/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_DRAGPLANES_H)
+#if !defined( INCLUDED_DRAGPLANES_H )
#define INCLUDED_DRAGPLANES_H
#include "selectable.h"
#include "math/line.h"
// local must be a pure rotation
-inline Vector3 translation_to_local(const Vector3& translation, const Matrix4& local)
-{
- return matrix4_get_translation_vec3(
- matrix4_multiplied_by_matrix4(
- matrix4_translated_by_vec3(matrix4_transposed(local), translation),
- local
- )
- );
+inline Vector3 translation_to_local( const Vector3& translation, const Matrix4& local ){
+ return matrix4_get_translation_vec3(
+ matrix4_multiplied_by_matrix4(
+ matrix4_translated_by_vec3( matrix4_transposed( local ), translation ),
+ local
+ )
+ );
}
// local must be a pure rotation
-inline Vector3 translation_from_local(const Vector3& translation, const Matrix4& local)
-{
- return matrix4_get_translation_vec3(
- matrix4_multiplied_by_matrix4(
- matrix4_translated_by_vec3(local, translation),
- matrix4_transposed(local)
- )
- );
+inline Vector3 translation_from_local( const Vector3& translation, const Matrix4& local ){
+ return matrix4_get_translation_vec3(
+ matrix4_multiplied_by_matrix4(
+ matrix4_translated_by_vec3( local, translation ),
+ matrix4_transposed( local )
+ )
+ );
}
class DragPlanes
{
public:
- ObservedSelectable m_selectable_right; // +x
- ObservedSelectable m_selectable_left; // -x
- ObservedSelectable m_selectable_front; // +y
- ObservedSelectable m_selectable_back; // -y
- ObservedSelectable m_selectable_top; // +z
- ObservedSelectable m_selectable_bottom; // -z
- AABB m_bounds;
-
- DragPlanes(const SelectionChangeCallback& onchanged) :
- m_selectable_right(onchanged),
- m_selectable_left(onchanged),
- m_selectable_front(onchanged),
- m_selectable_back(onchanged),
- m_selectable_top(onchanged),
- m_selectable_bottom(onchanged)
- {
- }
- bool isSelected() const
- {
- return m_selectable_right.isSelected()
- || m_selectable_left.isSelected()
- || m_selectable_front.isSelected()
- || m_selectable_back.isSelected()
- || m_selectable_top.isSelected()
- || m_selectable_bottom.isSelected();
- }
- void setSelected(bool selected)
- {
- m_selectable_right.setSelected(selected);
- m_selectable_left.setSelected(selected);
- m_selectable_front.setSelected(selected);
- m_selectable_back.setSelected(selected);
- m_selectable_top.setSelected(selected);
- m_selectable_bottom.setSelected(selected);
- }
- void selectPlanes(const AABB& aabb, Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback, const Matrix4& rotation = g_matrix4_identity)
- {
- Line line(test.getNear(), test.getFar());
- Vector3 corners[8];
- aabb_corners_oriented(aabb, rotation, corners);
-
- Plane3 planes[6];
- aabb_planes_oriented(aabb, rotation, planes);
-
- for(Vector3* i = corners; i != corners + 8; ++i)
- {
- *i = vector3_subtracted(line_closest_point(line, *i), *i);
- }
-
- if(vector3_dot(planes[0].normal(), corners[1]) > 0
- && vector3_dot(planes[0].normal(), corners[2]) > 0
- && vector3_dot(planes[0].normal(), corners[5]) > 0
- && vector3_dot(planes[0].normal(), corners[6]) > 0)
- {
- Selector_add(selector, m_selectable_right);
- selectedPlaneCallback(planes[0]);
- //globalOutputStream() << "right\n";
- }
- if(vector3_dot(planes[1].normal(), corners[0]) > 0
- && vector3_dot(planes[1].normal(), corners[3]) > 0
- && vector3_dot(planes[1].normal(), corners[4]) > 0
- && vector3_dot(planes[1].normal(), corners[7]) > 0)
- {
- Selector_add(selector, m_selectable_left);
- selectedPlaneCallback(planes[1]);
- //globalOutputStream() << "left\n";
- }
- if(vector3_dot(planes[2].normal(), corners[0]) > 0
- && vector3_dot(planes[2].normal(), corners[1]) > 0
- && vector3_dot(planes[2].normal(), corners[4]) > 0
- && vector3_dot(planes[2].normal(), corners[5]) > 0)
- {
- Selector_add(selector, m_selectable_front);
- selectedPlaneCallback(planes[2]);
- //globalOutputStream() << "front\n";
- }
- if(vector3_dot(planes[3].normal(), corners[2]) > 0
- && vector3_dot(planes[3].normal(), corners[3]) > 0
- && vector3_dot(planes[3].normal(), corners[6]) > 0
- && vector3_dot(planes[3].normal(), corners[7]) > 0)
- {
- Selector_add(selector, m_selectable_back);
- selectedPlaneCallback(planes[3]);
- //globalOutputStream() << "back\n";
- }
- if(vector3_dot(planes[4].normal(), corners[0]) > 0
- && vector3_dot(planes[4].normal(), corners[1]) > 0
- && vector3_dot(planes[4].normal(), corners[2]) > 0
- && vector3_dot(planes[4].normal(), corners[3]) > 0)
- {
- Selector_add(selector, m_selectable_top);
- selectedPlaneCallback(planes[4]);
- //globalOutputStream() << "top\n";
- }
- if(vector3_dot(planes[5].normal(), corners[4]) > 0
- && vector3_dot(planes[5].normal(), corners[5]) > 0
- && vector3_dot(planes[5].normal(), corners[6]) > 0
- && vector3_dot(planes[5].normal(), corners[7]) > 0)
- {
- Selector_add(selector, m_selectable_bottom);
- selectedPlaneCallback(planes[5]);
- //globalOutputStream() << "bottom\n";
- }
-
- m_bounds = aabb;
- }
- void selectReversedPlanes(const AABB& aabb, Selector& selector, const SelectedPlanes& selectedPlanes, const Matrix4& rotation = g_matrix4_identity)
- {
- Plane3 planes[6];
- aabb_planes_oriented(aabb, rotation, planes);
-
- if(selectedPlanes.contains(plane3_flipped(planes[0])))
- {
- Selector_add(selector, m_selectable_right);
- }
- if(selectedPlanes.contains(plane3_flipped(planes[1])))
- {
- Selector_add(selector, m_selectable_left);
- }
- if(selectedPlanes.contains(plane3_flipped(planes[2])))
- {
- Selector_add(selector, m_selectable_front);
- }
- if(selectedPlanes.contains(plane3_flipped(planes[3])))
- {
- Selector_add(selector, m_selectable_back);
- }
- if(selectedPlanes.contains(plane3_flipped(planes[4])))
- {
- Selector_add(selector, m_selectable_top);
- }
- if(selectedPlanes.contains(plane3_flipped(planes[5])))
- {
- Selector_add(selector, m_selectable_bottom);
- }
- }
- AABB evaluateResize(const Vector3& translation) const
- {
- Vector3 min = m_bounds.origin - m_bounds.extents;
- Vector3 max = m_bounds.origin + m_bounds.extents;
- if(m_bounds.extents[0] != 0)
- {
- if(m_selectable_right.isSelected())
- {
- max[0] += translation[0];
- //globalOutputStream() << "moving right\n";
- }
- if(m_selectable_left.isSelected())
- {
- min[0] += translation[0];
- //globalOutputStream() << "moving left\n";
- }
- }
- if(m_bounds.extents[1] != 0)
- {
- if(m_selectable_front.isSelected())
- {
- max[1] += translation[1];
- //globalOutputStream() << "moving front\n";
- }
- if(m_selectable_back.isSelected())
- {
- min[1] += translation[1];
- //globalOutputStream() << "moving back\n";
- }
- }
- if(m_bounds.extents[2] != 0)
- {
- if(m_selectable_top.isSelected())
- {
- max[2] += translation[2];
- //globalOutputStream() << "moving top\n";
- }
- if(m_selectable_bottom.isSelected())
- {
- min[2] += translation[2];
- //globalOutputStream() << "moving bottom\n";
- }
- }
-
- return AABB(vector3_mid(min, max), vector3_scaled(vector3_subtracted(max, min), 0.5));
- }
- AABB evaluateResize(const Vector3& translation, const Matrix4& rotation) const
- {
- AABB aabb(evaluateResize(translation_to_local(translation, rotation)));
- aabb.origin = m_bounds.origin + translation_from_local(aabb.origin - m_bounds.origin, rotation);
- return aabb;
- }
- Matrix4 evaluateTransform(const Vector3& translation) const
- {
- AABB aabb(evaluateResize(translation));
- Vector3 scale(
- m_bounds.extents[0] != 0 ? aabb.extents[0] / m_bounds.extents[0] : 1,
- m_bounds.extents[1] != 0 ? aabb.extents[1] / m_bounds.extents[1] : 1,
- m_bounds.extents[2] != 0 ? aabb.extents[2] / m_bounds.extents[2] : 1
- );
-
- Matrix4 matrix(matrix4_translation_for_vec3(aabb.origin - m_bounds.origin));
- matrix4_pivoted_scale_by_vec3(matrix, scale, m_bounds.origin);
-
- return matrix;
- }
+ObservedSelectable m_selectable_right; // +x
+ObservedSelectable m_selectable_left; // -x
+ObservedSelectable m_selectable_front; // +y
+ObservedSelectable m_selectable_back; // -y
+ObservedSelectable m_selectable_top; // +z
+ObservedSelectable m_selectable_bottom; // -z
+AABB m_bounds;
+
+DragPlanes( const SelectionChangeCallback& onchanged ) :
+ m_selectable_right( onchanged ),
+ m_selectable_left( onchanged ),
+ m_selectable_front( onchanged ),
+ m_selectable_back( onchanged ),
+ m_selectable_top( onchanged ),
+ m_selectable_bottom( onchanged ){
+}
+bool isSelected() const {
+ return m_selectable_right.isSelected()
+ || m_selectable_left.isSelected()
+ || m_selectable_front.isSelected()
+ || m_selectable_back.isSelected()
+ || m_selectable_top.isSelected()
+ || m_selectable_bottom.isSelected();
+}
+void setSelected( bool selected ){
+ m_selectable_right.setSelected( selected );
+ m_selectable_left.setSelected( selected );
+ m_selectable_front.setSelected( selected );
+ m_selectable_back.setSelected( selected );
+ m_selectable_top.setSelected( selected );
+ m_selectable_bottom.setSelected( selected );
+}
+void selectPlanes( const AABB& aabb, Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback, const Matrix4& rotation = g_matrix4_identity ){
+ Line line( test.getNear(), test.getFar() );
+ Vector3 corners[8];
+ aabb_corners_oriented( aabb, rotation, corners );
+
+ Plane3 planes[6];
+ aabb_planes_oriented( aabb, rotation, planes );
+
+ for ( Vector3* i = corners; i != corners + 8; ++i )
+ {
+ *i = vector3_subtracted( line_closest_point( line, *i ), *i );
+ }
+
+ if ( vector3_dot( planes[0].normal(), corners[1] ) > 0
+ && vector3_dot( planes[0].normal(), corners[2] ) > 0
+ && vector3_dot( planes[0].normal(), corners[5] ) > 0
+ && vector3_dot( planes[0].normal(), corners[6] ) > 0 ) {
+ Selector_add( selector, m_selectable_right );
+ selectedPlaneCallback( planes[0] );
+ //globalOutputStream() << "right\n";
+ }
+ if ( vector3_dot( planes[1].normal(), corners[0] ) > 0
+ && vector3_dot( planes[1].normal(), corners[3] ) > 0
+ && vector3_dot( planes[1].normal(), corners[4] ) > 0
+ && vector3_dot( planes[1].normal(), corners[7] ) > 0 ) {
+ Selector_add( selector, m_selectable_left );
+ selectedPlaneCallback( planes[1] );
+ //globalOutputStream() << "left\n";
+ }
+ if ( vector3_dot( planes[2].normal(), corners[0] ) > 0
+ && vector3_dot( planes[2].normal(), corners[1] ) > 0
+ && vector3_dot( planes[2].normal(), corners[4] ) > 0
+ && vector3_dot( planes[2].normal(), corners[5] ) > 0 ) {
+ Selector_add( selector, m_selectable_front );
+ selectedPlaneCallback( planes[2] );
+ //globalOutputStream() << "front\n";
+ }
+ if ( vector3_dot( planes[3].normal(), corners[2] ) > 0
+ && vector3_dot( planes[3].normal(), corners[3] ) > 0
+ && vector3_dot( planes[3].normal(), corners[6] ) > 0
+ && vector3_dot( planes[3].normal(), corners[7] ) > 0 ) {
+ Selector_add( selector, m_selectable_back );
+ selectedPlaneCallback( planes[3] );
+ //globalOutputStream() << "back\n";
+ }
+ if ( vector3_dot( planes[4].normal(), corners[0] ) > 0
+ && vector3_dot( planes[4].normal(), corners[1] ) > 0
+ && vector3_dot( planes[4].normal(), corners[2] ) > 0
+ && vector3_dot( planes[4].normal(), corners[3] ) > 0 ) {
+ Selector_add( selector, m_selectable_top );
+ selectedPlaneCallback( planes[4] );
+ //globalOutputStream() << "top\n";
+ }
+ if ( vector3_dot( planes[5].normal(), corners[4] ) > 0
+ && vector3_dot( planes[5].normal(), corners[5] ) > 0
+ && vector3_dot( planes[5].normal(), corners[6] ) > 0
+ && vector3_dot( planes[5].normal(), corners[7] ) > 0 ) {
+ Selector_add( selector, m_selectable_bottom );
+ selectedPlaneCallback( planes[5] );
+ //globalOutputStream() << "bottom\n";
+ }
+
+ m_bounds = aabb;
+}
+void selectReversedPlanes( const AABB& aabb, Selector& selector, const SelectedPlanes& selectedPlanes, const Matrix4& rotation = g_matrix4_identity ){
+ Plane3 planes[6];
+ aabb_planes_oriented( aabb, rotation, planes );
+
+ if ( selectedPlanes.contains( plane3_flipped( planes[0] ) ) ) {
+ Selector_add( selector, m_selectable_right );
+ }
+ if ( selectedPlanes.contains( plane3_flipped( planes[1] ) ) ) {
+ Selector_add( selector, m_selectable_left );
+ }
+ if ( selectedPlanes.contains( plane3_flipped( planes[2] ) ) ) {
+ Selector_add( selector, m_selectable_front );
+ }
+ if ( selectedPlanes.contains( plane3_flipped( planes[3] ) ) ) {
+ Selector_add( selector, m_selectable_back );
+ }
+ if ( selectedPlanes.contains( plane3_flipped( planes[4] ) ) ) {
+ Selector_add( selector, m_selectable_top );
+ }
+ if ( selectedPlanes.contains( plane3_flipped( planes[5] ) ) ) {
+ Selector_add( selector, m_selectable_bottom );
+ }
+}
+AABB evaluateResize( const Vector3& translation ) const {
+ Vector3 min = m_bounds.origin - m_bounds.extents;
+ Vector3 max = m_bounds.origin + m_bounds.extents;
+ if ( m_bounds.extents[0] != 0 ) {
+ if ( m_selectable_right.isSelected() ) {
+ max[0] += translation[0];
+ //globalOutputStream() << "moving right\n";
+ }
+ if ( m_selectable_left.isSelected() ) {
+ min[0] += translation[0];
+ //globalOutputStream() << "moving left\n";
+ }
+ }
+ if ( m_bounds.extents[1] != 0 ) {
+ if ( m_selectable_front.isSelected() ) {
+ max[1] += translation[1];
+ //globalOutputStream() << "moving front\n";
+ }
+ if ( m_selectable_back.isSelected() ) {
+ min[1] += translation[1];
+ //globalOutputStream() << "moving back\n";
+ }
+ }
+ if ( m_bounds.extents[2] != 0 ) {
+ if ( m_selectable_top.isSelected() ) {
+ max[2] += translation[2];
+ //globalOutputStream() << "moving top\n";
+ }
+ if ( m_selectable_bottom.isSelected() ) {
+ min[2] += translation[2];
+ //globalOutputStream() << "moving bottom\n";
+ }
+ }
+
+ return AABB( vector3_mid( min, max ), vector3_scaled( vector3_subtracted( max, min ), 0.5 ) );
+}
+AABB evaluateResize( const Vector3& translation, const Matrix4& rotation ) const {
+ AABB aabb( evaluateResize( translation_to_local( translation, rotation ) ) );
+ aabb.origin = m_bounds.origin + translation_from_local( aabb.origin - m_bounds.origin, rotation );
+ return aabb;
+}
+Matrix4 evaluateTransform( const Vector3& translation ) const {
+ AABB aabb( evaluateResize( translation ) );
+ Vector3 scale(
+ m_bounds.extents[0] != 0 ? aabb.extents[0] / m_bounds.extents[0] : 1,
+ m_bounds.extents[1] != 0 ? aabb.extents[1] / m_bounds.extents[1] : 1,
+ m_bounds.extents[2] != 0 ? aabb.extents[2] / m_bounds.extents[2] : 1
+ );
+
+ Matrix4 matrix( matrix4_translation_for_vec3( aabb.origin - m_bounds.origin ) );
+ matrix4_pivoted_scale_by_vec3( matrix, scale, m_bounds.origin );
+
+ return matrix;
+}
};
#endif