#define INCLUDED_ICAMERA_H
#include "generic/constant.h"
-#include "generic/callbackfwd.h"
+#include "generic/callback.h"
class Matrix4;
{
public:
STRING_CONSTANT( Name, "CameraModel" );
-virtual void setCameraView( CameraView* view, const Callback& disconnect ) = 0;
+virtual void setCameraView( CameraView* view, const Callback<void()>& disconnect ) = 0;
};
template<typename Element> class BasicVector3;