typedef struct meshqueue_s
{
struct meshqueue_s *next;
- void (*callback)(void *data1, int data2);
- void *data1;
+ void (*callback)(const void *data1, int data2);
+ const void *data1;
int data2;
float dist;
}
mqt_total = newtotal;
}
-void R_MeshQueue_Add(void (*callback)(void *data1, int data2), void *data1, int data2)
+void R_MeshQueue_Add(void (*callback)(const void *data1, int data2), const void *data1, int data2)
{
meshqueue_t *mq, **mqnext;
if (r_meshqueue_immediaterender.integer)
*mqnext = mq;
}
-void R_MeshQueue_AddTransparent(vec3_t center, void (*callback)(void *data1, int data2), void *data1, int data2)
+void R_MeshQueue_AddTransparent(const vec3_t center, void (*callback)(const void *data1, int data2), const void *data1, int data2)
{
meshqueue_t *mq;
if (mqt_count >= mqt_total)