WriteByte(MSG_ENTITY, cvar("g_balance_weaponswitchdelay") * 255.0);\r
\r
WriteCoord(MSG_ENTITY, cvar("g_balance_vore_swallow_limit"));\r
- WriteCoord(MSG_ENTITY, cvar("g_vore_showpreyhealth"));\r
+ WriteCoord(MSG_ENTITY, cvar("g_vore_showhealth"));\r
return TRUE;\r
}\r
\r