if(other.predator == self)\r
{\r
Client_setmodel(stomachmodel);\r
+ self.angles_x = self.angles_z = 0; // don't apply player leaning to stomach models\r
self.effects |= EF_NODEPTHTEST; // don't hide behind walls\r
self.alpha = other.cvar_cl_vore_stomachmodel;\r
return TRUE;\r