/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_IPATCH_H)
+#if !defined( INCLUDED_IPATCH_H )
#define INCLUDED_IPATCH_H
#include "generic/constant.h"
+#include "generic/vector.h"
namespace scene
{
- class Node;
+class Node;
}
+template<typename Element>
+class ArrayReference
+{
+std::size_t m_size;
+Element* m_data;
+public:
+typedef Element value_type;
+typedef value_type* iterator;
+typedef const value_type* const_iterator;
+
+ArrayReference()
+ : m_size( 0 ), m_data( 0 ){
+}
+ArrayReference( std::size_t size, Element* data )
+ : m_size( size ), m_data( data ){
+}
+
+iterator begin(){
+ return m_data;
+}
+const_iterator begin() const {
+ return m_data;
+}
+iterator end(){
+ return m_data + m_size;
+}
+const_iterator end() const {
+ return m_data + m_size;
+}
+
+value_type& operator[]( std::size_t index ){
+#if defined( _DEBUG )
+ ASSERT_MESSAGE( index < size(), "array index out of bounds" );
+#endif
+ return m_data[index];
+}
+const value_type& operator[]( std::size_t index ) const {
+#if defined( _DEBUG )
+ ASSERT_MESSAGE( index < size(), "array index out of bounds" );
+#endif
+ return m_data[index];
+}
+value_type* data(){
+ return m_data;
+}
+const value_type* data() const {
+ return m_data;
+}
+std::size_t size() const {
+ return m_size;
+}
+bool empty() const {
+ return m_size == 0;
+}
+};
+
+#if 0
+template<typename Element>
+class MatrixIterator
+{
+Element* m_position;
+
+void increment(){
+ ++m_position;
+}
+
+public:
+typedef std::bidirectional_iterator_tag iterator_category;
+typedef std::ptrdiff_t difference_type;
+typedef difference_type distance_type;
+typedef KeyValue<Key, Value> value_type;
+typedef value_type* pointer;
+typedef value_type& reference;
+
+MatrixIterator( Element* position ) : m_position( position ){
+}
+
+Element* position(){
+ return m_position;
+}
+
+bool operator==( const MatrixIterator& other ) const {
+ return m_position == other.m_position;
+}
+bool operator!=( const MatrixIterator& other ) const {
+ return !operator==( other );
+}
+MatrixIterator& operator++(){
+ increment();
+ return *this;
+}
+MatrixIterator operator++( int ){
+ MatrixIterator tmp = *this;
+ increment();
+ return tmp;
+}
+value_type& operator*() const {
+ return m_position->m_value;
+}
+value_type* operator->() const {
+ return &( operator*() );
+}
+};
+#endif
+
+template<typename Element>
+class Matrix
+{
+std::size_t m_x, m_y;
+Element* m_data;
+public:
+typedef Element value_type;
+typedef value_type* iterator;
+typedef const value_type* const_iterator;
+
+Matrix()
+ : m_x( 0 ), m_y( 0 ), m_data( 0 ){
+}
+Matrix( std::size_t x, std::size_t y, Element* data )
+ : m_x( x ), m_y( y ), m_data( data ){
+}
+
+iterator begin(){
+ return m_data;
+}
+const_iterator begin() const {
+ return m_data;
+}
+iterator end(){
+ return m_data + size();
+}
+const_iterator end() const {
+ return m_data + size();
+}
+
+value_type& operator[]( std::size_t index ){
+#if defined( _DEBUG )
+ ASSERT_MESSAGE( index < size(), "array index out of bounds" );
+#endif
+ return m_data[index];
+}
+const value_type& operator[]( std::size_t index ) const {
+#if defined( _DEBUG )
+ ASSERT_MESSAGE( index < size(), "array index out of bounds" );
+#endif
+ return m_data[index];
+}
+value_type& operator()( std::size_t x, std::size_t y ){
+#if defined( _DEBUG )
+ ASSERT_MESSAGE( x < m_x && y < m_y, "array index out of bounds" );
+#endif
+ return m_data[x * m_y + y];
+}
+const value_type& operator()( std::size_t x, std::size_t y ) const {
+#if defined( _DEBUG )
+ ASSERT_MESSAGE( x < m_x && y < m_y, "array index out of bounds" );
+#endif
+ return m_data[x * m_y + y];
+}
+value_type* data(){
+ return m_data;
+}
+const value_type* data() const {
+ return m_data;
+}
+std::size_t x() const {
+ return m_x;
+}
+std::size_t y() const {
+ return m_y;
+}
+std::size_t size() const {
+ return m_x * m_y;
+}
+bool empty() const {
+ return m_x == 0;
+}
+};
+
+class PatchControl
+{
+public:
+Vector3 m_vertex;
+Vector2 m_texcoord;
+};
+
+typedef Matrix<PatchControl> PatchControlMatrix;
+
+
class PatchCreator
{
public:
- INTEGER_CONSTANT(Version, 1);
- STRING_CONSTANT(Name, "patch");
- virtual scene::Node& createPatch() = 0;
+INTEGER_CONSTANT( Version, 1 );
+STRING_CONSTANT( Name, "patch" );
+virtual scene::Node& createPatch() = 0;
+virtual void Patch_undoSave( scene::Node& patch ) const = 0;
+virtual void Patch_resize( scene::Node& patch, std::size_t width, std::size_t height ) const = 0;
+virtual PatchControlMatrix Patch_getControlPoints( scene::Node& patch ) const = 0;
+virtual void Patch_controlPointsChanged( scene::Node& patch ) const = 0;
+virtual const char* Patch_getShader( scene::Node& patch ) const = 0;
+virtual void Patch_setShader( scene::Node& patch, const char* shader ) const = 0;
};
#include "modulesystem.h"
class GlobalModuleRef;
typedef GlobalModuleRef<PatchCreator> GlobalPatchModuleRef;
-inline PatchCreator& GlobalPatchCreator()
-{
- return GlobalPatchModule::getTable();
+inline PatchCreator& GlobalPatchCreator(){
+ return GlobalPatchModule::getTable();
}
#endif