\r
// since prey have their predators set as an aiment, view_ofs will specify the real origin of prey, not just the view offset\r
head.view_ofs = origin_apply;\r
- head.view_ofs_z *= pred.scale; // stomach center depends on predator scale\r
-\r
- // change prey height based on scale\r
- float prey_height;\r
- prey_height = (head.scale - pred.scale) * cvar("g_healthsize_vore_pos");\r
- head.view_ofs_z += prey_height;\r
}\r
}\r
}\r