+++ /dev/null
-.TH "SDL_LoadWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
-.SH "NAME"
-SDL_LoadWAV \- Load a WAVE file
-.SH "SYNOPSIS"
-.PP
-\fB#include "SDL\&.h"
-.sp
-\fBSDL_AudioSpec *\fBSDL_LoadWAV\fP\fR(\fBconst char *file, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len\fR);
-.SH "DESCRIPTION"
-.PP
-\fBSDL_LoadWAV\fP This function loads a WAVE \fBfile\fR into memory\&.
-.PP
-If this function succeeds, it returns the given \fI\fBSDL_AudioSpec\fP\fR, filled with the audio data format of the wave data, and sets \fBaudio_buf\fR to a \fBmalloc\fP\&'d buffer containing the audio data, and sets \fBaudio_len\fR to the length of that audio buffer, in bytes\&. You need to free the audio buffer with \fI\fBSDL_FreeWAV\fP\fR when you are done with it\&.
-.PP
-This function returns \fBNULL\fP and sets the SDL error message if the wave file cannot be opened, uses an unknown data format, or is corrupt\&. Currently raw, MS-ADPCM and IMA-ADPCM WAVE files are supported\&.
-.SH "EXAMPLE"
-.PP
-.nf
-\f(CWSDL_AudioSpec wav_spec;
-Uint32 wav_length;
-Uint8 *wav_buffer;
-
-/* Load the WAV */
-if( SDL_LoadWAV("test\&.wav", &wav_spec, &wav_buffer, &wav_length) == NULL ){
- fprintf(stderr, "Could not open test\&.wav: %s
-", SDL_GetError());
- exit(-1);
-}
-\&.
-\&.
-\&.
-/* Do stuff with the WAV */
-\&.
-\&.
-/* Free It */
-SDL_FreeWAV(wav_buffer);\fR
-.fi
-.PP
-.SH "SEE ALSO"
-.PP
-\fI\fBSDL_AudioSpec\fR\fR, \fI\fBSDL_OpenAudio\fP\fR, \fI\fBSDL_FreeWAV\fP\fR
-.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58