This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#define CVAR_H
// cvar flags
+
#define CVAR_SAVE 1
#define CVAR_NOTIFY 2
+#define CVAR_READONLY 4
+#define CVAR_SERVERINFO 8
+#define CVAR_USERINFO 16
+// CVAR_PRIVATE means do not $ expand or sendcvar this cvar under any circumstances (rcon_password uses this)
+#define CVAR_PRIVATE 32
+// this means that this cvar should update a userinfo key but the name does not correspond directly to the userinfo key to update, and may require additional conversion ("_cl_color" for example should update "topcolor" and "bottomcolor")
+#define CVAR_NQUSERINFOHACK 64
+// used to determine if flags is valid
+#define CVAR_NORESETTODEFAULTS 128
+// for engine-owned cvars that must not be reset on gametype switch (e.g. scr_screenshot_name, which otherwise isn't set to the mod name properly)
+#define CVAR_MAXFLAGSVAL 255
+// for internal use only!
+#define CVAR_DEFAULTSET (1<<30)
+#define CVAR_ALLOCATED (1<<31)
+/*
// type of a cvar for menu purposes
#define CVARMENUTYPE_FLOAT 1
#define CVARMENUTYPE_INTEGER 2
#define MAX_CVAROPTIONS 16
-typedef struct
+typedef struct cvaroption_s
{
int value;
- char *name;
+ const char *name;
}
cvaroption_t;
-typedef struct
+typedef struct menucvar_s
{
- int type;
- float valuemin, valuemax, valuestep;
- int numoptions;
- cvaroption_t optionlist[MAX_CVAROPTIONS];
+ int type;
+ float valuemin, valuemax, valuestep;
+ int numoptions;
+ cvaroption_t optionlist[MAX_CVAROPTIONS];
}
menucvar_t;
+*/
typedef struct cvar_s
{
- int flags;
- char *name;
- char *string;
- int integer;
- float value;
- float vector[3];
- menucvar_t menuinfo;
- struct cvar_s *next;
+ int flags;
+
+ char *name;
+
+ char *string;
+ char *description;
+ int integer;
+ float value;
+ float vector[3];
+
+ char *defstring;
+
+ //menucvar_t menuinfo;
+ struct cvar_s *next;
+ struct cvar_s *nextonhashchain;
} cvar_t;
-void Cvar_MenuSlider(cvar_t *variable, int menu, float slider_min, float slider_max, float slider_step);
-void Cvar_MenuBool(cvar_t *variable, int menu, char *name_false, char *name_true);
-void Cvar_MenuFloat(cvar_t *variable, int menu, float range_min, float range_max);
-void Cvar_MenuInteger(cvar_t *variable, int menu, int range_min, int range_max);
-void Cvar_MenuString(cvar_t *variable, int menu);
-void Cvar_MenuOption(cvar_t *variable, int menu, int value[16], char *name[16]);
+/*
+void Cvar_MenuSlider(cvar_t *variable, int menu, float slider_min, float slider_max, float slider_step);
+void Cvar_MenuBool(cvar_t *variable, int menu, const char *name_false, const char *name_true);
+void Cvar_MenuFloat(cvar_t *variable, int menu, float range_min, float range_max);
+void Cvar_MenuInteger(cvar_t *variable, int menu, int range_min, int range_max);
+void Cvar_MenuString(cvar_t *variable, int menu);
+void Cvar_MenuOption(cvar_t *variable, int menu, int value[16], const char *name[16]);
+*/
-void Cvar_RegisterVariable (cvar_t *variable);
-// registers a cvar that already has the name, string, and optionally the
-// archive elements set.
+/// registers a cvar that already has the name, string, and optionally the
+/// archive elements set.
+void Cvar_RegisterVariable (cvar_t *variable);
-void Cvar_Set (char *var_name, char *value);
-// equivelant to "<name> <variable>" typed at the console
+/// equivelant to "<name> <variable>" typed at the console
+void Cvar_Set (const char *var_name, const char *value);
-void Cvar_SetValue (char *var_name, float value);
-// expands value to a string and calls Cvar_Set
+/// expands value to a string and calls Cvar_Set
+void Cvar_SetValue (const char *var_name, float value);
-void Cvar_SetQuick (cvar_t *var, char *value);
-void Cvar_SetValueQuick (cvar_t *var, float value);
+void Cvar_SetQuick (cvar_t *var, const char *value);
+void Cvar_SetValueQuick (cvar_t *var, float value);
-float Cvar_VariableValue (char *var_name);
+float Cvar_VariableValue (const char *var_name);
// returns 0 if not defined or non numeric
-char *Cvar_VariableString (char *var_name);
+const char *Cvar_VariableString (const char *var_name);
// returns an empty string if not defined
-char *Cvar_CompleteVariable (char *partial);
+const char *Cvar_VariableDefString (const char *var_name);
+// returns an empty string if not defined
+
+const char *Cvar_VariableDescription (const char *var_name);
+// returns an empty string if not defined
+
+const char *Cvar_CompleteVariable (const char *partial);
// attempts to match a partial variable name for command line completion
// returns NULL if nothing fits
+void Cvar_CompleteCvarPrint (const char *partial);
+
qboolean Cvar_Command (void);
// called by Cmd_ExecuteString when Cmd_Argv(0) doesn't match a known
// command. Returns true if the command was a variable reference that
// was handled. (print or change)
-void Cvar_WriteVariables (QFile *f);
+void Cvar_UnlockDefaults (void);
+void Cvar_LockDefaults_f (void);
+void Cvar_ResetToDefaults_All_f (void);
+void Cvar_ResetToDefaults_NoSaveOnly_f (void);
+void Cvar_ResetToDefaults_SaveOnly_f (void);
+
+void Cvar_WriteVariables (qfile_t *f);
// Writes lines containing "set variable value" for all variables
// with the archive flag set to true.
-cvar_t *Cvar_FindVar (char *var_name);
+cvar_t *Cvar_FindVar (const char *var_name);
+cvar_t *Cvar_FindVarAfter (const char *prev_var_name, int neededflags);
-extern cvar_t *cvar_vars;
-
-int Cvar_CompleteCountPossible (char *partial);
-char **Cvar_CompleteBuildList (char *partial);
+int Cvar_CompleteCountPossible (const char *partial);
+const char **Cvar_CompleteBuildList (const char *partial);
// Added by EvilTypeGuy - functions for tab completion system
// Thanks to Fett erich@heintz.com
// Thanks to taniwha
-void Cvar_List_f (void);
-// Prints a list of Cvars including a count of them to the user console
-// Referenced in cmd.c in Cmd_Init hence it's inclusion here
-// Added by EvilTypeGuy eviltypeguy@qeradiant.com
-// Thanks to Matthias "Maddes" Buecher, http://www.inside3d.com/qip/
+/// Prints a list of Cvars including a count of them to the user console
+/// Referenced in cmd.c in Cmd_Init hence it's inclusion here.
+/// Added by EvilTypeGuy eviltypeguy@qeradiant.com
+/// Thanks to Matthias "Maddes" Buecher, http://www.inside3d.com/qip/
+void Cvar_List_f (void);
+
+void Cvar_Set_f (void);
+void Cvar_SetA_f (void);
+// commands to create new cvars (or set existing ones)
+// seta creates an archived cvar (saved to config)
+
+/// allocates a cvar by name and returns its address,
+/// or merely sets its value if it already exists.
+cvar_t *Cvar_Get (const char *name, const char *value, int flags, const char *newdescription);
+
+extern char *cvar_dummy_description; // ALWAYS the same pointer
+extern cvar_t *cvar_vars; // used to list all cvars
+
+#ifdef FILLALLCVARSWITHRUBBISH
+void Cvar_FillAll_f();
+#endif /* FILLALLCVARSWITHRUBBISH */
#endif