfaces;
- data = (qbyte *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t));
+ data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t));
loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
loadmodel->surfacelist = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
loadmodel->meshlist = (surfmesh_t **)data;data += loadmodel->num_surfaces * sizeof(surfmesh_t *);
void Mod_IDP3_Load(model_t *mod, void *buffer, void *bufferend)
{
int i, j, k, version;
- qbyte *data;
+ unsigned char *data;
msurface_t *surface;
surfmesh_t *mesh;
md3modelheader_t *pinmodel;
pinmodel = (md3modelheader_t *)buffer;
if (memcmp(pinmodel->identifier, "IDP3", 4))
- Host_Error ("%s is not a MD3 (IDP3) file\n", loadmodel->name);
+ Host_Error ("%s is not a MD3 (IDP3) file", loadmodel->name);
version = LittleLong (pinmodel->version);
if (version != MD3VERSION)
Host_Error ("%s has wrong version number (%i should be %i)",
// load frameinfo
loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, loadmodel->numframes * sizeof(animscene_t));
- for (i = 0, pinframe = (md3frameinfo_t *)((qbyte *)pinmodel + LittleLong(pinmodel->lump_frameinfo));i < loadmodel->numframes;i++, pinframe++)
+ for (i = 0, pinframe = (md3frameinfo_t *)((unsigned char *)pinmodel + LittleLong(pinmodel->lump_frameinfo));i < loadmodel->numframes;i++, pinframe++)
{
strcpy(loadmodel->animscenes[i].name, pinframe->name);
loadmodel->animscenes[i].firstframe = i;
loadmodel->num_tagframes = loadmodel->numframes;
loadmodel->num_tags = LittleLong(pinmodel->num_tags);
loadmodel->data_tags = (aliastag_t *)Mem_Alloc(loadmodel->mempool, loadmodel->num_tagframes * loadmodel->num_tags * sizeof(aliastag_t));
- for (i = 0, pintag = (md3tag_t *)((qbyte *)pinmodel + LittleLong(pinmodel->lump_tags));i < loadmodel->num_tagframes * loadmodel->num_tags;i++, pintag++)
+ for (i = 0, pintag = (md3tag_t *)((unsigned char *)pinmodel + LittleLong(pinmodel->lump_tags));i < loadmodel->num_tagframes * loadmodel->num_tags;i++, pintag++)
{
strcpy(loadmodel->data_tags[i].name, pintag->name);
Matrix4x4_CreateIdentity(&loadmodel->data_tags[i].matrix);
loadmodel->nummodelsurfaces = loadmodel->num_surfaces;
loadmodel->nummeshes = loadmodel->num_surfaces;
loadmodel->num_textures = loadmodel->num_surfaces;
- data = (qbyte *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t));
+ data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t));
loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
loadmodel->surfacelist = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
loadmodel->meshlist = (surfmesh_t **)data;data += loadmodel->num_surfaces * sizeof(surfmesh_t *);
loadmodel->surfacelist[i] = i;
loadmodel->meshlist[i] = (surfmesh_t *)data;data += sizeof(surfmesh_t);
}
- for (i = 0, pinmesh = (md3mesh_t *)((qbyte *)pinmodel + LittleLong(pinmodel->lump_meshes));i < loadmodel->num_surfaces;i++, pinmesh = (md3mesh_t *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_end)))
+ for (i = 0, pinmesh = (md3mesh_t *)((unsigned char *)pinmodel + LittleLong(pinmodel->lump_meshes));i < loadmodel->num_surfaces;i++, pinmesh = (md3mesh_t *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_end)))
{
if (memcmp(pinmesh->identifier, "IDP3", 4))
- Host_Error("Mod_IDP3_Load: invalid mesh identifier (not IDP3)\n");
+ Host_Error("Mod_IDP3_Load: invalid mesh identifier (not IDP3)");
mesh = loadmodel->meshlist[i];
mesh->num_morphframes = LittleLong(pinmesh->num_frames);
mesh->num_vertices = LittleLong(pinmesh->num_vertices);
mesh->data_texcoordtexture2f = (float *)Mem_Alloc(loadmodel->mempool, mesh->num_vertices * sizeof(float[2]));
mesh->data_morphvertex3f = (float *)Mem_Alloc(loadmodel->mempool, mesh->num_vertices * mesh->num_morphframes * sizeof(float[3]));
for (j = 0;j < mesh->num_triangles * 3;j++)
- mesh->data_element3i[j] = LittleLong(((int *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_elements)))[j]);
+ mesh->data_element3i[j] = LittleLong(((int *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_elements)))[j]);
for (j = 0;j < mesh->num_vertices;j++)
{
- mesh->data_texcoordtexture2f[j * 2 + 0] = LittleFloat(((float *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_texcoords)))[j * 2 + 0]);
- mesh->data_texcoordtexture2f[j * 2 + 1] = LittleFloat(((float *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_texcoords)))[j * 2 + 1]);
+ mesh->data_texcoordtexture2f[j * 2 + 0] = LittleFloat(((float *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_texcoords)))[j * 2 + 0]);
+ mesh->data_texcoordtexture2f[j * 2 + 1] = LittleFloat(((float *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_texcoords)))[j * 2 + 1]);
}
for (j = 0;j < mesh->num_vertices * mesh->num_morphframes;j++)
{
- mesh->data_morphvertex3f[j * 3 + 0] = LittleShort(((short *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_framevertices)))[j * 4 + 0]) * (1.0f / 64.0f);
- mesh->data_morphvertex3f[j * 3 + 1] = LittleShort(((short *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_framevertices)))[j * 4 + 1]) * (1.0f / 64.0f);
- mesh->data_morphvertex3f[j * 3 + 2] = LittleShort(((short *)((qbyte *)pinmesh + LittleLong(pinmesh->lump_framevertices)))[j * 4 + 2]) * (1.0f / 64.0f);
+ mesh->data_morphvertex3f[j * 3 + 0] = LittleShort(((short *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_framevertices)))[j * 4 + 0]) * (1.0f / 64.0f);
+ mesh->data_morphvertex3f[j * 3 + 1] = LittleShort(((short *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_framevertices)))[j * 4 + 1]) * (1.0f / 64.0f);
+ mesh->data_morphvertex3f[j * 3 + 2] = LittleShort(((short *)((unsigned char *)pinmesh + LittleLong(pinmesh->lump_framevertices)))[j * 4 + 2]) * (1.0f / 64.0f);
}
Mod_ValidateElements(mesh->data_element3i, mesh->num_triangles, mesh->num_vertices, __FILE__, __LINE__);
Mod_Alias_Mesh_CompileFrameZero(mesh);
if (LittleLong(pinmesh->num_shaders) >= 1)
- Mod_BuildAliasSkinsFromSkinFiles(loadmodel->data_textures + i, skinfiles, pinmesh->name, ((md3shader_t *)((qbyte *) pinmesh + LittleLong(pinmesh->lump_shaders)))->name);
+ Mod_BuildAliasSkinsFromSkinFiles(loadmodel->data_textures + i, skinfiles, pinmesh->name, ((md3shader_t *)((unsigned char *) pinmesh + LittleLong(pinmesh->lump_shaders)))->name);
else
for (j = 0;j < loadmodel->numskins;j++)
Mod_BuildAliasSkinFromSkinFrame(loadmodel->data_textures + i + j * loadmodel->num_surfaces, NULL);
void Mod_ZYMOTICMODEL_Load(model_t *mod, void *buffer, void *bufferend)
{
zymtype1header_t *pinmodel, *pheader;
- qbyte *pbase;
+ unsigned char *pbase;
int i, j, k, l, numposes, *bonecount, *vertbonecounts, count, *renderlist, *renderlistend, *outelements, *remapvertices;
float modelradius, corner[2], *poses, *intexcoord2f, *outtexcoord2f;
zymvertex_t *verts, *vertdata;
zymbone_t *bone;
char *shadername;
skinfile_t *skinfiles;
- qbyte *data;
+ unsigned char *data;
msurface_t *surface;
surfmesh_t *mesh;
pinmodel = (zymtype1header_t *)buffer;
- pbase = (qbyte *)buffer;
+ pbase = (unsigned char *)buffer;
if (memcmp(pinmodel->id, "ZYMOTICMODEL", 12))
- Host_Error ("Mod_ZYMOTICMODEL_Load: %s is not a zymotic model\n");
+ Host_Error ("Mod_ZYMOTICMODEL_Load: %s is not a zymotic model");
if (BigLong(pinmodel->type) != 1)
- Host_Error ("Mod_ZYMOTICMODEL_Load: only type 1 (skeletal pose) models are currently supported (name = %s)\n", loadmodel->name);
+ Host_Error ("Mod_ZYMOTICMODEL_Load: only type 1 (skeletal pose) models are currently supported (name = %s)", loadmodel->name);
loadmodel->type = mod_alias;
loadmodel->DrawSky = NULL;
loadmodel->animscenes[i].framerate = BigFloat(scene->framerate);
loadmodel->animscenes[i].loop = (BigLong(scene->flags) & ZYMSCENEFLAG_NOLOOP) == 0;
if ((unsigned int) loadmodel->animscenes[i].firstframe >= (unsigned int) numposes)
- Host_Error("%s scene->firstframe (%i) >= numposes (%i)\n", loadmodel->name, loadmodel->animscenes[i].firstframe, numposes);
+ Host_Error("%s scene->firstframe (%i) >= numposes (%i)", loadmodel->name, loadmodel->animscenes[i].firstframe, numposes);
if ((unsigned int) loadmodel->animscenes[i].firstframe + (unsigned int) loadmodel->animscenes[i].framecount > (unsigned int) numposes)
- Host_Error("%s scene->firstframe (%i) + framecount (%i) >= numposes (%i)\n", loadmodel->name, loadmodel->animscenes[i].firstframe, loadmodel->animscenes[i].framecount, numposes);
+ Host_Error("%s scene->firstframe (%i) + framecount (%i) >= numposes (%i)", loadmodel->name, loadmodel->animscenes[i].firstframe, loadmodel->animscenes[i].framecount, numposes);
if (loadmodel->animscenes[i].framerate < 0)
- Host_Error("%s scene->framerate (%f) < 0\n", loadmodel->name, loadmodel->animscenes[i].framerate);
+ Host_Error("%s scene->framerate (%f) < 0", loadmodel->name, loadmodel->animscenes[i].framerate);
scene++;
}
loadmodel->data_bones[i].flags = BigLong(bone[i].flags);
loadmodel->data_bones[i].parent = BigLong(bone[i].parent);
if (loadmodel->data_bones[i].parent >= i)
- Host_Error("%s bone[%i].parent >= %i\n", loadmodel->name, i, i);
+ Host_Error("%s bone[%i].parent >= %i", loadmodel->name, i, i);
}
//zymlump_t lump_vertbonecounts; // int vertbonecounts[numvertices]; // how many bones influence each vertex (separate mainly to make this compress better)
{
vertbonecounts[i] = BigLong(bonecount[i]);
if (vertbonecounts[i] < 1)
- Host_Error("%s bonecount[%i] < 1\n", loadmodel->name, i);
+ Host_Error("%s bonecount[%i] < 1", loadmodel->name, i);
}
//zymlump_t lump_verts; // zymvertex_t vert[numvertices]; // see vertex struct
loadmodel->nummodelsurfaces = loadmodel->num_surfaces;
loadmodel->nummeshes = loadmodel->num_surfaces;
loadmodel->num_textures = loadmodel->num_surfaces;
- data = (qbyte *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t));
+ data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t));
loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
loadmodel->surfacelist = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
loadmodel->meshlist = (surfmesh_t **)data;data += loadmodel->num_surfaces * sizeof(surfmesh_t *);
// byteswap, validate, and swap winding order of tris
count = pheader->numshaders * sizeof(int) + pheader->numtris * sizeof(int[3]);
if (pheader->lump_render.length != count)
- Host_Error("%s renderlist is wrong size (%i bytes, should be %i bytes)\n", loadmodel->name, pheader->lump_render.length, count);
+ Host_Error("%s renderlist is wrong size (%i bytes, should be %i bytes)", loadmodel->name, pheader->lump_render.length, count);
renderlist = (int *) (pheader->lump_render.start + pbase);
- renderlistend = (int *) ((qbyte *) renderlist + pheader->lump_render.length);
+ renderlistend = (int *) ((unsigned char *) renderlist + pheader->lump_render.length);
for (i = 0;i < loadmodel->num_surfaces;i++)
{
if (renderlist >= renderlistend)
- Host_Error("%s corrupt renderlist (wrong size)\n", loadmodel->name);
+ Host_Error("%s corrupt renderlist (wrong size)", loadmodel->name);
count = BigLong(*renderlist);renderlist++;
if (renderlist + count * 3 > renderlistend || (i == pheader->numshaders - 1 && renderlist + count * 3 != renderlistend))
- Host_Error("%s corrupt renderlist (wrong size)\n", loadmodel->name);
+ Host_Error("%s corrupt renderlist (wrong size)", loadmodel->name);
mesh = loadmodel->meshlist[i];
mesh->num_triangles = count;
mesh->data_element3i = (int *)Mem_Alloc(loadmodel->mempool, mesh->num_triangles * sizeof(int[3]));
if ((unsigned int)outelements[0] >= (unsigned int)pheader->numverts
|| (unsigned int)outelements[1] >= (unsigned int)pheader->numverts
|| (unsigned int)outelements[2] >= (unsigned int)pheader->numverts)
- Host_Error("%s corrupt renderlist (out of bounds index)\n", loadmodel->name);
+ Host_Error("%s corrupt renderlist (out of bounds index)", loadmodel->name);
if (vertbonecounts[outelements[0]] == 0 || vertbonecounts[outelements[1]] == 0 || vertbonecounts[outelements[2]] == 0)
- Host_Error("%s corrupt renderlist (references vertex with no bone weights\n", loadmodel->name);
+ Host_Error("%s corrupt renderlist (references vertex with no bone weights", loadmodel->name);
renderlist += 3;
outelements += 3;
}
dpmframe_t *frame;
dpmbone_t *bone;
dpmmesh_t *dpmmesh;
- qbyte *pbase;
+ unsigned char *pbase;
int i, j, k;
skinfile_t *skinfiles;
- qbyte *data;
+ unsigned char *data;
pheader = (dpmheader_t *)buffer;
- pbase = (qbyte *)buffer;
+ pbase = (unsigned char *)buffer;
if (memcmp(pheader->id, "DARKPLACESMODEL\0", 16))
- Host_Error ("Mod_DARKPLACESMODEL_Load: %s is not a darkplaces model\n");
+ Host_Error ("Mod_DARKPLACESMODEL_Load: %s is not a darkplaces model");
if (BigLong(pheader->type) != 2)
- Host_Error ("Mod_DARKPLACESMODEL_Load: only type 2 (hierarchical skeletal pose) models are currently supported (name = %s)\n", loadmodel->name);
+ Host_Error ("Mod_DARKPLACESMODEL_Load: only type 2 (hierarchical skeletal pose) models are currently supported (name = %s)", loadmodel->name);
loadmodel->type = mod_alias;
loadmodel->DrawSky = NULL;
loadmodel->num_textures = loadmodel->nummeshes = loadmodel->nummodelsurfaces = loadmodel->num_surfaces = pheader->num_meshs;
// do most allocations as one merged chunk
- data = (qbyte *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + loadmodel->numskins * sizeof(animscene_t) + loadmodel->num_bones * sizeof(aliasbone_t) + loadmodel->num_poses * sizeof(float[12]) + loadmodel->numframes * sizeof(animscene_t));
+ data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->nummeshes * sizeof(surfmesh_t *) + loadmodel->nummeshes * sizeof(surfmesh_t) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + loadmodel->numskins * sizeof(animscene_t) + loadmodel->num_bones * sizeof(aliasbone_t) + loadmodel->num_poses * sizeof(float[12]) + loadmodel->numframes * sizeof(animscene_t));
loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
loadmodel->surfacelist = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
loadmodel->meshlist = (surfmesh_t **)data;data += loadmodel->num_surfaces * sizeof(surfmesh_t *);
loadmodel->data_bones[i].flags = BigLong(bone[i].flags);
loadmodel->data_bones[i].parent = BigLong(bone[i].parent);
if (loadmodel->data_bones[i].parent >= i)
- Host_Error("%s bone[%i].parent >= %i\n", loadmodel->name, i, i);
+ Host_Error("%s bone[%i].parent >= %i", loadmodel->name, i, i);
}
// load the frames
// to find out how many weights exist we two a two-stage load...
mesh->num_vertexboneweights = 0;
- data = (qbyte *) (pbase + BigLong(dpmmesh->ofs_verts));
+ data = (unsigned char *) (pbase + BigLong(dpmmesh->ofs_verts));
for (j = 0;j < mesh->num_vertices;j++)
{
int numweights = BigLong(((dpmvertex_t *)data)->numbones);
// now load them for real
mesh->num_vertexboneweights = 0;
- data = (qbyte *) (pbase + BigLong(dpmmesh->ofs_verts));
+ data = (unsigned char *) (pbase + BigLong(dpmmesh->ofs_verts));
for (j = 0;j < mesh->num_vertices;j++)
{
int numweights = BigLong(((dpmvertex_t *)data)->numbones);
{
int i, j, index, version, recordsize, numrecords;
int numpnts, numvtxw, numfaces, nummatts, numbones, numrawweights, numanimbones, numanims, numanimkeys;
+ fs_offset_t filesize;
pskpnts_t *pnts;
pskvtxw_t *vtxw;
pskface_t *faces;
pchunk = (pskchunk_t *)buffer;
if (strcmp(pchunk->id, "ACTRHEAD"))
- Host_Error ("Mod_PSKMODEL_Load: %s is not a ActorX model\n");
+ Host_Error ("Mod_PSKMODEL_Load: %s is not an Unreal Engine ActorX (.psk + .psa) model");
loadmodel->type = mod_alias;
loadmodel->DrawSky = NULL;
FS_StripExtension(loadmodel->name, animname, sizeof(animname));
strlcat(animname, ".psa", sizeof(animname));
- animbuffer = animfilebuffer = FS_LoadFile(animname, loadmodel->mempool, false);
- animbufferend = (void *)((unsigned char*)animbuffer + fs_filesize);
+ animbuffer = animfilebuffer = FS_LoadFile(animname, loadmodel->mempool, false, &filesize);
+ animbufferend = (void *)((unsigned char*)animbuffer + (int)filesize);
if (animbuffer == NULL)
- Host_Error("%s: can't find .psa file (%s)\n", loadmodel->name, animname);
+ Host_Error("%s: can't find .psa file (%s)", loadmodel->name, animname);
numpnts = 0;
pnts = NULL;
{
pskpnts_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", loadmodel->name, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", loadmodel->name, pchunk->id);
// byteswap in place and keep the pointer
numpnts = numrecords;
pnts = (pskpnts_t *)buffer;
{
pskvtxw_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", loadmodel->name, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", loadmodel->name, pchunk->id);
// byteswap in place and keep the pointer
numvtxw = numrecords;
vtxw = (pskvtxw_t *)buffer;
{
pskface_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", loadmodel->name, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", loadmodel->name, pchunk->id);
// byteswap in place and keep the pointer
numfaces = numrecords;
faces = (pskface_t *)buffer;
{
pskmatt_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", loadmodel->name, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", loadmodel->name, pchunk->id);
// byteswap in place and keep the pointer
nummatts = numrecords;
matts = (pskmatt_t *)buffer;
{
pskboneinfo_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", loadmodel->name, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", loadmodel->name, pchunk->id);
// byteswap in place and keep the pointer
numbones = numrecords;
bones = (pskboneinfo_t *)buffer;
{
pskrawweights_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", loadmodel->name, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", loadmodel->name, pchunk->id);
// byteswap in place and keep the pointer
numrawweights = numrecords;
rawweights = (pskrawweights_t *)buffer;
{
pskboneinfo_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", animname, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", animname, pchunk->id);
// byteswap in place and keep the pointer
numanimbones = numrecords;
animbones = (pskboneinfo_t *)animbuffer;
// positions from the psk, but this is hard for me to implement
// and people can easily make animations that match.
if (numanimbones != numbones)
- Host_Error("%s: this loader only supports animations with the same bones as the mesh\n");
+ Host_Error("%s: this loader only supports animations with the same bones as the mesh");
for (index = 0, p = (pskboneinfo_t *)animbuffer;index < numrecords;index++, p++)
{
p->numchildren = LittleLong(p->numchildren);
}
// check that bones are the same as in the base
if (strcmp(p->name, bones[index].name) || p->parent != bones[index].parent)
- Host_Error("%s: this loader only supports animations with the same bones as the mesh\n", animname);
+ Host_Error("%s: this loader only supports animations with the same bones as the mesh", animname);
}
animbuffer = p;
}
{
pskaniminfo_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", animname, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", animname, pchunk->id);
// byteswap in place and keep the pointer
numanims = numrecords;
anims = (pskaniminfo_t *)animbuffer;
{
pskanimkeys_t *p;
if (recordsize != sizeof(*p))
- Host_Error("%s: %s has unsupported recordsize\n", animname, pchunk->id);
+ Host_Error("%s: %s has unsupported recordsize", animname, pchunk->id);
numanimkeys = numrecords;
animkeys = (pskanimkeys_t *)animbuffer;
for (index = 0, p = (pskanimkeys_t *)animbuffer;index < numrecords;index++, p++)
}
if (!numpnts || !pnts || !numvtxw || !vtxw || !numfaces || !faces || !nummatts || !matts || !numbones || !bones || !numrawweights || !rawweights || !numanims || !anims || !numanimkeys || !animkeys)
- Host_Error("%s: missing required chunks\n", loadmodel->name);
+ Host_Error("%s: missing required chunks", loadmodel->name);
// FIXME: model bbox
// model bbox
loadmodel->num_textures = loadmodel->nummeshes = loadmodel->nummodelsurfaces = loadmodel->num_surfaces = nummatts;
if (numanimkeys != loadmodel->num_bones * loadmodel->numframes)
- Host_Error("%s: %s has incorrect number of animation keys\n", animname, pchunk->id);
+ Host_Error("%s: %s has incorrect number of animation keys", animname, pchunk->id);
loadmodel->data_poses = (float *)Mem_Alloc(loadmodel->mempool, loadmodel->num_poses * sizeof(float[12]));
loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, loadmodel->numframes * sizeof(animscene_t));
strlcpy(loadmodel->data_bones[index].name, bones[index].name, sizeof(loadmodel->data_bones[index].name));
loadmodel->data_bones[index].parent = (index || bones[index].parent > 0) ? bones[index].parent : -1;
if (loadmodel->data_bones[index].parent >= index)
- Host_Error("%s bone[%i].parent >= %i\n", loadmodel->name, index, index);
+ Host_Error("%s bone[%i].parent >= %i", loadmodel->name, index, index);
}
// build bone-relative vertex weights from the psk point weights