-##### Variables that you may want to modify #####
-
-#choose the compiler you want to use
-CC=gcc
-
-#recommended for: anyone not using ALSA 0.5
-OBJ_SND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o
-SOUNDLIB=
-#recommended for: anyone using ALSA 0.5
-#OBJ_SND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o
-#SOUNDLIB=-lasound
-#recommended for: no one (this driver needs to be updated, it doesn't compile anymore)
-#OBJ_SND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o
-#SOUNDLIB=-lasound
-#recommended for: anyone who can't use the above drivers
-#OBJ_SND=snd_null.o
-#SOUNDLIB=
-
-#if you want CD sound in Linux
-OBJ_CD=cd_linux.o
-#if you want no CD audio
-#OBJ_CD=cd_null.o
-
-#K6/athlon optimizations
-#CPUOPTIMIZATIONS=-march=k6
-#note: don't use -march=athlon, every gcc which has it currently (2.96-3.1)
-#have optimizer bugs (like entities disappearing randomly - a bug with
-#compiling BOX_ON_PLANE_SIDE in mathlib.h)
-#CPUOPTIMIZATIONS=-march=athlon
-#686 optimizations
-#CPUOPTIMIZATIONS=-march=i686
-#no specific CPU
-CPUOPTIMIZATIONS=
-
-
-##### Variables that you shouldn't care about #####
-
-# Objects
-CLIENTOBJECTS= cgame.o cgamevm.o chase.o cl_collision.o cl_demo.o cl_input.o \
- cl_main.o cl_parse.o cl_particles.o cl_screen.o cl_video.o \
- console.o dpvsimpledecode.o fractalnoise.o gl_backend.o \
- gl_draw.o gl_models.o gl_rmain.o gl_rsurf.o gl_textures.o \
- jpeg.o keys.o menu.o meshqueue.o r_crosshairs.o r_explosion.o \
- r_explosion.o r_lerpanim.o r_light.o r_modules.o r_sky.o \
- r_sprites.o sbar.o ui.o vid_shared.o view.o wavefile.o \
- r_shadow.c
-SERVEROBJECTS= pr_cmds.o pr_edict.o pr_exec.o sv_light.o sv_main.o sv_move.o \
- sv_phys.o sv_user.o
-SHAREDOBJECTS= builddate.o cmd.o collision.o common.o crc.o cvar.o \
- filematch.o host.o host_cmd.o image.o mathlib.o matrixlib.o \
- model_alias.o model_brush.o model_shared.o model_sprite.o \
- net_bsd.o net_dgrm.o net_loop.o net_main.o net_master.o \
- net_udp.o palette.o portals.o protocol.o quakeio.o sys_linux.o \
- sys_shared.o world.o wad.o zone.o
-
-OBJ_COMMON= $(CLIENTOBJECTS) $(SERVEROBJECTS) $(SHAREDOBJECTS)
-OBJ_GLX= vid_glx.c $(OBJ_CD) $(OBJ_SND)
-OBJ_DED= vid_null.o cd_null.o snd_null.o
-
-
-# Compilation
-CFLAGS_COMMON=-MD -Wall -Werror
-CFLAGS_DEBUG=-ggdb
-CFLAGS_PROFILE=-g -pg -ggdb
-CFLAGS_RELEASE=
-
-OPTIM_DEBUG=
-OPTIM_RELEASE= -O6 -fno-strict-aliasing -ffast-math -funroll-loops \
- -fexpensive-optimizations $(CPUOPTIMIZATIONS)
-
-DO_CC=$(CC) $(CFLAGS) -c $< -o $@
-
-
-# Link
-LDFLAGS_COMMON=-lm -ldl
-LDFLAGS_DEBUG=-g -ggdb
-LDFLAGS_PROFILE=-g -pg
-LDFLAGS_RELEASE=
-
-EXE_GLX=darkplaces-glx
-EXE_DED=darkplaces-dedicated
-
-GLX_LIB=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(SOUNDLIB)
+##### DP_MAKE_TARGET autodetection and arch specific variables #####
+
+ifndef DP_MAKE_TARGET
+
+# Win32
+ifdef windir
+ DP_MAKE_TARGET=mingw
+else
+
+# UNIXes
+DP_ARCH:=$(shell uname)
+ifneq ($(filter %BSD,$(DP_ARCH)),)
+ DP_MAKE_TARGET=bsd
+else
+ifeq ($(DP_ARCH), Darwin)
+ DP_MAKE_TARGET=macosx
+else
+ifeq ($(DP_ARCH), SunOS)
+ DP_MAKE_TARGET=sunos
+else
+ DP_MAKE_TARGET=linux
+
+endif # ifeq ($(DP_ARCH), SunOS)
+endif # ifeq ($(DP_ARCH), Darwin)
+endif # ifneq ($(filter %BSD,$(DP_ARCH)),)
+endif # ifdef windir
+endif # ifndef DP_MAKE_TARGET
+
+# If we're not on compiling for Win32, we need additional information
+ifneq ($(DP_MAKE_TARGET), mingw)
+ DP_ARCH:=$(shell uname)
+ DP_MACHINE:=$(shell uname -m)
+endif
+
+
+# Command used to delete files
+ifdef windir
+ CMD_RM=del
+else
+ CMD_RM=$(CMD_UNIXRM)
+endif
+
+# 64bits AMD CPUs use another lib directory
+ifeq ($(DP_MACHINE),x86_64)
+ UNIX_X11LIBPATH:=/usr/X11R6/lib64
+else
+ UNIX_X11LIBPATH:=/usr/X11R6/lib
+endif
+
+
+# Linux configuration
+ifeq ($(DP_MAKE_TARGET), linux)
+ DEFAULT_SNDAPI=ALSA
+ OBJ_CD=$(OBJ_LINUXCD)
+
+ OBJ_CL=$(OBJ_GLX)
+
+ LDFLAGS_CL=$(LDFLAGS_LINUXCL)
+ LDFLAGS_SV=$(LDFLAGS_LINUXSV)
+ LDFLAGS_SDL=$(LDFLAGS_LINUXSDL)
+
+ EXE_CL=$(EXE_UNIXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+endif
+
+# Mac OS X configuration
+ifeq ($(DP_MAKE_TARGET), macosx)
+ DEFAULT_SNDAPI=COREAUDIO
+ OBJ_CD=$(OBJ_MACOSXCD)
+
+ OBJ_CL=$(OBJ_AGL)
+
+ LDFLAGS_CL=$(LDFLAGS_MACOSXCL)
+ LDFLAGS_SV=$(LDFLAGS_MACOSXSV)
+ LDFLAGS_SDL=$(LDFLAGS_MACOSXSDL)
+
+ EXE_CL=$(EXE_MACOSXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+endif
+
+# SunOS configuration (Solaris)
+ifeq ($(DP_MAKE_TARGET), sunos)
+ DEFAULT_SNDAPI=BSD
+ OBJ_CD=$(OBJ_SUNOSCD)
+
+ OBJ_CL=$(OBJ_GLX)
+
+ CFLAGS_EXTRA=$(CFLAGS_SUNOS)
+
+ LDFLAGS_CL=$(LDFLAGS_SUNOSCL)
+ LDFLAGS_SV=$(LDFLAGS_SUNOSSV)
+ LDFLAGS_SDL=$(LDFLAGS_SUNOSSDL)
+
+ EXE_CL=$(EXE_UNIXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+endif
+
+# BSD configuration
+ifeq ($(DP_MAKE_TARGET), bsd)
+ifeq ($(DP_ARCH),FreeBSD)
+ DEFAULT_SNDAPI=OSS
+else
+ DEFAULT_SNDAPI=BSD
+endif
+ OBJ_CD=$(OBJ_BSDCD)
+
+ OBJ_CL=$(OBJ_GLX)
+
+ LDFLAGS_CL=$(LDFLAGS_BSDCL)
+ LDFLAGS_SV=$(LDFLAGS_BSDSV)
+ LDFLAGS_SDL=$(LDFLAGS_BSDSDL)
+
+ EXE_CL=$(EXE_UNIXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+endif
+
+# Win32 configuration
+ifeq ($(DP_MAKE_TARGET), mingw)
+ DEFAULT_SNDAPI=WIN
+ OBJ_CD=$(OBJ_WINCD)
+
+ OBJ_CL=$(OBJ_WGL)
+
+ LDFLAGS_CL=$(LDFLAGS_WINCL)
+ LDFLAGS_SV=$(LDFLAGS_WINSV)
+ LDFLAGS_SDL=$(LDFLAGS_WINSDL)
+
+ EXE_CL=$(EXE_WINCL)
+ EXE_SV=$(EXE_WINSV)
+ EXE_SDL=$(EXE_WINSDL)
+endif
+
+
+##### Sound configuration #####
+
+ifndef DP_SOUND_API
+ DP_SOUND_API=$(DEFAULT_SNDAPI)
+endif
+
+# NULL: no sound
+ifeq ($(DP_SOUND_API), NULL)
+ OBJ_SOUND=$(OBJ_SND_NULL)
+ LIB_SOUND=$(LIB_SND_NULL)
+endif
+
+# OSS: Open Sound System
+ifeq ($(DP_SOUND_API), OSS)
+ OBJ_SOUND=$(OBJ_SND_OSS)
+ LIB_SOUND=$(LIB_SND_OSS)
+endif
+
+# ALSA: Advanced Linux Sound Architecture
+ifeq ($(DP_SOUND_API), ALSA)
+ OBJ_SOUND=$(OBJ_SND_ALSA)
+ LIB_SOUND=$(LIB_SND_ALSA)
+endif
+
+# COREAUDIO: Core Audio
+ifeq ($(DP_SOUND_API), COREAUDIO)
+ OBJ_SOUND=$(OBJ_SND_COREAUDIO)
+ LIB_SOUND=$(LIB_SND_COREAUDIO)
+endif
+
+# BSD: BSD / Sun audio API
+ifeq ($(DP_SOUND_API), BSD)
+ OBJ_SOUND=$(OBJ_SND_BSD)
+ LIB_SOUND=$(LIB_SND_BSD)
+endif
+
+# WIN: DirectX and Win32 WAVE output
+ifeq ($(DP_SOUND_API), WIN)
+ OBJ_SOUND=$(OBJ_SND_WIN)
+ LIB_SOUND=$(LIB_SND_WIN)
+endif
+
+
+##### GNU Make specific definitions #####
DO_LD=$(CC) -o $@ $^ $(LDFLAGS)
-##### Commands #####
-
-.PHONY : clean help \
- debug profile release \
- glx-debug glx-profile glx-release \
- ded-debug ded-profile ded-release \
-
-help:
- @echo
- @echo "===== Choose one ====="
- @echo "* $(MAKE) clean : delete the binaries, and .o and .d files"
- @echo "* $(MAKE) help : this help"
- @echo "* $(MAKE) debug : make GLX and dedicated binaries (debug versions)"
- @echo "* $(MAKE) profile : make GLX and dedicated binaries (profile versions)"
- @echo "* $(MAKE) release : make GLX and dedicated binaries (release versions)"
- @echo "* $(MAKE) glx-debug : make GLX binary (debug version)"
- @echo "* $(MAKE) glx-profile : make GLX binary (profile version)"
- @echo "* $(MAKE) glx-release : make GLX binary (release version)"
- @echo "* $(MAKE) ded-debug : make dedicated server (debug version)"
- @echo "* $(MAKE) ded-profile : make dedicated server (profile version)"
- @echo "* $(MAKE) ded-release : make dedicated server (release version)"
- @echo
-
-debug :
- $(MAKE) glx-debug ded-debug
-
-profile :
- $(MAKE) glx-profile ded-profile
-
-release :
- $(MAKE) glx-release ded-release
-
-glx-debug :
- $(MAKE) bin-debug EXE="$(EXE_GLX)"
-
-glx-profile :
- $(MAKE) bin-profile EXE="$(EXE_GLX)"
-
-glx-release :
- $(MAKE) bin-release EXE="$(EXE_GLX)"
-
-ded-debug :
- $(MAKE) bin-debug EXE="$(EXE_DED)"
-
-ded-profile :
- $(MAKE) bin-profile EXE="$(EXE_DED)"
-
-ded-release :
- $(MAKE) bin-release EXE="$(EXE_DED)"
-
-bin-debug :
- @echo
- @echo "========== $(EXE) (debug) =========="
-# @echo Using compiler $(CC)
-# @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_DEBUG) \
-# $(OPTIM_DEBUG)
-# @echo
- $(MAKE) $(EXE) \
- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
- LDFLAGS="$(LDFLAGS_COMMON) $(LDFLAGS_DEBUG)"
-
-bin-profile :
- @echo
- @echo "========== $(EXE) (profile) =========="
-# @echo Using compiler $(CC)
-# @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_PROFILE) \
-# $(OPTIM_RELEASE)
-# @echo
- $(MAKE) $(EXE) \
- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
- LDFLAGS="$(LDFLAGS_COMMON) $(LDFLAGS_PROFILE)"
-
-bin-release :
- @echo
- @echo "========== $(EXE) (release) =========="
-# @echo Using compiler $(CC)
-# @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_RELEASE) \
-# $(OPTIM_RELEASE)
-# @echo
- $(MAKE) $(EXE) \
- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
- LDFLAGS="$(LDFLAGS_COMMON) $(LDFLAGS_RELEASE)"
-
-builddate:
- touch builddate.c
-
-vid_glx.o: vid_glx.c
-# @echo " Compiling" $<
- $(DO_CC) -I/usr/X11R6/include
-
-.c.o:
-# @echo " Compiling" $<
- $(DO_CC)
-
-$(EXE_GLX): $(OBJ_COMMON) $(OBJ_GLX)
-# @echo " Linking " $@
- $(DO_LD) $(GLX_LIB)
-
-$(EXE_DED): $(OBJ_COMMON) $(OBJ_DED)
-# @echo " Linking " $@
- $(DO_LD)
-
-clean:
- rm -f $(EXE_GLX) $(EXE_DED) *.o *.d
+##### Definitions shared by all makefiles #####
+include makefile.inc
+
+
+##### Dependency files #####
-include *.d