*/
#include "glfont.h"
+#include "globaldefs.h"
#include "igl.h"
// generic string printing with call lists
}
};
-#ifdef _WIN32
+#if GDEF_OS_WINDOWS
#include <windows.h>
#endif
#include "debugging/debugging.h"
// new font code ripped from ZeroRadiant
#include <pango/pangoft2.h>
+#include <pango/pango-features.h>
#include <pango/pango-utils.h>
class GLFontInternal : public GLFont