gametype rc
gametype cts
gametype ons
+gametype nb
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
settemp_for_type cts g_start_weapon_laser 1
settemp_for_type cts g_cts_finish_kill_delay 0
-settemp_for_type ons g_powerup_shield 0
+settemp_for_type ons g_powerups 0