<Tool\r
Name="VCCLCompilerTool"\r
Optimization="0"\r
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"\r
+ PreprocessorDefinitions="CONFIG_MENU;WIN32;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
MinimalRebuild="true"\r
BasicRuntimeChecks="3"\r
RuntimeLibrary="3"\r
<Tool\r
Name="VCCLCompilerTool"\r
Optimization="0"\r
- PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_WINDOWS"\r
+ PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
MinimalRebuild="true"\r
BasicRuntimeChecks="3"\r
RuntimeLibrary="3"\r
Name="VCCLCompilerTool"\r
Optimization="2"\r
EnableIntrinsicFunctions="true"\r
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"\r
+ PreprocessorDefinitions="CONFIG_MENU;WIN32;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
RuntimeLibrary="2"\r
EnableFunctionLevelLinking="true"\r
UsePrecompiledHeader="0"\r
Name="VCCLCompilerTool"\r
Optimization="2"\r
EnableIntrinsicFunctions="true"\r
- PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_WINDOWS"\r
+ PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
RuntimeLibrary="2"\r
EnableFunctionLevelLinking="true"\r
UsePrecompiledHeader="0"\r
RelativePath=".\cl_dyntexture.c"\r
>\r
</File>\r
- <File\r
- RelativePath=".\cl_gecko.c"\r
- >\r
- </File>\r
<File\r
RelativePath=".\cl_input.c"\r
>\r
<File\r
RelativePath=".\crypto.c"\r
>\r
- <FileConfiguration\r
- Name="Release|Win32"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- CompileAs="0"\r
- />\r
- </FileConfiguration>\r
- <FileConfiguration\r
- Name="Release|x64"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- CompileAs="0"\r
- />\r
- </FileConfiguration>\r
</File>\r
<File\r
RelativePath=".\csprogs.c"\r
<File\r
RelativePath=".\mod_skeletal_animatevertices_generic.c"\r
>\r
- <FileConfiguration\r
- Name="Release|Win32"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- CompileAs="0"\r
- />\r
- </FileConfiguration>\r
- <FileConfiguration\r
- Name="Release|x64"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- CompileAs="0"\r
- />\r
- </FileConfiguration>\r
</File>\r
<File\r
RelativePath=".\mod_skeletal_animatevertices_sse.c"\r
>\r
- <FileConfiguration\r
- Name="Release|Win32"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- CompileAs="0"\r
- />\r
- </FileConfiguration>\r
- <FileConfiguration\r
- Name="Release|x64"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- CompileAs="0"\r
- />\r
- </FileConfiguration>\r
</File>\r
<File\r
RelativePath=".\model_alias.c"\r
RelativePath=".\snd_mix.c"\r
>\r
</File>\r
- <File\r
- RelativePath=".\snd_modplug.c"\r
- >\r
- </File>\r
<File\r
RelativePath=".\snd_ogg.c"\r
>\r
RelativePath=".\sys_shared.c"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\thread_sdl.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\utf8lib.c"\r
>\r
>\r
</File>\r
<File\r
- RelativePath=".\snd_main.h"\r
+ RelativePath=".\shader_glsl.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\shader_hlsl.h"\r
>\r
</File>\r
<File\r
- RelativePath=".\snd_modplug.h"\r
+ RelativePath=".\snd_main.h"\r
>\r
</File>\r
<File\r
RelativePath=".\sys.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\thread.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\timing.h"\r
>\r