]> git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/defaultVT.cfg
Properly calculate falling damage based on player scale. Don't just offset the damage...
[voretournament/voretournament.git] / data / defaultVT.cfg
index 68d2bdb63f3aecde518ac479aa9c87bf041c6839..4f96470a46b09842b6afcf9b6912f4a8005fbfd7 100644 (file)
@@ -1679,6 +1679,7 @@ set g_healthsize_death 0.25 "Dead players are further shrunken by this amount"
 set g_healthsize_death_min -100 "Health at which dead players stop being shrunken"\r
 set g_healthsize_weight 0.75 "Size affects player gravity by this amount"\r
 set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping and running"\r
+set g_healthsize_falldamagefactor 0.5 "Amount by which player size influences fall damage"\r
 set g_healthsize_viewfactor 2 "The view is offset by this amount based on player size"\r
 set g_healthsize_soundfactor 0.5 "The sounds players make are amplified or reduced by this amount based on their size"\r
 set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model"\r