+++ /dev/null
-/*
- * Copyright 2007 Vijay Kiran Kamuju
- * Copyright 2007 David ADAM
- * Copyright 2010 Christian Costa
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#ifndef __D3DRMDEFS_H__
-#define __D3DRMDEFS_H__
-
-#include <stddef.h>
-#include <d3dtypes.h>
-
-#if defined(__cplusplus)
-extern "C" {
-#endif
-
-typedef struct _D3DRMVECTOR4D
-{
- D3DVALUE x;
- D3DVALUE y;
- D3DVALUE z;
- D3DVALUE w;
-} D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
-
-typedef D3DVALUE D3DRMMATRIX4D[4][4];
-
-typedef struct _D3DRMQUATERNION {
- D3DVALUE s;
- D3DVECTOR v;
-} D3DRMQUATERNION, *LPD3DRMQUATERNION;
-
-typedef struct _D3DRMRAY {
- D3DVECTOR dvDir;
- D3DVECTOR dvPos;
-} D3DRMRAY, *LPD3DRMRAY;
-
-typedef struct _D3DRMBOX {
- D3DVECTOR min;
- D3DVECTOR max;
-} D3DRMBOX, *LPD3DRMBOX;
-
-typedef enum _D3DRMLIGHTTYPE {
- D3DRMLIGHT_AMBIENT,
- D3DRMLIGHT_POINT,
- D3DRMLIGHT_SPOT,
- D3DRMLIGHT_DIRECTIONAL,
- D3DRMLIGHT_PARALLELPOINT
-} D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
-
-typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
-
-typedef enum _D3DRMTEXTUREQUALITY {
- D3DRMTEXTURE_NEAREST,
- D3DRMTEXTURE_LINEAR,
- D3DRMTEXTURE_MIPNEAREST,
- D3DRMTEXTURE_MIPLINEAR,
- D3DRMTEXTURE_LINEARMIPNEAREST,
- D3DRMTEXTURE_LINEARMIPLINEAR
-} D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
-
-typedef enum _D3DRMCOMBINETYPE {
- D3DRMCOMBINE_REPLACE,
- D3DRMCOMBINE_BEFORE,
- D3DRMCOMBINE_AFTER
-} D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
-
-typedef struct _D3DRMPALETTEENTRY {
- unsigned char red;
- unsigned char green;
- unsigned char blue;
- unsigned char flags;
-} D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
-
-typedef struct _D3DRMIMAGE {
- int width;
- int height;
- int aspectx;
- int aspecty;
- int depth;
- int rgb;
- int bytes_per_line;
- void* buffer1;
- void* buffer2;
- unsigned long red_mask;
- unsigned long green_mask;
- unsigned long blue_mask;
- unsigned long alpha_mask;
- int palette_size;
- D3DRMPALETTEENTRY* palette;
-} D3DRMIMAGE, *LPD3DRMIMAGE;
-
-typedef enum _D3DRMWRAPTYPE {
- D3DRMWRAP_FLAT,
- D3DRMWRAP_CYLINDER,
- D3DRMWRAP_SPHERE,
- D3DRMWRAP_CHROME,
- D3DRMWRAP_SHEET,
- D3DRMWRAP_BOX
-} D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
-
-typedef enum _D3DRMPROJECTIONTYPE
-{
- D3DRMPROJECT_PERSPECTIVE,
- D3DRMPROJECT_ORTHOGRAPHIC,
- D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
- D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
-} D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
-
-typedef enum _D3DRMXOFFORMAT {
- D3DRMXOF_BINARY,
- D3DRMXOF_COMPRESSED,
- D3DRMXOF_TEXT
-} D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
-
-typedef DWORD D3DRMSAVEOPTIONS;
-
-typedef enum _D3DRMCOLORSOURCE {
- D3DRMCOLOR_FROMFACE,
- D3DRMCOLOR_FROMVERTEX
-} D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
-
-typedef enum _D3DRMFRAMECONSTRAINT {
- D3DRMCONSTRAIN_Z,
- D3DRMCONSTRAIN_Y,
- D3DRMCONSTRAIN_X
-} D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
-
-typedef enum _D3DRMMATERIALMODE {
- D3DRMMATERIAL_FROMMESH,
- D3DRMMATERIAL_FROMPARENT,
- D3DRMMATERIAL_FROMFRAME
-} D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
-
-typedef enum _D3DRMFOGMODE {
- D3DRMFOG_LINEAR,
- D3DRMFOG_EXPONENTIAL,
- D3DRMFOG_EXPONENTIALSQUARED
-} D3DRMFOGMODE, *LPD3DRMFOGMODE;
-
-typedef enum _D3DRMZBUFFERMODE {
- D3DRMZBUFFER_FROMPARENT,
- D3DRMZBUFFER_ENABLE,
- D3DRMZBUFFER_DISABLE
-} D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
-
-typedef enum _D3DRMSORTMODE {
- D3DRMSORT_FROMPARENT,
- D3DRMSORT_NONE,
- D3DRMSORT_FRONTTOBACK,
- D3DRMSORT_BACKTOFRONT
-} D3DRMSORTMODE, *LPD3DRMSORTMODE;
-
-typedef struct _D3DRMMATERIALOVERRIDE {
- DWORD dwSize;
- DWORD dwFlags;
- D3DCOLORVALUE dcDiffuse;
- D3DCOLORVALUE dcAmbient;
- D3DCOLORVALUE dcEmissive;
- D3DCOLORVALUE dcSpecular;
- D3DVALUE dvPower;
- LPUNKNOWN lpD3DRMTex;
-} D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
-
-typedef DWORD D3DRMLOADOPTIONS;
-
-#define D3DRMLOAD_FROMFILE 0x000L
-#define D3DRMLOAD_FROMRESOURCE 0x001L
-#define D3DRMLOAD_FROMMEMORY 0x002L
-#define D3DRMLOAD_FROMSTREAM 0x004L
-#define D3DRMLOAD_FROMURL 0x008L
-
-#define D3DRMLOAD_BYNAME 0x010L
-#define D3DRMLOAD_BYPOSITION 0x020L
-#define D3DRMLOAD_BYGUID 0x040L
-#define D3DRMLOAD_FIRST 0x080L
-
-#define D3DRMLOAD_INSTANCEBYREFERENCE 0x100L
-#define D3DRMLOAD_INSTANCEBYCOPYING 0x200L
-
-#define D3DRMLOAD_ASYNCHRONOUS 0x400L
-
-typedef struct _D3DRMLOADRESOURCE {
- HMODULE hModule;
- LPCSTR /*LPCTSTR*/ lpName;
- LPCSTR /*LPCTSTR*/ lpType;
-} D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
-
-typedef struct _D3DRMLOADMEMORY {
- LPVOID lpMemory;
- DWORD dSize;
-} D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
-
-typedef struct _D3DRMPMESHLOADSTATUS {
- DWORD dwSize;
- DWORD dwPMeshSize;
- DWORD dwBaseMeshSize;
- DWORD dwBytesLoaded;
- DWORD dwVerticesLoaded;
- DWORD dwFacesLoaded;
- HRESULT dwLoadResult;
- DWORD dwFlags;
-} D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
-
-typedef enum _D3DRMUSERVISUALREASON {
- D3DRMUSERVISUAL_CANSEE,
- D3DRMUSERVISUAL_RENDER
-} D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
-
-typedef DWORD D3DRMMAPPING;
-
-typedef struct _D3DRMVERTEX {
- D3DVECTOR position;
- D3DVECTOR normal;
- D3DVALUE tu;
- D3DVALUE tv;
- D3DCOLOR color;
-} D3DRMVERTEX, *LPD3DRMVERTEX;
-
-typedef LONG D3DRMGROUPINDEX;
-
-void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D, LPD3DRMQUATERNION);
-
-LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE);
-LPD3DRMQUATERNION WINAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION);
-LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE);
-
-LPD3DVECTOR WINAPI D3DRMVectorAdd(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
-LPD3DVECTOR WINAPI D3DRMVectorCrossProduct(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
-D3DVALUE WINAPI D3DRMVectorDotProduct(LPD3DVECTOR, LPD3DVECTOR);
-LPD3DVECTOR WINAPI D3DRMVectorNormalize(LPD3DVECTOR);
-
-#define D3DRMVectorNormalise D3DRMVectorNormalize
-
-D3DVALUE WINAPI D3DRMVectorModulus(LPD3DVECTOR);
-LPD3DVECTOR WINAPI D3DRMVectorRandom(LPD3DVECTOR);
-LPD3DVECTOR WINAPI D3DRMVectorRotate(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
-LPD3DVECTOR WINAPI D3DRMVectorReflect(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
-LPD3DVECTOR WINAPI D3DRMVectorScale(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
-LPD3DVECTOR WINAPI D3DRMVectorSubtract(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
-
-D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
-D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
-D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
-D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
-D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
-D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
-
-#if defined(__cplusplus)
-}
-#endif
-
-#endif