]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/source/netradiant-src/tools/quake3/q3map2/light_bounce.c
Latest fteqcc and netradiant sources
[voretournament/voretournament.git] / misc / source / netradiant-src / tools / quake3 / q3map2 / light_bounce.c
index 7db00613b6fae9ea28530bb5b610335a3df922a3..0e59ddeb451ded78f158b14ba9eba9eb6f6c1f2e 100644 (file)
@@ -626,14 +626,12 @@ void RadLightForTriangles( int num, int lightmapNum, rawLightmap_t *lm, shaderIn
 {
        int                                     i, j, k, v;
        bspDrawSurface_t        *ds;
-       surfaceInfo_t           *info;
        float                           *radVertexLuxel;
        radWinding_t            rw;
        
        
        /* get surface */
        ds = &bspDrawSurfaces[ num ];
-       info = &surfaceInfos[ num ];
        
        /* each triangle is a potential emitter */
        rw.numVerts = 3;