This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
*/
// input.h -- external (non-keyboard) input devices
-void IN_Init (void);
+#ifndef INPUT_H
+#define INPUT_H
-void IN_Shutdown (void);
+extern cvar_t in_pitch_min;
+extern cvar_t in_pitch_max;
-void IN_Commands (void);
-// oportunity for devices to stick commands on the script buffer
+extern qboolean in_client_mouse;
+extern float in_mouse_x, in_mouse_y;
-void IN_Move (usercmd_t *cmd);
+//enum input_dest_e {input_game,input_message,input_menu} input_dest;
+
+void IN_Move (void);
// add additional movement on top of the keyboard move cmd
-void IN_ClearStates (void);
-// restores all button and position states to defaults
+#endif