]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/miscfunctions.qc
Add iqm support to the code, and use it for weapons. Alt fire anim will play melee...
[voretournament/voretournament.git] / data / qcsrc / server / miscfunctions.qc
index db7de6559cbc7366bd49369047ffdfb94e02d0c7..d6d54ed26b8484c98046348d88c75e4b3ccbc292 100644 (file)
@@ -1353,6 +1353,7 @@ void precache()
         precache_all_models("models/player/*.dpm");\r
         precache_all_models("models/player/*.md3");\r
         precache_all_models("models/player/*.psk");\r
+               precache_all_models("models/player/*.iqm");\r
         //precache_model("models/player/vixen.zym");\r
     }\r
 \r
@@ -1411,6 +1412,8 @@ void precache()
     precache_sound ("misc/hit.wav");\r
        precache_sound ("misc/typehit.wav");\r
        precache_sound ("misc/unavailable.wav");\r
+       precache_sound ("misc/forbidden.wav");\r
+       precache_sound ("misc/beep.wav");\r
     PrecacheGlobalSound((globalsound_fall = "misc/hitground 4"));\r
     PrecacheGlobalSound((globalsound_metalfall = "misc/metalhitground 4"));\r
     precache_sound ("misc/null.wav");\r
@@ -1421,8 +1424,8 @@ void precache()
     precache_sound ("player/lava.wav");\r
     precache_sound ("player/slime.wav");\r
     precache_sound ("player/digest.wav");\r
-       precache_sound ("misc/health_regen.ogg");\r
-       precache_sound ("misc/armor_regen.ogg");\r
+       precache_sound ("misc/health_regen.wav");\r
+       precache_sound ("misc/armor_regen.wav");\r
 \r
     if (g_jetpack)\r
         precache_sound ("misc/jetpack_fly.wav");\r
@@ -1442,11 +1445,10 @@ void precache()
     // common weapon precaches\r
     precache_sound ("weapons/weapon_switch.wav");\r
     precache_sound ("weapons/weaponpickup.wav");\r
-       precache_sound ("weapons/unavailable.wav");\r
     precache_sound ("weapons/grabber_fire.wav"); // grabber\r
        precache_sound ("weapons/grabber_altfire.wav"); // grabber\r
     precache_sound ("weapons/grabber_impact.wav"); // grabber\r
-       precache_sound ("weapons/stomachkick.ogg");\r
+       precache_sound ("weapons/stomachkick.wav");\r
 \r
     if (cvar("sv_precacheweapons"))\r
     {\r