-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 3.2//EN">\r
-\r
-<html>\r
- <head>\r
- <meta name="generator" content="HTML Tidy, see www.w3.org">\r
-\r
- <title></title>\r
- </head>\r
-\r
- <body>\r
- <H1>Preferences dialog</H1>\r
-<P>The preferences dialog allows you to\r
-change the behavior of the program in certain situaitons.</P>\r
-<P><img src="images/preferences_dialog.gif" /></P>\r
-<UL>\r
- <LI><P><b>Overwrite final video\r
- destination file if it exists:</b> This checkbox allows you to determine\r
- whether the final destination video file (e.g.\r
- <B>C:\render\fragOfTheMonth.avi</B>) should be overwritten by a job\r
- if that file already existed from your harddrive. By default this\r
- option is disabled. The program will, in this case, not overwrite\r
- any existing files, but save the video file with a “copyX”\r
- suffix, for example <B>C:\render\fragOfTheMonth_copy1.avi</B></P>\r
- <LI><P><b>Disable rendering while\r
- fast-forwarding:</b> As the Nexuiz demo recorder creates a cutted demo\r
- that has slowmo-commands in it to fast-forward it to the desired\r
- start time, the fast-forwarding process is often slowed down due to\r
- the action taking place on your screen (and your graphic card\r
- choking with the mere speed of the demo, e.g. during a “slowmo\r
- 100” period). However, there is a variable called r_render in\r
- the engine which can be set to 0, which will disable any render\r
- updates. This will speed up the fast-forwarding process massively.\r
- Of course, r_render is being set to 1 a few seconds before start\r
- time is reached.</P>\r
- <LI><P><b>Disable sound while\r
- fast-forwarding:</b> The value of the variable volume is saved and the\r
- set to 0 right after the demo was loaded. The reason is that it can\r
- be annoying to hear the in-game sounds while fast-forwarding.</P>\r
- <LI><P><b>Fast-forward speed (first stage\r
- or second stage):</b> The demo is fast-forwarded using two different\r
- fast-forward speeds. In the first stage, when the start time is\r
- still about a minute away, the “first stage” value is\r
- used. Then, until 5 seconds before the start time, the “second\r
- stage” value is used. You will only need to manipulate these\r
- values if you discover that the final recorded video is inaccurate\r
- when it comes to the time when the recording starts (e.g. when then\r
- video recording starts too late, reduce these 2 values for first and\r
- second stage a bit – you will have to experiment)</P>\r
- <LI><P><b>Do not delete cut demos:</b> The\r
- file name of the automatically created cut demo is like the original\r
- name of your demo, but ends with “_autocut.dem”.\r
- Normally this demo is created, being recorded from, and then deleted\r
- again. If you enable this option the demo file is not deleted, and\r
- you can inspect it with a Hex editor or whatever else you want to do\r
- with it (maybe send it to a friend to have him record it?)</P>\r
- <LI><P><b>Append this suffix to job-name when duplicating jobs:</b>\r
- As you now have customizable job names it would probably be a bad idea to\r
- give duplicated jobs the same name as the original jobs. This is why you can\r
- set up a suffix that will be appended to the original job name.</P>\r
-\r
-</UL>\r
- </body>\r
-</html>\r
-\r
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 3.2//EN">
+
+<html>
+ <head>
+ <meta name="generator" content="HTML Tidy, see www.w3.org">
+
+ <title></title>
+ </head>
+
+ <body>
+ <H1>Preferences dialog</H1>
+<P>The preferences dialog allows you to
+change the behavior of the program in certain situaitons.</P>
+<P><img src="images/preferences_dialog.gif" /></P>
+<UL>
+ <LI><P><b>Overwrite final video
+ destination file if it exists:</b> This checkbox allows you to determine
+ whether the final destination video file (e.g.
+ <B>C:\render\fragOfTheMonth.avi</B>) should be overwritten by a job
+ if that file already existed from your harddrive. By default this
+ option is disabled. The program will, in this case, not overwrite
+ any existing files, but save the video file with a “copyX”
+ suffix, for example <B>C:\render\fragOfTheMonth_copy1.avi</B></P>
+ <LI><P><b>Disable rendering while
+ fast-forwarding:</b> As the Nexuiz demo recorder creates a cutted demo
+ that has slowmo-commands in it to fast-forward it to the desired
+ start time, the fast-forwarding process is often slowed down due to
+ the action taking place on your screen (and your graphic card
+ choking with the mere speed of the demo, e.g. during a “slowmo
+ 100” period). However, there is a variable called r_render in
+ the engine which can be set to 0, which will disable any render
+ updates. This will speed up the fast-forwarding process massively.
+ Of course, r_render is being set to 1 a few seconds before start
+ time is reached.</P>
+ <LI><P><b>Disable sound while
+ fast-forwarding:</b> The value of the variable volume is saved and the
+ set to 0 right after the demo was loaded. The reason is that it can
+ be annoying to hear the in-game sounds while fast-forwarding.</P>
+ <LI><P><b>Fast-forward speed (first stage
+ or second stage):</b> The demo is fast-forwarded using two different
+ fast-forward speeds. In the first stage, when the start time is
+ still about a minute away, the “first stage” value is
+ used. Then, until 5 seconds before the start time, the “second
+ stage” value is used. You will only need to manipulate these
+ values if you discover that the final recorded video is inaccurate
+ when it comes to the time when the recording starts (e.g. when then
+ video recording starts too late, reduce these 2 values for first and
+ second stage a bit – you will have to experiment)</P>
+ <LI><P><b>Do not delete cut demos:</b> The
+ file name of the automatically created cut demo is like the original
+ name of your demo, but ends with “_autocut.dem”.
+ Normally this demo is created, being recorded from, and then deleted
+ again. If you enable this option the demo file is not deleted, and
+ you can inspect it with a Hex editor or whatever else you want to do
+ with it (maybe send it to a friend to have him record it?)</P>
+ <LI><P><b>Append this suffix to job-name when duplicating jobs:</b>
+ As you now have customizable job names it would probably be a bad idea to
+ give duplicated jobs the same name as the original jobs. This is why you can
+ set up a suffix that will be appended to the original job name.</P>
+
+</UL>
+ </body>
+</html>
+