if(cvar("g_balance_vore_swallow_speed_decrease"))\r
{\r
if(self.swallow_progress_pred)\r
- self.swallow_progress_pred = max(0, self.swallow_progress_pred - cvar("g_balance_vore_swallow_speed_decrease") * frametime);\r
+ {\r
+ float speed = cvar("g_balance_vore_swallow_speed_decrease");\r
+ if(cvar("g_balance_vore_swallow_speed_decrease_even"))\r
+ speed += self.swallow_progress_prey * cvar("g_balance_vore_swallow_speed_decrease_even");\r
+ self.swallow_progress_pred = max(0, self.swallow_progress_pred - speed * frametime);\r
+ }\r
if(self.swallow_progress_prey)\r
+ {\r
+ float speed = cvar("g_balance_vore_swallow_speed_decrease");\r
+ if(cvar("g_balance_vore_swallow_speed_decrease_even"))\r
+ speed += self.swallow_progress_pred * cvar("g_balance_vore_swallow_speed_decrease_even");\r
self.swallow_progress_prey = max(0, self.swallow_progress_prey - cvar("g_balance_vore_swallow_speed_decrease") * frametime);\r
+ }\r
}\r
\r
// set the predator's stomach load and capacity\r