+++ /dev/null
-/// ============================================================================
-/*
-Copyright (C) 2003 Robert Beckebans <trebor_7@users.sourceforge.net>
-Copyright (C) 2003, 2004 contributors of the XreaL project
-Please see the file "AUTHORS" for a list of contributors
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-/// ============================================================================
-
-
-struct cg_vertex2fragment
-{
- float4 position : POSITION;
- float4 tex0 : TEXCOORD0;
-};
-
-struct cg_fragment2final
-{
- float4 color : COLOR;
-};
-
-
-cg_fragment2final main(in cg_vertex2fragment IN,
- uniform sampler2D colormap)
-{
- cg_fragment2final OUT;
-
- OUT.color.w = tex2D(colormap, IN.tex0.xy).a;
-
- OUT.color.xyz = 0;
-
- return OUT;
-}