decide_pred_time = cvar("bot_ai_vore_decide_pred") / skill / self.bot_vorethinkpred;
decide_prey_time = cvar("bot_ai_vore_decide_prey") / skill / self.bot_vorethinkprey;
- if(time > self.decide_swallow)
+ if(time > self.decide_swallow && cvar("g_vore_digestion"))
if(Swallow_condition_check_bot(prey))
{
// the greater the skill, the higher the chance bots will swallow someone each attempt
if(self.health <= cvar("g_balance_vore_kick_damage_max"))
self.BUTTON_REGURGITATE = TRUE;
- else if(!self.digesting)
+ else if(!self.digesting && cvar("g_vore_digestion"))
{
// the higher the skill, the faster bots will start to digest you
if not(g_rpg && cvar("g_rpg_botattack") < 2)
{
// all we can do in the stomach is kick and do some damage / try to escape, or leave if the circumstances allow it and we should
+ if(cvar("g_vore_kick"))
if not(g_rpg && cvar("g_rpg_botattack") < 2)
if not(teams_matter && self.team == self.predator.team)
{