snd_channel9volume 0 // ambient OFF
// graphics
-r_shadow_lightattenuationlinearscale 0.15
-r_shadow_lightattenuationdividebias 0.03125
-r_shadow_lightintensityscale 4
-r_coronas 0.0625
+// r_shadow_lightattenuationlinearscale 0.15
+// r_shadow_lightattenuationdividebias 0.03125
+// r_shadow_lightintensityscale 4
+// r_coronas 0.0625
r_shadows_throwdistance 10000
r_shadows_shadowmapscale 0.25
r_usedepthtextures 1 // workaround for broken shadowmaps
+r_shadows 2
+r_shadow_shadowmapping 1
+snd_soundradius 3200
+
+// HUD
+hud_panel_pressedkeys_aspect 1.07
+hud_panel_pressedkeys_attack 1
+hud_panel_pressedkeys_bg_padding -16 // HACK to enlarge the pressedkeys view