-##### Variables that you may want to modify #####
+# Invalid call detection
+CHECKLEVEL1 = @if [ "$(LEVEL)" != 1 ]; then $(MAKE) help; false; fi
+CHECKLEVEL2 = @if [ "$(LEVEL)" != 2 ]; then $(MAKE) help; false; fi
# Choose the compiler you want to use
-CC=gcc
+CC?=gcc
# athlon optimizations
-#CPUOPTIMIZATIONS=-march=athlon
+#CPUOPTIMIZATIONS?=-march=athlon
# athlon xp optimizations
-#CPUOPTIMIZATIONS=-march=athlon-xp
+#CPUOPTIMIZATIONS?=-march=athlon-xp
+# athlon 64 optimizations
+#CPUOPTIMIZATIONS?=-march=athlon64 -m32
# Pentium 3 optimizations
-#CPUOPTIMIZATIONS=-march=pentium3
+#CPUOPTIMIZATIONS?=-march=pentium3
# Pentium 4 optimizations
-#CPUOPTIMIZATIONS=-march=pentium4
+#CPUOPTIMIZATIONS?=-march=pentium4
# 686 (Pentium Pro/II) optimizations
-#CPUOPTIMIZATIONS=-march=i686
+#CPUOPTIMIZATIONS?=-march=i686
# No specific CPU (386 compatible)
-CPUOPTIMIZATIONS=
+CPUOPTIMIZATIONS?=
+# Experimental
+#CPUOPTIMIZATIONS?=-fno-math-errno -ffinite-math-only -fno-rounding-math -fno-signaling-nans -fassociative-math -freciprocal-math -fno-signed-zeros -fno-trapping-math
+# NOTE: *never* *ever* use the -ffast-math or -funsafe-math-optimizations flag
+# Additional stuff for libode
+LIB_ODE=`[ -n "$(DP_ODE_STATIC_LIBDIR)" ] && "$(DP_ODE_STATIC_LIBDIR)/../bin/ode-config" --libs` `[ -n "$(DP_ODE_STATIC_LIBDIR)" ] && echo -lstdc++`
+CFLAGS_ODE=`[ -n "$(DP_ODE_STATIC_LIBDIR)" ] && "$(DP_ODE_STATIC_LIBDIR)/../bin/ode-config" --cflags || { [ -n "$(DP_ODE_DYNAMIC)" ] && echo \ -DODE_DYNAMIC; }` `[ -n "$(DP_ODE_STATIC_LIBDIR)" ] && echo -DODE_STATIC`
-##### Variables that you shouldn't care about #####
-# Sound objects
-OBJ_COMMONSOUND=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o
-OBJ_NOSOUND=snd_null.o
-OBJ_OSSSOUND=$(OBJ_COMMONSOUND) snd_oss.o
-LIB_OSSSOUND=
+SDL_CONFIG?=sdl-config
+SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags`
+SDLCONFIG_UNIXLIBS?=`$(SDL_CONFIG) --libs`
+SDLCONFIG_UNIXSTATICLIBS?=`$(SDL_CONFIG) --static-libs`
+SDLCONFIG_MACOSXCFLAGS=-I/Library/Frameworks/SDL.framework/Headers
+SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+STRIP?=strip
+
+
+###### Sound and audio CD #####
+
+OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o snd_modplug.o
+
+# Additional stuff for libmodplug
+LIB_SND_MODPLUG=`[ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ] && echo \ $(DP_MODPLUG_STATIC_LIBDIR)/libmodplug.a\ -lstdc++`
+CFLAGS_SND_MODPLUG=`[ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ] && echo \ -I$(DP_MODPLUG_STATIC_LIBDIR)/../include\ -DSND_MODPLUG_STATIC`
+
+# No sound
+OBJ_SND_NULL=snd_null.o
+LIB_SND_NULL=
+
+# Open Sound System (Linux, FreeBSD and Solaris)
+OBJ_SND_OSS=$(OBJ_SND_COMMON) snd_oss.o
+LIB_SND_OSS=$(LIB_SND_MODPLUG)
+
+# Advanced Linux Sound Architecture (Linux)
+OBJ_SND_ALSA=$(OBJ_SND_COMMON) snd_alsa.o
+LIB_SND_ALSA=-lasound $(LIB_SND_MODPLUG)
+
+# Core Audio (Mac OS X)
+OBJ_SND_COREAUDIO=$(OBJ_SND_COMMON) snd_coreaudio.o
+LIB_SND_COREAUDIO=-framework CoreAudio $(LIB_SND_MODPLUG)
+
+# BSD / Sun audio API (NetBSD and OpenBSD)
+OBJ_SND_BSD=$(OBJ_SND_COMMON) snd_bsd.o
+LIB_SND_BSD=$(LIB_SND_MODPLUG)
+
+# DirectX and Win32 WAVE output (Win32)
+OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o
+LIB_SND_WIN=$(LIB_SND_MODPLUG)
+
+# Qantourisc's 3D Realtime Acoustic Lib (3D RAS)
+OBJ_SND_3DRAS=snd_3dras.o
+LIB_SND_3DRAS=
# CD objects
OBJ_NOCD=cd_null.o
+
+###### Common objects and flags #####
+
# Common objects
OBJ_COMMON= \
+ cap_avi.o \
+ cap_ogg.o \
cd_shared.o \
- cgame.o \
- cgamevm.o \
cl_collision.o \
cl_demo.o \
+ cl_dyntexture.o \
+ cl_gecko.o \
cl_input.o \
cl_main.o \
cl_parse.o \
cl_particles.o \
cl_screen.o \
cl_video.o \
+ clvm_cmds.o \
cmd.o \
collision.o \
common.o \
console.o \
+ csprogs.o \
curves.o \
cvar.o \
dpvsimpledecode.o \
fs.o \
gl_backend.o \
gl_draw.o \
- gl_models.o \
gl_rmain.o \
gl_rsurf.o \
gl_textures.o \
+ hmac.o \
host.o \
host_cmd.o \
image.o \
+ image_png.o \
jpeg.o \
keys.o \
lhnet.o \
+ libcurl.o \
mathlib.o \
matrixlib.o \
+ mdfour.o \
menu.o \
meshqueue.o \
model_alias.o \
model_brush.o \
model_shared.o \
model_sprite.o \
+ mvm_cmds.o \
netconn.o \
palette.o \
polygon.o \
portals.o \
- pr_cmds.o \
- pr_edict.o \
- pr_exec.o \
protocol.o \
prvm_cmds.o \
prvm_edict.o \
prvm_exec.o \
- r_crosshairs.o \
r_explosion.o \
r_lerpanim.o \
- r_light.o \
r_lightning.o \
r_modules.o \
r_shadow.o \
r_sky.o \
r_sprites.o \
sbar.o \
+ sv_demo.o \
sv_main.o \
sv_move.o \
sv_phys.o \
sv_user.o \
+ svbsp.o \
+ svvm_cmds.o \
sys_shared.o \
- ui.o \
vid_shared.o \
view.o \
wad.o \
- winding.o \
world.o \
zone.o
# note that builddate.c is very intentionally not compiled to a .o before
# being linked, because it should be recompiled every time an executable is
# built to give the executable a proper date string
-OBJ_SV= builddate.c sys_linux.o vid_null.o $(OBJ_NOSOUND) $(OBJ_NOCD) $(OBJ_COMMON)
-OBJ_SDL= builddate.c sys_sdl.o vid_sdl.o $(OBJ_COMMONSOUND) snd_sdl.o cd_sdl.o $(OBJ_COMMON)
+OBJ_SV= builddate.c sys_linux.o vid_null.o $(OBJ_SND_NULL) $(OBJ_NOCD) $(OBJ_COMMON)
+OBJ_SDL= builddate.c sys_sdl.o vid_sdl.o $(OBJ_SND_COMMON) snd_sdl.o cd_sdl.o $(OBJ_COMMON)
# Compilation
-# CFLAGS_COMMON=-MD -Wall -Werror
-CFLAGS_COMMON=-MD -Wall
+CFLAGS_COMMON=$(CFLAGS_MAKEDEP) $(CFLAGS_PRELOAD) $(CFLAGS_FS) -Wall -Wold-style-definition -Wstrict-prototypes -Wsign-compare -Wdeclaration-after-statement
CFLAGS_DEBUG=-ggdb
-CFLAGS_PROFILE=-g -pg -ggdb
+CFLAGS_PROFILE=-g -pg -ggdb -fprofile-arcs
CFLAGS_RELEASE=
+CFLAGS_RELEASE_PROFILE=-fbranch-probabilities
+CFLAGS_SDL=$(SDLCONFIG_CFLAGS)
-OPTIM_DEBUG=
-OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
+OPTIM_DEBUG=$(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O2 -fno-strict-aliasing -fno-math-errno -fno-trapping-math -ffinite-math-only -fno-signaling-nans -fcx-limited-range -funroll-loops $(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O2 -fno-strict-aliasing -funroll-loops $(CPUOPTIMIZATIONS)
+OPTIM_RELEASE=-O2 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
+# NOTE: *never* *ever* use the -ffast-math or -funsafe-math-optimizations flag
DO_CC=$(CC) $(CFLAGS) -c $< -o $@
# Link
-LDFLAGS_DEBUG=-g -ggdb
-LDFLAGS_PROFILE=-g -pg
-LDFLAGS_RELEASE=
+LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=debug
+LDFLAGS_PROFILE=-g -pg -fprofile-arcs $(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=profile
+LDFLAGS_RELEASE=$(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=release
##### UNIX specific variables #####
OBJ_GLX= builddate.c sys_linux.o vid_glx.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
-LDFLAGS_UNIXCOMMON=-lm
-#LDFLAGS_UNIXCL=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
-LDFLAGS_UNIXCL=$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
-LDFLAGS_UNIXSDL=`sdl-config --libs`
+LDFLAGS_UNIXCOMMON=-lm $(LIB_ODE)
+LDFLAGS_UNIXCL=-L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
+LDFLAGS_UNIXCL_PRELOAD=-lz -ljpeg -lpng -logg -ltheora -lvorbis -lvorbisenc -lvorbisfile -lcurl -lmodplug
+LDFLAGS_UNIXSV_PRELOAD=-lz -lcurl
+LDFLAGS_UNIXSDL_PRELOAD=-lz -ljpeg -lpng -logg -ltheora -lvorbis -lvorbisenc -lvorbisfile -lcurl -lmodplug
+CFLAGS_UNIX_PRELOAD=-DPREFER_PRELOAD
+
+LDFLAGS_UNIXSDL=$(SDLCONFIG_LIBS) $(LIB_SND_MODPLUG)
EXE_UNIXCL=darkplaces-glx
EXE_UNIXSV=darkplaces-dedicated
EXE_UNIXSDL=darkplaces-sdl
+EXE_UNIXCLNEXUIZ=nexuiz-glx
+EXE_UNIXSVNEXUIZ=nexuiz-dedicated
+EXE_UNIXSDLNEXUIZ=nexuiz-sdl
CMD_UNIXRM=rm -rf
##### Linux specific variables #####
-# Recommended for: anyone not using ALSA
-OBJ_LINUXSOUND=$(OBJ_OSSSOUND)
-LIB_LINUXSOUND=$(LIB_OSSSOUND)
-# Recommended for: anyone using ALSA
-#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa.o
-#LIB_LINUXSOUND=-lasound
-# Recommended for: anyone who can't use the above drivers
-#OBJ_LINUXSOUND=$(OBJ_NOSOUND)
-#LIB_LINUXSOUND=
-
# If you want CD sound in Linux
OBJ_LINUXCD=cd_linux.o
# If you want no CD audio
#OBJ_LINUXCD=$(OBJ_NOCD)
# Link
-LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
-LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -ldl
-LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXSDL)
+LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl $(LDFLAGS_UNIXCL)
+LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -lrt -ldl
+LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl $(LDFLAGS_UNIXSDL)
##### Mac OS X specific variables #####
-#OBJ_MACOSXSOUND=$(OBJ_COMMONSOUND) snd_coreaudio.c
-OBJ_MACOSXSOUND=$(OBJ_NOSOUND)
-LIB_MACOSXSOUND=
-
-# If you want CD sound in Mac OS X
-#OBJ_MACOSXCD=cd_macosx.o
-# If you want no CD audio
+# No CD support available
OBJ_MACOSXCD=$(OBJ_NOCD)
# Link
-LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
+LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl -framework IOKit -framework Carbon $(LIB_SOUND)
LDFLAGS_MACOSXSV=$(LDFLAGS_UNIXCOMMON) -ldl
-LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXSDL)
+LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(SDLCONFIG_STATICLIBS) SDLMain.m
OBJ_AGL= builddate.c sys_linux.o vid_agl.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
+EXE_MACOSXCL=darkplaces-agl
+EXE_MACOSXCLNEXUIZ=nexuiz-agl
-##### BSD specific variables #####
-OBJ_BSDSOUND=$(OBJ_COMMONSOUND) snd_bsd.o
-#OBJ_BSDSOUND=$(OBJ_NOSOUND)
-LIB_BSDSOUND=
+##### SunOS specific variables #####
+
+# No CD support available
+OBJ_SUNOSCD=$(OBJ_NOCD)
+
+CFLAGS_SUNOS=-I/usr/lib/oss/include -DBSD_COMP -DSUNOS
+
+# Link
+LDFLAGS_SUNOSCL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl -R$(UNIX_X11LIBPATH) -L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86vm $(LIB_SOUND)
+LDFLAGS_SUNOSSV=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl
+LDFLAGS_SUNOSSDL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl $(LDFLAGS_UNIXSDL)
+
+
+##### BSD specific variables #####
#if you want CD sound in BSD
OBJ_BSDCD=cd_bsd.o
# Link
LDFLAGS_BSDCL=$(LDFLAGS_UNIXCOMMON) -lutil $(LDFLAGS_UNIXCL)
-LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON)
+LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON)
LDFLAGS_BSDSDL=$(LDFLAGS_UNIXCOMMON) $(LDFLAGS_UNIXSDL)
##### Win32 specific variables #####
-OBJ_WINSOUND=$(OBJ_COMMONSOUND) snd_win.o
-#OBJ_WINSOUND=$(OBJ_NOSOUND)
-LIB_WINSOUND=
-
+WINDRES ?= windres
#if you want CD sound in Win32
OBJ_WINCD=cd_win.o
#if you want no CD audio
#OBJ_WINCD=$(OBJ_NOCD)
-OBJ_WGL= builddate.c darkplaces.o sys_win.o vid_wgl.o conproc.o $(OBJ_WINSOUND) $(OBJ_WINCD) $(OBJ_COMMON)
+OBJ_WGL= builddate.c sys_win.o vid_wgl.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
# Link
-LDFLAGS_WINCOMMON=-lwinmm -lwsock32
-LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
-LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole
-LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) `sdl-config --libs`
+# Note that Windows Vista users may need --large-address-aware because Vista seems to map over 500MB of application address space for its own purposes, which is a significant chunk taken out of the default 2GB address space, this option raises the limit to 4GB (or 3GB on Vista 32 and older versions of Windows).
+LDFLAGS_WINCOMMON=-lws2_32 -Wl,--large-address-aware
+LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -lwinmm -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
+LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole -lwinmm
+LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) $(SDLCONFIG_LIBS) $(LIB_SND_MODPLUG)
EXE_WINCL=darkplaces.exe
EXE_WINSV=darkplaces-dedicated.exe
EXE_WINSDL=darkplaces-sdl.exe
+EXE_WINCLNEXUIZ=nexuiz.exe
+EXE_WINSVNEXUIZ=nexuiz-dedicated.exe
+EXE_WINSDLNEXUIZ=nexuiz-sdl.exe
##### Commands #####
-.PHONY : clean help \
+.PHONY : clean clean-profile help \
debug profile release \
cl-debug cl-profile cl-release \
sv-debug sv-profile sv-release \
help:
@echo
@echo "===== Choose one ====="
- @echo "* $(MAKE) clean : delete all files produced by the build"
- @echo "* $(MAKE) help : this help"
- @echo "* $(MAKE) debug : make client and server binaries (debug versions)"
- @echo "* $(MAKE) profile : make client and server binaries (profile versions)"
- @echo "* $(MAKE) release : make client and server binaries (release versions)"
- @echo "* $(MAKE) cl-debug : make client (debug version)"
- @echo "* $(MAKE) cl-profile : make client (profile version)"
- @echo "* $(MAKE) cl-release : make client (release version)"
- @echo "* $(MAKE) sv-debug : make dedicated server (debug version)"
- @echo "* $(MAKE) sv-profile : make dedicated server (profile version)"
- @echo "* $(MAKE) sv-release : make dedicated server (release version)"
- @echo "* $(MAKE) sdl-debug : make SDL client (debug version)"
- @echo "* $(MAKE) sdl-profile : make SDL client (profile version)"
- @echo "* $(MAKE) sdl-release : make SDL client (release version)"
+ @echo "* $(MAKE) clean : delete all files produced by the build except"
+ @echo " profiling information"
+ @echo "* $(MAKE) clean-profile : delete all files produced by the build, including"
+ @echo " profiling informaiton"
+ @echo "* $(MAKE) help : this help"
+ @echo "* $(MAKE) debug : make client and server binaries (debug versions)"
+ @echo "* $(MAKE) profile : make client and server binaries (profile versions)"
+ @echo "* $(MAKE) release : make client and server binaries (release versions)"
+ @echo "* $(MAKE) release-profile : make client and server binaries (release versions)"
+ @echo " with profileing optomizations) The profiled"
+ @echo " version of the program must have been"
+ @echo " previously compiled"
+ @echo "* $(MAKE) nexuiz : make client and server binaries with nexuiz icon"
+ @echo " (release versions)"
+ @echo "* $(MAKE) cl-debug : make client (debug version)"
+ @echo "* $(MAKE) cl-profile : make client (profile version)"
+ @echo "* $(MAKE) cl-release : make client (release version)"
+ @echo "* $(MAKE) cl-release-profile : make client (release version)"
+ @echo "* $(MAKE) cl-nexuiz : make client with nexuiz icon (release version)"
+ @echo "* $(MAKE) sv-debug : make dedicated server (debug version)"
+ @echo "* $(MAKE) sv-profile : make dedicated server (profile version)"
+ @echo "* $(MAKE) sv-release : make dedicated server (release version)"
+ @echo "* $(MAKE) sv-release-profile : make dedicated server (release version)"
+ @echo "* $(MAKE) sv-nexuiz : make dedicated server with nexuiz icon"
+ @echo " (release version)"
+ @echo "* $(MAKE) sdl-debug : make SDL client (debug version)"
+ @echo "* $(MAKE) sdl-profile : make SDL client (profile version)"
+ @echo "* $(MAKE) sdl-profile-profile : make SDL client (profile version)"
+ @echo "* $(MAKE) sdl-release : make SDL client (release version)"
+ @echo "* $(MAKE) sdl-nexuiz : make SDL client with nexuiz icon (release version)"
@echo
debug :
- $(MAKE) cl-debug sv-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET)
+ $(MAKE) sv-debug cl-debug sdl-debug
profile :
- $(MAKE) cl-profile sv-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET)
+ $(MAKE) sv-profile cl-profile sdl-profile
release :
- $(MAKE) cl-release sv-release DP_MAKE_TARGET=$(DP_MAKE_TARGET)
+ $(MAKE) sv-release cl-release sdl-release
+
+release-profile :
+ $(MAKE) sv-release-profile cl-release-profile sdl-release-profile
+
+nexuiz :
+ $(MAKE) sv-nexuiz cl-nexuiz sdl-nexuiz
cl-debug :
- $(MAKE) bin-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
+ $(MAKE) bin-debug \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
cl-profile :
- $(MAKE) bin-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
+ $(MAKE) bin-profile \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
cl-release :
- $(MAKE) bin-release DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
+ $(MAKE) bin-release \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
+
+cl-release-profile :
+ $(MAKE) bin-release-profile \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
+
+cl-nexuiz :
+ $(MAKE) bin-release \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_CLNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
sv-debug :
- $(MAKE) bin-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
+ $(MAKE) bin-debug \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
sv-profile :
- $(MAKE) bin-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
+ $(MAKE) bin-profile \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
sv-release :
- $(MAKE) bin-release DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
+ $(MAKE) bin-release \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
+
+sv-release-profile :
+ $(MAKE) bin-release-profile \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
+
+sv-nexuiz :
+ $(MAKE) bin-release \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SVNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
sdl-debug :
- $(MAKE) bin-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
+ $(MAKE) bin-debug \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
sdl-profile :
- $(MAKE) bin-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
+ $(MAKE) bin-profile \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
sdl-release :
- $(MAKE) bin-release DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
+ $(MAKE) bin-release \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
+
+sdl-release-profile :
+ $(MAKE) bin-release-profile \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
+
+sdl-nexuiz :
+ $(MAKE) bin-release \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ EXE="$(EXE_SDLNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
bin-debug :
+ $(CHECKLEVEL1)
@echo
@echo "========== $(EXE) (debug) =========="
- $(MAKE) $(EXE) DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
- LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)"
+ $(MAKE) $(EXE) \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
+ LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)" LEVEL=2
bin-profile :
+ $(CHECKLEVEL1)
@echo
@echo "========== $(EXE) (profile) =========="
- $(MAKE) $(EXE) DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
- LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)"
+ $(MAKE) $(EXE) \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
+ LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)" LEVEL=2
bin-release :
+ $(CHECKLEVEL1)
+ @echo
+ @echo "========== $(EXE) (release) =========="
+ $(MAKE) $(EXE) \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
+ LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)" LEVEL=2
+ $(STRIP) $(EXE)
+
+bin-release-profile :
+ $(CHECKLEVEL1)
@echo
@echo "========== $(EXE) (release) =========="
- $(MAKE) $(EXE) DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
- LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)"
- strip $(EXE)
+ $(MAKE) $(EXE) \
+ DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+ CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE_PROFILE) $(OPTIM_RELEASE)"\
+ LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)" LEVEL=2
+ $(STRIP) $(EXE)
+
+
+snd_modplug.o: snd_modplug.c
+ $(CHECKLEVEL2)
+ $(DO_CC) $(CFLAGS_SND_MODPLUG)
+
+world.o: world.c
+ $(CHECKLEVEL2)
+ $(DO_CC) $(CFLAGS_ODE)
vid_glx.o: vid_glx.c
+ $(CHECKLEVEL2)
$(DO_CC) -I/usr/X11R6/include
vid_sdl.o: vid_sdl.c
- $(DO_CC) `sdl-config --cflags`
+ $(CHECKLEVEL2)
+ $(DO_CC) $(CFLAGS_SDL)
sys_sdl.o: sys_sdl.c
- $(DO_CC) `sdl-config --cflags`
+ $(CHECKLEVEL2)
+ $(DO_CC) $(CFLAGS_SDL)
snd_sdl.o: snd_sdl.c
- $(DO_CC) `sdl-config --cflags`
+ $(CHECKLEVEL2)
+ $(DO_CC) $(CFLAGS_SDL)
+
+snd_3dras.o: snd_3dras.c
+ $(CHECKLEVEL2)
+ $(DO_CC)
cd_sdl.o: cd_sdl.c
- $(DO_CC) `sdl-config --cflags`
+ $(CHECKLEVEL2)
+ $(DO_CC) $(CFLAGS_SDL)
darkplaces.o: %.o : %.rc
- windres -o $@ $<
+ $(CHECKLEVEL2)
+ $(WINDRES) -o $@ $<
+
+nexuiz.o: %.o : %.rc
+ $(CHECKLEVEL2)
+ $(WINDRES) -o $@ $<
.c.o:
+ $(CHECKLEVEL2)
$(DO_CC)
-$(EXE_CL): $(OBJ_CL)
+$(EXE_CL): $(OBJ_CL) $(OBJ_ICON)
+ $(CHECKLEVEL2)
+ $(DO_LD)
+
+$(EXE_SV): $(OBJ_SV) $(OBJ_ICON)
+ $(CHECKLEVEL2)
$(DO_LD)
-$(EXE_SV): $(OBJ_SV)
+$(EXE_SDL): $(OBJ_SDL) $(OBJ_ICON)
+ $(CHECKLEVEL2)
$(DO_LD)
-$(EXE_SDL): $(OBJ_SDL)
+$(EXE_CLNEXUIZ): $(OBJ_CL) $(OBJ_ICON_NEXUIZ)
+ $(CHECKLEVEL2)
+ $(DO_LD)
+
+$(EXE_SVNEXUIZ): $(OBJ_SV) $(OBJ_ICON_NEXUIZ)
+ $(CHECKLEVEL2)
+ $(DO_LD)
+
+$(EXE_SDLNEXUIZ): $(OBJ_SDL) $(OBJ_ICON_NEXUIZ)
+ $(CHECKLEVEL2)
$(DO_LD)
clean:
-$(CMD_RM) $(EXE_CL)
-$(CMD_RM) $(EXE_SV)
-$(CMD_RM) $(EXE_SDL)
+ -$(CMD_RM) $(EXE_CLNEXUIZ)
+ -$(CMD_RM) $(EXE_SVNEXUIZ)
+ -$(CMD_RM) $(EXE_SDLNEXUIZ)
-$(CMD_RM) *.o
-$(CMD_RM) *.d
+
+clean-profile: clean
+ -$(CMD_RM) *.gcda
+ -$(CMD_RM) *.gcno
+