cvar_t r_font_kerning = {CVAR_SAVE, "r_font_kerning", "1", "Use kerning if available"};
cvar_t r_font_diskcache = {CVAR_SAVE, "r_font_diskcache", "0", "save font textures to disk for future loading rather than generating them every time"};
cvar_t r_font_compress = {CVAR_SAVE, "r_font_compress", "0", "use texture compression on font textures to save video memory"};
+cvar_t r_font_nonpoweroftwo = {CVAR_SAVE, "r_font_nonpoweroftwo", "1", "use nonpoweroftwo textures for font (saves memory, potentially slower)"};
cvar_t developer_font = {CVAR_SAVE, "developer_font", "0", "prints debug messages about fonts"};
/*
void Font_Init(void)
{
+ Cvar_RegisterVariable(&r_font_nonpoweroftwo);
Cvar_RegisterVariable(&r_font_disable_freetype);
Cvar_RegisterVariable(&r_font_use_alpha_textures);
Cvar_RegisterVariable(&r_font_size_snapping);
void Font_Postprocess(ft2_font_t *fnt, unsigned char *imagedata, int pitch, int bpp, int w, int h, int *pad_l, int *pad_r, int *pad_t, int *pad_b)
{
int x, y;
+
+ // calculate gauss table
Font_Postprocess_Update(fnt, bpp, w, h);
+
if(imagedata)
{
// enlarge buffer
-
// perform operation, not exceeding the passed padding values,
// but possibly reducing them
*pad_l = min(*pad_l, pp.padding_l);
*pad_t = min(*pad_t, pp.padding_t);
*pad_b = min(*pad_b, pp.padding_b);
- // calculate gauss table
-
// outline the font (RGBA only)
if(bpp == 4 && (pp.outline > 0 || pp.blur > 0 || pp.shadowx != 0 || pp.shadowy != 0 || pp.shadowz != 0)) // we can only do this in BGRA
{
}
}
}
+ else if(pitch)
+ {
+ // perform operation, not exceeding the passed padding values,
+ // but possibly reducing them
+ *pad_l = min(*pad_l, pp.padding_l);
+ *pad_r = min(*pad_r, pp.padding_r);
+ *pad_t = min(*pad_t, pp.padding_t);
+ *pad_b = min(*pad_b, pp.padding_b);
+ }
else
{
// just calculate parameters
memset(&temp, 0, sizeof(temp));
temp.size = size;
- temp.glyphSize = CeilPowerOf2(size*2 + max(gpad_l + gpad_r, gpad_t + gpad_b));
+ temp.glyphSize = size*2 + max(gpad_l + gpad_r, gpad_t + gpad_b);
+ if (!(r_font_nonpoweroftwo.integer && vid.support.arb_texture_non_power_of_two))
+ temp.glyphSize = CeilPowerOf2(temp.glyphSize);
temp.sfx = (1.0/64.0)/(double)size;
temp.sfy = (1.0/64.0)/(double)size;
temp.intSize = -1; // negative value: LoadMap must search now :)
dpsnprintf(map_identifier, sizeof(map_identifier),
"%s_cache_%g_%d_%g_%g_%g_%g_%g_%u",
font->name,
- mapstart->intSize,
- load_flags,
- font->settings->blur,
- font->settings->outline,
- font->settings->shadowx,
- font->settings->shadowy,
- font->settings->shadowz,
- (unsigned)map->start/FONT_CHARS_PER_MAP);
+ (double) mapstart->intSize,
+ (int) load_flags,
+ (double) font->settings->blur,
+ (double) font->settings->outline,
+ (double) font->settings->shadowx,
+ (double) font->settings->shadowy,
+ (double) font->settings->shadowz,
+ (unsigned) mapidx);
// create a cachepic_t from the data now, or reuse an existing one
map->pic = Draw_CachePic_Flags(map_identifier, CACHEPICFLAG_QUIET);
+ if (developer_font.integer)
+ {
+ if (map->pic->tex == r_texture_notexture)
+ Con_Printf("Generating font map %s (size: %.1f MB)\n", map_identifier, mapstart->glyphSize * (256 * 4 / 1048576.0) * mapstart->glyphSize);
+ else
+ Con_Printf("Using cached font map %s (size: %.1f MB)\n", map_identifier, mapstart->glyphSize * (256 * 4 / 1048576.0) * mapstart->glyphSize);
+ }
Font_Postprocess(font, NULL, 0, bytesPerPixel, mapstart->size*2, mapstart->size*2, &gpad_l, &gpad_r, &gpad_t, &gpad_b);
map->sfy = mapstart->sfy;
pitch = map->glyphSize * FONT_CHARS_PER_LINE * bytesPerPixel;
-// if (map->pic->tex == r_texture_notexture)
+ if (map->pic->tex == r_texture_notexture)
{
data = (unsigned char *)Mem_Alloc(font_mempool, (FONT_CHAR_LINES * map->glyphSize) * pitch);
if (!data)
pad_b = gpad_b;
Font_Postprocess(font, imagedata, pitch, bytesPerPixel, w, h, &pad_l, &pad_r, &pad_t, &pad_b);
}
+ else
+ {
+ pad_l = gpad_l;
+ pad_r = gpad_r;
+ pad_t = gpad_t;
+ pad_b = gpad_b;
+ Font_Postprocess(font, NULL, pitch, bytesPerPixel, w, h, &pad_l, &pad_r, &pad_t, &pad_b);
+ }
+
// now fill map->glyphs[ch - map->start]
mapglyph = &map->glyphs[mapch];
data[x*4+2] = b;
}
Image_WriteTGABGRA(va("%s.tga", map_identifier), w, h, data);
+#ifndef USE_GLES2
if (r_font_compress.integer && qglGetCompressedTexImageARB && tex)
- R_SaveTextureDDSFile(tex, va("dds/%s.dds", map_identifier), true, true);
+ R_SaveTextureDDSFile(tex, va("dds/%s.dds", map_identifier), r_texture_dds_save.integer < 2, true);
+#endif
}
- Mem_Free(data);
}
+ if(data)
+ Mem_Free(data);
+
if (map->pic->tex == r_texture_notexture)
{
// if the first try isn't successful, keep it with a broken texture