]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/source/netradiant-src/tools/quake3/q3map2/shaders.c
Latest fteqcc and netradiant sources
[voretournament/voretournament.git] / misc / source / netradiant-src / tools / quake3 / q3map2 / shaders.c
index 3bf6cbe1ea4d1eb401954dfe9bf61d99eece5ce3..dcbf79d2c99b088129cf7ed3ee5ed3f48179a1f9 100644 (file)
@@ -687,7 +687,7 @@ void FinishShader( shaderInfo_t *si )
 {
        int             x, y;
        float   st[ 2 ], o[ 2 ], dist, bestDist;
-       vec4_t  color, bestColor, delta;
+       vec4_t  color, delta;
        
 
        /* don't double-dip */
@@ -727,8 +727,6 @@ void FinishShader( shaderInfo_t *si )
                        dist = delta[ 0 ] * delta[ 0 ] + delta[ 1 ] * delta[ 1 ] + delta[ 2 ] * delta[ 2 ] + delta[ 3 ] * delta[ 3 ];
                        if( dist < bestDist )
                        {
-                               VectorCopy( color, bestColor );
-                               bestColor[ 3 ] = color[ 3 ];
                                si->stFlat[ 0 ] = st[ 0 ];
                                si->stFlat[ 1 ] = st[ 1 ];
                        }