/*
-Copyright (C) 1996-1997 Id Software, Inc.
+ Copyright (C) 1996-1997 Id Software, Inc.
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-See the GNU General Public License for more details.
+ See the GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to:
+ Free Software Foundation, Inc.
+ 59 Temple Place - Suite 330
+ Boston, MA 02111-1307, USA
*/
+
#include "quakedef.h"
-#include <ctype.h>
+#include "cl_video.h"
/*
-
key up events are sent even if in console mode
-
*/
+int edit_line = MAX_INPUTLINES-1;
+int history_line = MAX_INPUTLINES-1;
+char key_lines[MAX_INPUTLINES][MAX_INPUTLINE];
+int key_linepos;
+qboolean key_insert = true; // insert key toggle (for editing)
+keydest_t key_dest;
+int key_consoleactive;
+char *keybindings[MAX_BINDMAPS][MAX_KEYS];
-#define MAXCMDLINE 256
-char key_lines[32][MAXCMDLINE];
-int key_linepos;
-int key_insert; // insert key toggle (for editing)
-
-int edit_line = 0;
-int history_line = 0;
+static int key_bmap, key_bmap2;
+static unsigned char keydown[MAX_KEYS]; // 0 = up, 1 = down, 2 = repeating
-int key_consoleactive;
-keydest_t key_dest;
-
-char *keybindings[256];
-qboolean consolekeys[256]; // if true, can't be rebound while in console
-qboolean menubound[256]; // if true, can't be rebound while in menu
-int key_repeats[256]; // if > 1, it is autorepeating
-qboolean keydown[256];
-
-typedef struct
+typedef struct keyname_s
{
- char *name;
- int keynum;
-} keyname_t;
+ const char *name;
+ int keynum;
+}
+keyname_t;
-keyname_t keynames[] =
-{
+static const keyname_t keynames[] = {
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"HOME", K_HOME},
{"END", K_END},
+ {"PAUSE", K_PAUSE},
+
+ {"MWHEELUP", K_MWHEELUP},
+ {"MWHEELDOWN", K_MWHEELDOWN},
+
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
- // LordHavoc: thanks to backslash for this MOUSE4 and MOUSE5 code
- /* backslash :: imouse explorer buttons */
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
- /* :: backslash */
- // LordHavoc: added more for completeness
{"MOUSE6", K_MOUSE6},
{"MOUSE7", K_MOUSE7},
{"MOUSE8", K_MOUSE8},
{"MOUSE9", K_MOUSE9},
{"MOUSE10", K_MOUSE10},
+ {"MOUSE11", K_MOUSE11},
+ {"MOUSE12", K_MOUSE12},
+ {"MOUSE13", K_MOUSE13},
+ {"MOUSE14", K_MOUSE14},
+ {"MOUSE15", K_MOUSE15},
+ {"MOUSE16", K_MOUSE16},
+
+ {"NUMLOCK", K_NUMLOCK},
+ {"CAPSLOCK", K_CAPSLOCK},
+ {"SCROLLOCK", K_SCROLLOCK},
+
+ {"KP_HOME", K_KP_HOME },
+ {"KP_UPARROW", K_KP_UPARROW },
+ {"KP_PGUP", K_KP_PGUP },
+ {"KP_LEFTARROW", K_KP_LEFTARROW },
+ {"KP_RIGHTARROW", K_KP_RIGHTARROW },
+ {"KP_END", K_KP_END },
+ {"KP_DOWNARROW", K_KP_DOWNARROW },
+ {"KP_PGDN", K_KP_PGDN },
+ {"KP_INS", K_KP_INS },
+ {"KP_DEL", K_KP_DEL },
+ {"KP_SLASH", K_KP_SLASH },
- {"JOY1", K_JOY1},
- {"JOY2", K_JOY2},
- {"JOY3", K_JOY3},
- {"JOY4", K_JOY4},
+ {"KP_0", K_KP_0},
+ {"KP_1", K_KP_1},
+ {"KP_2", K_KP_2},
+ {"KP_3", K_KP_3},
+ {"KP_4", K_KP_4},
+ {"KP_5", K_KP_5},
+ {"KP_6", K_KP_6},
+ {"KP_7", K_KP_7},
+ {"KP_8", K_KP_8},
+ {"KP_9", K_KP_9},
+ {"KP_PERIOD", K_KP_PERIOD},
+ {"KP_DIVIDE", K_KP_DIVIDE},
+ {"KP_MULTIPLY", K_KP_MULTIPLY},
+ {"KP_MINUS", K_KP_MINUS},
+ {"KP_PLUS", K_KP_PLUS},
+ {"KP_ENTER", K_KP_ENTER},
+ {"KP_EQUALS", K_KP_EQUALS},
+
+ {"JOY1", K_JOY1},
+ {"JOY2", K_JOY2},
+ {"JOY3", K_JOY3},
+ {"JOY4", K_JOY4},
+ {"JOY5", K_JOY5},
+ {"JOY6", K_JOY6},
+ {"JOY7", K_JOY7},
+ {"JOY8", K_JOY8},
+ {"JOY9", K_JOY9},
+ {"JOY10", K_JOY10},
+ {"JOY11", K_JOY11},
+ {"JOY12", K_JOY12},
+ {"JOY13", K_JOY13},
+ {"JOY14", K_JOY14},
+ {"JOY15", K_JOY15},
+ {"JOY16", K_JOY16},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
- {"KP_HOME", K_KP_HOME },
- {"KP_UPARROW", K_KP_UPARROW },
- {"KP_PGUP", K_KP_PGUP },
- {"KP_LEFTARROW", K_KP_LEFTARROW },
- {"KP_5", K_KP_5 },
- {"KP_RIGHTARROW", K_KP_RIGHTARROW },
- {"KP_END", K_KP_END },
- {"KP_DOWNARROW", K_KP_DOWNARROW },
- {"KP_PGDN", K_KP_PGDN },
- {"KP_ENTER", K_KP_ENTER },
- {"KP_INS", K_KP_INS },
- {"KP_DEL", K_KP_DEL },
- {"KP_SLASH", K_KP_SLASH },
- {"KP_MINUS", K_KP_MINUS },
- {"KP_PLUS", K_KP_PLUS },
-
- {"MWHEELUP", K_MWHEELUP },
- {"MWHEELDOWN", K_MWHEELDOWN },
+ {"SEMICOLON", ';'}, // because a raw semicolon seperates commands
+ {"TILDE", '~'},
+ {"BACKQUOTE", '`'},
+ {"QUOTE", '"'},
+ {"APOSTROPHE", '\''},
- {"PAUSE", K_PAUSE},
-
- {"SEMICOLON", ';'}, // because a raw semicolon seperates commands
-
- {NULL,0}
+ {NULL, 0}
};
/*
==============================================================================
*/
+void
+Key_ClearEditLine (int edit_line)
+{
+ memset (key_lines[edit_line], '\0', sizeof(key_lines[edit_line]));
+ key_lines[edit_line][0] = ']';
+ key_linepos = 1;
+}
/*
====================
-Key_Console
-
Interactive line editing and console scrollback
====================
*/
-void Key_Console (int key, char ascii)
+static void
+Key_Console (int key, char ascii)
{
// LordHavoc: copied most of this from Q2 to improve keyboard handling
switch (key)
break;
}
- // LordHavoc: FIXME: implement this sometime
- #if 0
if ((toupper(key) == 'V' && keydown[K_CTRL]) || ((key == K_INS || key == K_KP_INS) && keydown[K_SHIFT]))
{
char *cbd;
{
int i;
strtok(cbd, "\n\r\b");
- i = strlen(cbd);
- if (i + key_linepos >= MAXCMDLINE)
- i= MAXCMDLINE - key_linepos;
+ i = (int)strlen(cbd);
+ if (i + key_linepos >= MAX_INPUTLINE)
+ i= MAX_INPUTLINE - key_linepos;
if (i > 0)
{
cbd[i]=0;
strcat(key_lines[edit_line], cbd);
key_linepos += i;
}
- free(cbd);
+ Z_Free(cbd);
}
return;
}
- #endif
if (key == 'l')
{
{
Cbuf_AddText (key_lines[edit_line]+1); // skip the ]
Cbuf_AddText ("\n");
- Con_Printf ("%s\n",key_lines[edit_line]);
- edit_line = (edit_line + 1) & 31;
+ Con_Printf("%s\n",key_lines[edit_line]);
+ // LordHavoc: redesigned edit_line/history_line
+ edit_line = 31;
history_line = edit_line;
+ memmove(key_lines[0], key_lines[1], sizeof(key_lines[0]) * edit_line);
key_lines[edit_line][0] = ']';
key_lines[edit_line][1] = 0; // EvilTypeGuy: null terminate
key_linepos = 1;
// force an update, because the command may take some time
if (cls.state == ca_disconnected)
- {
CL_UpdateScreen ();
- CL_UpdateScreen ();
- }
return;
}
// Advanced Console Editing by Radix radix@planetquake.com
// Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
+ // Enhanced by [515]
// left arrow will just move left one without erasing, backspace will
- // actually erase charcter
+ // actually erase character
if (key == K_LEFTARROW || key == K_KP_LEFTARROW)
{
- if (key_linepos > 1)
+ if (key_linepos < 2)
+ return;
+ if(keydown[K_CTRL])
+ {
+ int pos;
+ char k;
+ pos = key_linepos-1;
+ if(pos)
+ while(--pos)
+ {
+ k = key_lines[edit_line][pos];
+ if(k == '\"' || k == ';' || k == ' ' || k == '\'')
+ break;
+ }
+ key_linepos = pos + 1;
+ }
+ else
key_linepos--;
return;
}
// delete char on cursor
if (key == K_DEL || key == K_KP_DEL)
{
- if ((size_t)key_linepos < strlen(key_lines[edit_line]))
+ if (key_linepos < (int)strlen(key_lines[edit_line]))
strcpy(key_lines[edit_line] + key_linepos, key_lines[edit_line] + key_linepos + 1);
return;
}
// otherwise just go right one
if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW)
{
- if (strlen(key_lines[edit_line]) == (size_t)key_linepos)
+ if (key_linepos >= (int)strlen(key_lines[edit_line]))
+ return;
+ if(keydown[K_CTRL])
{
- if (strlen(key_lines[(edit_line + 31) & 31]) <= (size_t)key_linepos)
- return; // no character to get
-
- key_lines[edit_line][key_linepos] = key_lines[(edit_line + 31) & 31][key_linepos];
- key_linepos++;
- key_lines[edit_line][key_linepos] = 0;
+ int pos, len;
+ char k;
+ len = (int)strlen(key_lines[edit_line]);
+ pos = key_linepos;
+ while(++pos < len)
+ {
+ k = key_lines[edit_line][pos];
+ if(k == '\"' || k == ';' || k == ' ' || k == '\'')
+ break;
+ }
+ key_linepos = pos;
}
else
key_linepos++;
-
return;
}
if (key == K_UPARROW || key == K_KP_UPARROW || (key == 'p' && keydown[K_CTRL]))
{
- do
+ if (history_line > 0 && key_lines[history_line-1][1])
{
- history_line = (history_line - 1) & 31;
- } while (history_line != edit_line
- && !key_lines[history_line][1]);
- if (history_line == edit_line)
- history_line = (edit_line+1)&31;
- strcpy(key_lines[edit_line], key_lines[history_line]);
- key_linepos = strlen(key_lines[edit_line]);
+ history_line--;
+ strcpy(key_lines[edit_line], key_lines[history_line]);
+ key_linepos = (int)strlen(key_lines[edit_line]);
+ }
return;
}
if (key == K_DOWNARROW || key == K_KP_DOWNARROW || (key == 'n' && keydown[K_CTRL]))
{
- if (history_line == edit_line) return;
- do
- {
- history_line = (history_line + 1) & 31;
- }
- while (history_line != edit_line
- && !key_lines[history_line][1]);
- if (history_line == edit_line)
+ history_line++;
+ if (history_line >= edit_line)
{
+ history_line = edit_line;
key_lines[edit_line][0] = ']';
+ key_lines[edit_line][1] = 0;
key_linepos = 1;
}
else
{
strcpy(key_lines[edit_line], key_lines[history_line]);
- key_linepos = strlen(key_lines[edit_line]);
+ key_linepos = (int)strlen(key_lines[edit_line]);
}
return;
}
if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP)
{
- con_backscroll += ((int) scr_conlines >> 4);
- if (con_backscroll > con_totallines - (vid.conheight>>3) - 1)
- con_backscroll = con_totallines - (vid.conheight>>3) - 1;
+ con_backscroll += ((int) vid_conheight.integer >> 5);
+ if (con_backscroll > con_totallines - (vid_conheight.integer>>3) - 1)
+ con_backscroll = con_totallines - (vid_conheight.integer>>3) - 1;
return;
}
if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN)
{
- con_backscroll -= ((int) scr_conlines >> 4);
+ con_backscroll -= ((int) vid_conheight.integer >> 5);
if (con_backscroll < 0)
con_backscroll = 0;
return;
if (key == K_HOME || key == K_KP_HOME)
{
- con_backscroll = con_totallines - (vid.conheight>>3) - 1;
+ if (keydown[K_CTRL])
+ con_backscroll = con_totallines - (vid_conheight.integer>>3) - 1;
+ else
+ key_linepos = 1;
return;
}
if (key == K_END || key == K_KP_END)
{
- con_backscroll = 0;
+ if (keydown[K_CTRL])
+ con_backscroll = 0;
+ else
+ key_linepos = (int)strlen(key_lines[edit_line]);
return;
}
// non printable
- if (ascii < 32 || ascii > 126)
+ if (ascii < 32)
return;
- if (key_linepos < MAXCMDLINE-1)
+ if (key_linepos < MAX_INPUTLINE-1)
{
- int i;
-
- if (key_insert) // check insert mode
+ int len;
+ len = (int)strlen(&key_lines[edit_line][key_linepos]);
+ // check insert mode, or always insert if at end of line
+ if (key_insert || len == 0)
{
- // can't do strcpy to move string to right
- i = strlen(key_lines[edit_line]) - 1;
-
- if (i == 254)
- i--;
-
- for (; i >= key_linepos; i--)
- key_lines[edit_line][i + 1] = key_lines[edit_line][i];
+ // can't use strcpy to move string to right
+ len++;
+ memmove(&key_lines[edit_line][key_linepos + 1], &key_lines[edit_line][key_linepos], len);
}
-
- // only null terminate if at the end
- i = key_lines[edit_line][key_linepos];
key_lines[edit_line][key_linepos] = ascii;
key_linepos++;
-
- if (!i)
- key_lines[edit_line][key_linepos] = 0;
}
}
//============================================================================
-// LordHavoc: increased messagemode length (was 32)
-qboolean chat_team = false;
-char chat_buffer[256];
-int chat_bufferlen = 0;
+qboolean chat_team;
+char chat_buffer[MAX_INPUTLINE];
+unsigned int chat_bufferlen = 0;
-void Key_Message (int key, char ascii)
+static void
+Key_Message (int key, char ascii)
{
- if (key == K_ENTER || key == K_KP_ENTER)
+
+ if (key == K_ENTER)
{
- if (chat_team)
- Cbuf_AddText ("say_team \"");
- else
- Cbuf_AddText ("say \"");
- Cbuf_AddText(chat_buffer);
- Cbuf_AddText("\"\n");
+ Cmd_ForwardStringToServer(va("%s %s", chat_team ? "say_team" : "say ", chat_buffer));
key_dest = key_game;
chat_bufferlen = 0;
return;
}
- if (key == K_ESCAPE)
- {
+ if (key == K_ESCAPE) {
key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
return;
}
- if (key == K_BACKSPACE)
- {
- if (chat_bufferlen)
- {
+ if (key == K_BACKSPACE) {
+ if (chat_bufferlen) {
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
return;
}
- // non printable
- if (ascii < 32 || ascii > 126)
- return;
+ if (chat_bufferlen == sizeof (chat_buffer) - 1)
+ return; // all full
- if (chat_bufferlen == sizeof(chat_buffer) - 1)
- return; // all full
+ if (!ascii)
+ return; // non printable
chat_buffer[chat_bufferlen++] = ascii;
chat_buffer[chat_bufferlen] = 0;
/*
===================
-Key_StringToKeynum
-
Returns a key number to be used to index keybindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
-int Key_StringToKeynum (const char *str)
+int
+Key_StringToKeynum (const char *str)
{
- keyname_t *kn;
+ const keyname_t *kn;
if (!str || !str[0])
return -1;
if (!str[1])
return tolower(str[0]);
- for (kn=keynames ; kn->name ; kn++)
- if (!strcasecmp(str,kn->name))
+ for (kn = keynames; kn->name; kn++) {
+ if (!strcasecmp (str, kn->name))
return kn->keynum;
+ }
return -1;
}
/*
===================
-Key_KeynumToString
-
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
-char *Key_KeynumToString (int keynum)
+const char *
+Key_KeynumToString (int keynum)
{
- keyname_t *kn;
+ const keyname_t *kn;
static char tinystr[2];
if (keynum == -1)
return "<KEY NOT FOUND>";
- if (keynum > 32 && keynum < 127)
- { // printable ascii
+ if (keynum > 32 && keynum < 127) { // printable ascii
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
- for (kn=keynames ; kn->name ; kn++)
+ for (kn = keynames; kn->name; kn++)
if (keynum == kn->keynum)
return kn->name;
}
-/*
-===================
-Key_SetBinding
-===================
-*/
-void Key_SetBinding (int keynum, char *binding)
+void
+Key_SetBinding (int keynum, int bindmap, const char *binding)
{
- char *new;
- int l;
+ char *newbinding;
+ size_t l;
- if (keynum < 0 || keynum >= 256)
+ if (keynum == -1)
return;
// free old bindings
- if (keybindings[keynum])
- {
- Z_Free (keybindings[keynum]);
- keybindings[keynum] = NULL;
+ if (keybindings[bindmap][keynum]) {
+ Z_Free (keybindings[bindmap][keynum]);
+ keybindings[bindmap][keynum] = NULL;
}
-
// allocate memory for new binding
l = strlen (binding);
- new = Z_Malloc (l+1);
- strcpy (new, binding);
- new[l] = 0;
- keybindings[keynum] = new;
+ newbinding = (char *)Z_Malloc (l + 1);
+ strcpy (newbinding, binding);
+ newbinding[l] = 0;
+ keybindings[bindmap][keynum] = newbinding;
}
-/*
-===================
-Key_Unbind_f
-===================
-*/
-void Key_Unbind_f (void)
+static void
+Key_In_Unbind_f (void)
{
- int b;
+ int b, m;
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("unbind <key> : remove commands from a key\n");
+ if (Cmd_Argc () != 3) {
+ Con_Print("in_unbind <bindmap> <key> : remove commands from a key\n");
return;
}
- b = Key_StringToKeynum (Cmd_Argv(1));
- if (b == -1)
- {
- Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
+ m = strtol(Cmd_Argv (1), NULL, 0);
+ if ((m < 0) || (m >= 8)) {
+ Con_Printf("%d isn't a valid bindmap\n", m);
+ return;
+ }
+
+ b = Key_StringToKeynum (Cmd_Argv (2));
+ if (b == -1) {
+ Con_Printf("\"%s\" isn't a valid key\n", Cmd_Argv (2));
return;
}
- Key_SetBinding (b, "");
+ Key_SetBinding (b, m, "");
}
-void Key_Unbindall_f (void)
+static void
+Key_In_Bind_f (void)
{
- int i;
+ int i, c, b, m;
+ char cmd[MAX_INPUTLINE];
- for (i = 0;i < 256;i++)
- if (keybindings[i])
- Key_SetBinding (i, "");
-}
+ c = Cmd_Argc ();
+ if (c != 3 && c != 4) {
+ Con_Print("in_bind <bindmap> <key> [command] : attach a command to a key\n");
+ return;
+ }
-/*
-===================
-Key_Bind_f
-===================
-*/
-void Key_Bind_f (void)
-{
- int i, c, b;
- char cmd[1024];
+ m = strtol(Cmd_Argv (1), NULL, 0);
+ if ((m < 0) || (m >= 8)) {
+ Con_Printf("%d isn't a valid bindmap\n", m);
+ return;
+ }
- c = Cmd_Argc();
+ b = Key_StringToKeynum (Cmd_Argv (2));
+ if (b == -1) {
+ Con_Printf("\"%s\" isn't a valid key\n", Cmd_Argv (2));
+ return;
+ }
- if (c != 2 && c != 3)
- {
- Con_Printf ("bind <key> [command] : attach a command to a key\n");
+ if (c == 3) {
+ if (keybindings[m][b])
+ Con_Printf("\"%s\" = \"%s\"\n", Cmd_Argv (2), keybindings[m][b]);
+ else
+ Con_Printf("\"%s\" is not bound\n", Cmd_Argv (2));
return;
}
- b = Key_StringToKeynum (Cmd_Argv(1));
- if (b == -1)
- {
- Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
+// copy the rest of the command line
+ cmd[0] = 0; // start out with a null string
+ for (i = 3; i < c; i++) {
+ strlcat (cmd, Cmd_Argv (i), sizeof (cmd));
+ if (i != (c - 1))
+ strlcat (cmd, " ", sizeof (cmd));
+ }
+
+ Key_SetBinding (b, m, cmd);
+}
+
+static void
+Key_In_Bindmap_f (void)
+{
+ int m1, m2, c;
+
+ c = Cmd_Argc ();
+
+ if (c != 3) {
+ Con_Print("in_bindmap <bindmap> <fallback>: set current bindmap and fallback\n");
return;
}
- if (c == 2)
- {
- if (keybindings[b])
- Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
- else
- Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
+ m1 = strtol(Cmd_Argv (1), NULL, 0);
+ if ((m1 < 0) || (m1 >= 8)) {
+ Con_Printf("%d isn't a valid bindmap\n", m1);
return;
}
-// copy the rest of the command line
- // start out with a null string
- cmd[0] = 0;
- for (i=2 ; i< c ; i++)
- {
- if (i > 2)
- strcat (cmd, " ");
- strcat (cmd, Cmd_Argv(i));
+ m2 = strtol(Cmd_Argv (2), NULL, 0);
+ if ((m2 < 0) || (m2 >= 8)) {
+ Con_Printf("%d isn't a valid bindmap\n", m2);
+ return;
}
- Key_SetBinding (b, cmd);
+ key_bmap = m1;
+ key_bmap2 = m2;
}
-/*
-============
-Key_WriteBindings
+static void
+Key_Unbind_f (void)
+{
+ int b;
-Writes lines containing "bind key value"
-============
-*/
-void Key_WriteBindings (qfile_t *f)
+ if (Cmd_Argc () != 2) {
+ Con_Print("unbind <key> : remove commands from a key\n");
+ return;
+ }
+
+ b = Key_StringToKeynum (Cmd_Argv (1));
+ if (b == -1) {
+ Con_Printf("\"%s\" isn't a valid key\n", Cmd_Argv (1));
+ return;
+ }
+
+ Key_SetBinding (b, 0, "");
+}
+
+static void
+Key_Unbindall_f (void)
{
- int i;
+ int i, j;
- for (i = 0;i < 256;i++)
- if (keybindings[i] && *keybindings[i])
- FS_Printf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+ for (j = 0; j < 8; j++)
+ for (i = 0; i < (int)(sizeof(keybindings[0])/sizeof(keybindings[0][0])); i++)
+ if (keybindings[j][i])
+ Key_SetBinding (i, j, "");
}
+static void
+Key_Bind_f (void)
+{
+ int i, c, b;
+ char cmd[MAX_INPUTLINE];
+
+ c = Cmd_Argc ();
+
+ if (c != 2 && c != 3) {
+ Con_Print("bind <key> [command] : attach a command to a key\n");
+ return;
+ }
+ b = Key_StringToKeynum (Cmd_Argv (1));
+ if (b == -1) {
+ Con_Printf("\"%s\" isn't a valid key\n", Cmd_Argv (1));
+ return;
+ }
+
+ if (c == 2) {
+ if (keybindings[0][b])
+ Con_Printf("\"%s\" = \"%s\"\n", Cmd_Argv (1), keybindings[0][b]);
+ else
+ Con_Printf("\"%s\" is not bound\n", Cmd_Argv (1));
+ return;
+ }
+// copy the rest of the command line
+ cmd[0] = 0; // start out with a null string
+ for (i = 2; i < c; i++) {
+ strlcat (cmd, Cmd_Argv (i), sizeof (cmd));
+ if (i != (c - 1))
+ strlcat (cmd, " ", sizeof (cmd));
+ }
+
+ Key_SetBinding (b, 0, cmd);
+}
+
/*
============
-Key_Bindlist_f
-
+Writes lines containing "bind key value"
============
*/
-void Key_Bindlist_f (void)
+void
+Key_WriteBindings (qfile_t *f)
{
- int i;
-
- for (i = 0;i < 256;i++)
- if (keybindings[i] && keybindings[i][0])
- Con_Printf ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+ int i, j;
+
+ for (i = 0; i < (int)(sizeof(keybindings[0])/sizeof(keybindings[0][0])); i++)
+ if (keybindings[0][i])
+ FS_Printf(f, "bind \"%s\" \"%s\"\n",
+ Key_KeynumToString (i), keybindings[0][i]);
+ for (j = 1; j < 8; j++)
+ for (i = 0; i < (int)(sizeof(keybindings[0])/sizeof(keybindings[0][0])); i++)
+ if (keybindings[j][i])
+ FS_Printf(f, "in_bind %d \"%s\" \"%s\"\n",
+ j, Key_KeynumToString (i), keybindings[j][i]);
}
-/*
-===================
-Key_Init
-===================
-*/
-void Key_Init (void)
+void
+Key_Init (void)
{
- int i;
+ int i;
- // LordHavoc: clear keybindings array so bounds checking won't freak
- for (i = 0;i < 256;i++)
- keybindings[i] = NULL;
-
- for (i = 0;i < 32;i++)
- {
+ for (i = 0; i < 32; i++) {
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
-//
-// init ascii characters in console mode
-//
- for (i = 32;i < 128;i++)
- consolekeys[i] = true;
- consolekeys[K_ENTER] = true;consolekeys[K_KP_ENTER] = true;
- consolekeys[K_TAB] = true;
- consolekeys[K_LEFTARROW] = true;consolekeys[K_KP_LEFTARROW] = true;
- consolekeys[K_RIGHTARROW] = true;consolekeys[K_KP_RIGHTARROW] = true;
- consolekeys[K_UPARROW] = true;consolekeys[K_KP_UPARROW] = true;
- consolekeys[K_DOWNARROW] = true;consolekeys[K_KP_DOWNARROW] = true;
- consolekeys[K_BACKSPACE] = true;
- consolekeys[K_HOME] = true;consolekeys[K_KP_HOME] = true;
- consolekeys[K_END] = true;consolekeys[K_KP_END] = true;
- consolekeys[K_PGUP] = true;consolekeys[K_KP_PGUP] = true;
- consolekeys[K_PGDN] = true;consolekeys[K_KP_PGDN] = true;
- consolekeys[K_SHIFT] = true;
- consolekeys[K_INS] = true;consolekeys[K_KP_INS] = true;
- consolekeys[K_DEL] = true;consolekeys[K_KP_DEL] = true;
- consolekeys[K_KP_SLASH] = true;
- consolekeys[K_KP_PLUS] = true;
- consolekeys[K_KP_MINUS] = true;
- consolekeys[K_KP_5] = true;
- consolekeys[K_MWHEELUP] = true;
- consolekeys[K_MWHEELDOWN] = true;
-
- consolekeys['`'] = false;
- consolekeys['~'] = false;
-
- menubound[K_ESCAPE] = true;
- for (i=0 ; i<12 ; i++)
- menubound[K_F1+i] = true;
-
//
// register our functions
//
- Cmd_AddCommand ("bind",Key_Bind_f);
- Cmd_AddCommand ("unbind",Key_Unbind_f);
- Cmd_AddCommand ("unbindall",Key_Unbindall_f);
- Cmd_AddCommand ("bindlist",Key_Bindlist_f);
+ Cmd_AddCommand ("in_bind", Key_In_Bind_f, "binds a command to the specified key in the selected bindmap");
+ Cmd_AddCommand ("in_unbind", Key_In_Unbind_f, "removes command on the specified key in the selected bindmap");
+ Cmd_AddCommand ("in_bindmap", Key_In_Bindmap_f, "selects active foreground and background (used only if a key is not bound in the foreground) bindmaps for typing");
+
+ Cmd_AddCommand ("bind", Key_Bind_f, "binds a command to the specified key in bindmap 0");
+ Cmd_AddCommand ("unbind", Key_Unbind_f, "removes a command on the specified key in bindmap 0");
+ Cmd_AddCommand ("unbindall", Key_Unbindall_f, "removes all commands from all keys in all bindmaps (leaving only shift-escape and escape)");
}
+const char *Key_GetBind (int key)
+{
+ const char *bind;
+ bind = keybindings[key_bmap][key];
+ if (!bind)
+ bind = keybindings[key_bmap2][key];
+ return bind;
+}
+
+qboolean CL_VM_InputEvent (qboolean pressed, int key);
+
/*
===================
-Key_Event
-
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
-void Key_Event (int key, char ascii, qboolean down)
+void
+Key_Event (int key, char ascii, qboolean down)
{
- char *kb;
- char cmd[1024];
+ const char *bind;
+ qboolean q;
- keydown[key] = down;
+ // get key binding
+ bind = keybindings[key_bmap][key];
+ if (!bind)
+ bind = keybindings[key_bmap2][key];
+
+ if(key_dest == key_game)
+ {
+ q = CL_VM_InputEvent(!down, key);
+ if(q)
+ {
+ if (down)
+ keydown[key] = min(keydown[key] + 1, 2);
+ else
+ keydown[key] = 0;
+ return;
+ }
+ }
- // update auto-repeat status
if (down)
{
- key_repeats[key]++;
- if (key != K_BACKSPACE
- && key != K_PAUSE
- && key != K_PGUP
- && key != K_KP_PGUP
- && key != K_PGDN
- && key != K_KP_PGDN
- && key_repeats[key] > 1)
- return; // ignore most autorepeats
-
- if (key >= 200 && !keybindings[key])
- Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key));
+ // increment key repeat count each time a down is received so that things
+ // which want to ignore key repeat can ignore it
+ keydown[key] = min(keydown[key] + 1, 2);
}
else
- key_repeats[key] = 0;
+ {
+ // clear repeat count now that the key is released
+ keydown[key] = 0;
+ // key up events only generate commands if the game key binding is a button
+ // command (leading + sign). These will occur even in console mode, to
+ // keep the character from continuing an action started before a console
+ // switch. Button commands include the kenum as a parameter, so multiple
+ // downs can be matched with ups
+ if (bind && bind[0] == '+')
+ Cbuf_AddText(va("-%s %i\n", bind + 1, key));
+ }
-//
-// handle escape specialy, so the user can never unbind it
-//
+ // key_consoleactive is a flag not a key_dest because the console is a
+ // high priority overlay ontop of the normal screen (designed as a safety
+ // feature so that developers and users can rescue themselves from a bad
+ // situation).
+ //
+ // this also means that toggling the console on/off does not lose the old
+ // key_dest state
+
+ // specially handle escape (togglemenu) and shift-escape (toggleconsole)
+ // engine bindings, these are not handled as normal binds so that the user
+ // can recover from a completely empty bindmap
if (key == K_ESCAPE)
{
- if (!down)
+ // ignore key repeats on escape
+ if (keydown[key] > 1)
+ return;
+ // escape does these things:
+ // key_consoleactive - close console
+ // key_message - abort messagemode
+ // key_menu - go to parent menu (or key_game)
+ // key_game - open menu
+ // in all modes shift-escape toggles console
+ if (((key_consoleactive & KEY_CONSOLEACTIVE_USER) || keydown[K_SHIFT]) && down)
+ {
+ Con_ToggleConsole_f ();
return;
+ }
switch (key_dest)
{
- case key_message:
- Key_Message (key, 0);
- break;
- case key_menu:
- MR_Keydown (key, 0);
- break;
- case key_game:
- MR_ToggleMenu_f ();
- break;
- default:
- if(UI_Callback_IsSlotUsed(key_dest - 3))
- UI_Callback_KeyDown (key, ascii);
- else
- Sys_Error ("Bad key_dest");
+ case key_message:
+ if (down)
+ Key_Message (key, ascii);
+ break;
+ case key_menu:
+ MR_KeyEvent (key, ascii, down);
+ break;
+ case key_game:
+ if (down)
+ MR_ToggleMenu_f ();
+ break;
+ default:
+ Con_Printf ("Key_Event: Bad key_dest\n");
}
return;
}
- // console key is hardcoded, so the user can never unbind it
- if (key == '`' || key == '~')
+ // send function keydowns to interpreter no matter what mode is
+ if (key >= K_F1 && key <= K_F12 && down)
{
- if (down)
- Con_ToggleConsole_f ();
+ // ignore key repeats on F1-F12 binds
+ if (keydown[key] > 1)
+ return;
+ if (bind)
+ {
+ // button commands add keynum as a parm
+ if (bind[0] == '+')
+ Cbuf_AddText (va("%s %i\n", bind, key));
+ else
+ {
+ Cbuf_AddText (bind);
+ Cbuf_AddText ("\n");
+ }
+ }
return;
}
- if (down)
+#if 1
+ // ignore binds (other than the above escape/F1-F12 keys) while in console
+ if (key_consoleactive && down)
+#else
+ // respond to toggleconsole binds while in console unless the pressed key
+ // happens to be the color prefix character (such as on German keyboards)
+ if (key_consoleactive && down && (strncmp(bind, "toggleconsole", strlen("toggleconsole")) || ascii == STRING_COLOR_TAG))
+#endif
{
- kb = keybindings[key];
- if (kb && !strncmp(kb, "toggleconsole", strlen("toggleconsole")))
- {
- Cbuf_AddText (kb);
- Cbuf_AddText ("\n");
- return;
- }
+ Key_Console (key, ascii);
+ return;
}
- // AK New WTF ?!?
- // AK Changed so the code does what the comments tell
- //
- // 1. if console is active or not, always send the up events
- // console only wants key down events
- if (key_consoleactive && consolekeys[key] && down)
- Key_Console (key, ascii);
- else
+ // ignore binds while a video is played, let the video system handle the key event
+ if (cl_videoplaying)
{
- //
- // key up events only generate commands if the game key binding is
- // a button command (leading + sign). These will occur even in console mode,
- // to keep the character from continuing an action started before a console
- // switch. Button commands include the keynum as a parameter, so multiple
- // downs can be matched with ups
- //
- if (!down)
- {
- kb = keybindings[key];
- if (kb && kb[0] == '+')
- {
- sprintf (cmd, "-%s %i\n", kb+1, key);
- Cbuf_AddText (cmd);
- }
- return;
- }
+ CL_Video_KeyEvent (key, ascii, keydown[key] != 0);
+ return;
+ }
- //
- // during demo playback, most keys bring up the main menu
- //
- if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game)
- key = K_ESCAPE;
-
- //
- // if not a consolekey, send to the interpreter no matter what mode is
- //
- if ((key_consoleactive && !consolekeys[key])
- || (key_dest == key_menu && menubound[key])
- || key_dest == key_game)
- {
- kb = keybindings[key];
- if (kb)
+ // anything else is a key press into the game, chat line, or menu
+ switch (key_dest)
+ {
+ case key_message:
+ if (down)
+ Key_Message (key, ascii);
+ break;
+ case key_menu:
+ MR_KeyEvent (key, ascii, down);
+ break;
+ case key_game:
+ // ignore key repeats on binds
+ if (bind && keydown[key] == 1 && down)
{
- if (kb[0] == '+')
- {
- // button commands add keynum as a parm
- sprintf (cmd, "%s %i\n", kb, key);
- Cbuf_AddText (cmd);
- }
+ // button commands add keynum as a parm
+ if (bind[0] == '+')
+ Cbuf_AddText (va("%s %i\n", bind, key));
else
{
- Cbuf_AddText (kb);
+ Cbuf_AddText (bind);
Cbuf_AddText ("\n");
}
}
- return;
- }
-
- switch (key_dest)
- {
- case key_message:
- Key_Message (key, ascii);
- break;
- case key_menu:
- MR_Keydown (key, ascii);
- break;
-
- case key_game:
- //case key_console:
- Key_Console (key, ascii);
break;
default:
- if(UI_Callback_IsSlotUsed(key_dest - 3))
- UI_Callback_KeyDown (key, ascii);
- else
- Sys_Error ("Bad key_dest");
- }
+ Con_Printf ("Key_Event: Bad key_dest\n");
}
}
-
/*
===================
Key_ClearStates
===================
*/
-void Key_ClearStates (void)
+void
+Key_ClearStates (void)
{
- int i;
-
- for (i = 0;i < 256;i++)
- {
- keydown[i] = false;
- key_repeats[i] = 0;
- }
+ memset(keydown, 0, sizeof(keydown));
}
-