void CL_VM_PreventInformationLeaks(void)
{
- prvm_eval_t *val;
if(!cl.csqc_loaded)
return;
CSQC_BEGIN
VM_ClearTraceGlobals();
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
- val->_float = 0;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.trace_networkentity) = 0;
CSQC_END
}
//[515]: these are required funcs
-static char *cl_required_func[] =
+static const char *cl_required_func[] =
{
"CSQC_Init",
"CSQC_InputEvent",
}
void CL_VM_UpdateDmgGlobals (int dmg_take, int dmg_save, vec3_t dmg_origin)
{
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_take);
- if(val)
- val->_float = dmg_take;
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_save);
- if(val)
- val->_float = dmg_save;
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_origin);
- if(val)
- {
- val->vector[0] = dmg_origin[0];
- val->vector[1] = dmg_origin[1];
- val->vector[2] = dmg_origin[2];
- }
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.dmg_take) = dmg_take;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.dmg_save) = dmg_save;
+ VectorCopy(dmg_origin, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.dmg_origin));
CSQC_END
}
}
void CSQC_UpdateNetworkTimes(double newtime, double oldtime)
{
- prvm_eval_t *val;
if(!cl.csqc_loaded)
return;
CSQC_BEGIN
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.servertime)))
- val->_float = newtime;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.serverprevtime)))
- val->_float = oldtime;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.serverdeltatime)))
- val->_float = newtime - oldtime;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.servertime) = newtime;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.serverprevtime) = oldtime;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.serverdeltatime) = newtime - oldtime;
CSQC_END
}
//[515]: set globals before calling R_UpdateView, WEIRD CRAP
static void CSQC_SetGlobals (void)
{
- prvm_eval_t *val;
CSQC_BEGIN
prog->globals.client->time = cl.time;
prog->globals.client->frametime = max(0, cl.time - cl.oldtime);
prog->globals.client->servercommandframe = cls.servermovesequence;
prog->globals.client->clientcommandframe = cl.movecmd[0].sequence;
VectorCopy(cl.viewangles, prog->globals.client->input_angles);
- VectorCopy(cl.viewangles, cl.csqc_angles);
// // FIXME: this actually belongs into getinputstate().. [12/17/2007 Black]
prog->globals.client->input_buttons = cl.movecmd[0].buttons;
VectorSet(prog->globals.client->input_movevalues, cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove);
- //VectorCopy(cl.movement_origin, cl.csqc_origin);
- Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, cl.csqc_origin);
+ VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
+ VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
// LordHavoc: Spike says not to do this, but without pmove_org the
// CSQC is useless as it can't alter the view origin without
// completely replacing it
- VectorCopy(cl.csqc_origin, prog->globals.client->pmove_org);
+ Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, prog->globals.client->pmove_org);
VectorCopy(cl.movement_velocity, prog->globals.client->pmove_vel);
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_angles)))
- VectorCopy(cl.viewangles, val->vector);
+ VectorCopy(cl.viewangles, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.view_angles));
+ VectorCopy(cl.punchangle, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.view_punchangle));
+ VectorCopy(cl.punchvector, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.view_punchvector));
prog->globals.client->maxclients = cl.maxclients;
CSQC_END
}
int renderflags;
int c;
float scale;
- prvm_eval_t *val;
entity_render_t *entrender;
dp_model_t *model;
- matrix4x4_t tagmatrix, matrix2;
model = CL_GetModelFromEdict(ed);
if (!model)
return false;
entrender = cl.csqcrenderentities + edictnum;
r_refdef.scene.entities[r_refdef.scene.numentities++] = entrender;
- entrender->entitynumber = edictnum;
+ entrender->entitynumber = edictnum + MAX_EDICTS;
//entrender->shadertime = 0; // shadertime was set by spawn()
entrender->flags = 0;
entrender->alpha = 1;
return false;
}
+ entrender->userwavefunc_param[0] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param0);
+ entrender->userwavefunc_param[1] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param1);
+ entrender->userwavefunc_param[2] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param2);
+ entrender->userwavefunc_param[3] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param3);
+
entrender->model = model;
entrender->skinnum = (int)ed->fields.client->skin;
entrender->effects |= entrender->model->effects;
- scale = 1;
- renderflags = 0;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.alpha)) && val->_float) entrender->alpha = val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.scale)) && val->_float) entrender->scale = scale = val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, entrender->colormod);
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, entrender->glowmod);
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.effects)) && val->_float) entrender->effects |= (int)val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_entity)) && val->edict)
- {
- int tagentity;
- int tagindex = 0;
- tagentity = val->edict;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_index)) && val->_float)
- tagindex = (int)val->_float;
- CL_GetTagMatrix (&tagmatrix, PRVM_PROG_TO_EDICT(tagentity), tagindex);
- }
- else
- Matrix4x4_CreateIdentity(&tagmatrix);
+ renderflags = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.renderflags);
+ entrender->alpha = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.alpha);
+ entrender->scale = scale = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.scale);
+ VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.colormod), entrender->colormod);
+ VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.glowmod), entrender->glowmod);
+ if(ed->fields.client->effects) entrender->effects |= (int)ed->fields.client->effects;
+ if (!entrender->alpha)
+ entrender->alpha = 1.0f;
+ if (!entrender->scale)
+ entrender->scale = scale = 1.0f;
if (!VectorLength2(entrender->colormod))
VectorSet(entrender->colormod, 1, 1, 1);
if (!VectorLength2(entrender->glowmod))
VectorSet(entrender->glowmod, 1, 1, 1);
- if (renderflags & RF_USEAXIS)
- {
- vec3_t left;
- VectorNegate(prog->globals.client->v_right, left);
- Matrix4x4_FromVectors(&matrix2, prog->globals.client->v_forward, left, prog->globals.client->v_up, ed->fields.client->origin);
- Matrix4x4_Scale(&matrix2, scale, 1);
- }
- else
- {
- vec3_t angles;
- VectorCopy(ed->fields.client->angles, angles);
- // if model is alias, reverse pitch direction
- if (entrender->model->type == mod_alias)
- angles[0] = -angles[0];
-
- // set up the render matrix
- Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], scale);
- }
+ // LordHavoc: use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
+ CL_GetTagMatrix(&entrender->matrix, ed, 0);
// set up the animation data
VM_GenerateFrameGroupBlend(ed->priv.server->framegroupblend, ed);
VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model);
VM_UpdateEdictSkeleton(ed, model, ed->priv.server->frameblend);
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.shadertime))) entrender->shadertime = val->_float;
-
- // concat the matrices to make the entity relative to its tag
- Matrix4x4_Concat(&entrender->matrix, &tagmatrix, &matrix2);
+ entrender->shadertime = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.shadertime);
// transparent offset
- if ((renderflags & RF_USETRANSPARENTOFFSET) && (val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.transparent_offset)))
- entrender->transparent_offset = val->_float;
+ if (renderflags & RF_USETRANSPARENTOFFSET)
+ entrender->transparent_offset = PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.transparent_offset);
if(renderflags)
{
// vec3_t oldangles;
if(!cl.csqc_loaded)
return false;
+ R_TimeReport("pre-UpdateView");
CSQC_BEGIN
//VectorCopy(cl.viewangles, oldangles);
prog->globals.client->time = cl.time;
// Dresk : Reset Dmg Globals Here
CL_VM_UpdateDmgGlobals(0, 0, emptyvector);
CSQC_END
+ R_TimeReport("UpdateView");
return true;
}
void CL_VM_UpdateIntermissionState (int intermission)
{
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.intermission);
- if(val)
- val->_float = intermission;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.intermission) = intermission;
CSQC_END
}
}
void CL_VM_UpdateShowingScoresState (int showingscores)
{
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.sb_showscores);
- if(val)
- val->_float = showingscores;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.sb_showscores) = showingscores;
CSQC_END
}
}
int localcoop;
int localdeathmatch;
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
if(gametype == GAME_COOP)
localdeathmatch = 0;
}
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.coop);
- if(val)
- val->_float = localcoop;
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.deathmatch);
- if(val)
- val->_float = localdeathmatch;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.coop) = localcoop;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.deathmatch) = localdeathmatch;
CSQC_END
}
}
prvm_edict_t *ent;
// link every entity except world
- for (i = 1, ent = prog->edicts;i < prog->max_edicts;i++, ent++)
+ for (i = 1, ent = prog->edicts;i < prog->num_edicts;i++, ent++)
if (!ent->priv.server->free)
CL_LinkEdict(ent);
}
return false;
}
+#define CL_REQFIELDS (sizeof(cl_reqfields) / sizeof(prvm_required_field_t))
+
+prvm_required_field_t cl_reqfields[] =
+{
+ {ev_entity, "groundentity"},
+ {ev_entity, "tag_entity"},
+ {ev_float, "alpha"},
+ {ev_float, "dimension_hit"},
+ {ev_float, "dimension_solid"},
+ {ev_float, "dphitcontentsmask"},
+ {ev_float, "frame"},
+ {ev_float, "frame1time"},
+ {ev_float, "frame2"},
+ {ev_float, "frame2time"},
+ {ev_float, "frame3"},
+ {ev_float, "frame3time"},
+ {ev_float, "frame4"},
+ {ev_float, "frame4time"},
+ {ev_float, "gravity"},
+ {ev_float, "idealpitch"},
+ {ev_float, "lerpfrac"},
+ {ev_float, "lerpfrac3"},
+ {ev_float, "lerpfrac4"},
+ {ev_float, "movetype"}, // used by ODE code
+ {ev_float, "nextthink"},
+ {ev_float, "pitch_speed"},
+ {ev_float, "renderflags"},
+ {ev_float, "scale"},
+ {ev_float, "shadertime"},
+ {ev_float, "skeletonindex"},
+ {ev_float, "solid"}, // used by ODE code
+ {ev_float, "tag_index"},
+ {ev_float, "userwavefunc_param0"},
+ {ev_float, "userwavefunc_param1"},
+ {ev_float, "userwavefunc_param2"},
+ {ev_float, "userwavefunc_param3"},
+ {ev_function, "camera_transform"},
+ {ev_function, "think"},
+ {ev_string, "classname"},
+ {ev_vector, "colormod"},
+ {ev_vector, "glowmod"},
+
+ // physics
+ //{ev_float, "solid"},
+ //{ev_float, "movetype"},
+ //{ev_float, "modelindex"},
+ {ev_vector, "mass"},
+ //{ev_vector, "origin"},
+ //{ev_vector, "velocity"},
+ //{ev_vector, "axis_forward"},
+ //{ev_vector, "axis_left"},
+ //{ev_vector, "axis_up"},
+ //{ev_vector, "spinvelocity"},
+ //{ev_vector, "angles"},
+ //{ev_vector, "avelocity"},
+};
+
+#define CL_REQGLOBALS (sizeof(cl_reqglobals) / sizeof(prvm_required_field_t))
+
+prvm_required_field_t cl_reqglobals[] =
+{
+ {ev_entity, "self"},
+ {ev_entity, "trace_ent"},
+ {ev_entity, "trace_networkentity"},
+ {ev_float, "coop"},
+ {ev_float, "deathmatch"},
+ {ev_float, "dmg_save"},
+ {ev_float, "dmg_take"},
+ {ev_float, "drawfont"},
+ {ev_float, "drawfontscale"},
+ {ev_float, "gettaginfo_parent"},
+ {ev_float, "intermission"},
+ {ev_float, "particle_airfriction"},
+ {ev_float, "particle_alpha"},
+ {ev_float, "particle_alphafade"},
+ {ev_float, "particle_angle"},
+ {ev_float, "particle_blendmode"},
+ {ev_float, "particle_bounce"},
+ {ev_float, "particle_delaycollision"},
+ {ev_float, "particle_delayspawn"},
+ {ev_float, "particle_gravity"},
+ {ev_float, "particle_liquidfriction"},
+ {ev_float, "particle_orientation"},
+ {ev_float, "particle_originjitter"},
+ {ev_float, "particle_qualityreduction"},
+ {ev_float, "particle_size"},
+ {ev_float, "particle_sizeincrease"},
+ {ev_float, "particle_spin"},
+ {ev_float, "particle_stainalpha"},
+ {ev_float, "particle_stainsize"},
+ {ev_float, "particle_staintex"},
+ {ev_float, "particle_staintex"},
+ {ev_float, "particle_stretch"},
+ {ev_float, "particle_tex"},
+ {ev_float, "particle_time"},
+ {ev_float, "particle_type"},
+ {ev_float, "particle_velocityjitter"},
+ {ev_float, "particles_alphamax"},
+ {ev_float, "particles_alphamin"},
+ {ev_float, "require_spawnfunc_prefix"},
+ {ev_float, "sb_showscores"},
+ {ev_float, "serverdeltatime"},
+ {ev_float, "serverprevtime"},
+ {ev_float, "servertime"},
+ {ev_float, "time"},
+ {ev_float, "trace_allsolid"},
+ {ev_float, "trace_dphitcontents"},
+ {ev_float, "trace_dphitq3surfaceflags"},
+ {ev_float, "trace_dpstartcontents"},
+ {ev_float, "trace_fraction"},
+ {ev_float, "trace_inopen"},
+ {ev_float, "trace_inwater"},
+ {ev_float, "trace_plane_dist"},
+ {ev_float, "trace_startsolid"},
+ {ev_float, "transparent_offset"},
+ {ev_string, "SV_InitCmd"},
+ {ev_string, "gettaginfo_name"},
+ {ev_string, "trace_dphittexturename"},
+ {ev_string, "worldstatus"},
+ {ev_vector, "dmg_origin"},
+ {ev_vector, "gettaginfo_forward"},
+ {ev_vector, "gettaginfo_offset"},
+ {ev_vector, "gettaginfo_right"},
+ {ev_vector, "gettaginfo_up"},
+ {ev_vector, "particle_color1"},
+ {ev_vector, "particle_color2"},
+ {ev_vector, "particle_staincolor1"},
+ {ev_vector, "particle_staincolor2"},
+ {ev_vector, "particles_colormax"},
+ {ev_vector, "particles_colormin"},
+ {ev_vector, "trace_endpos"},
+ {ev_vector, "trace_plane_normal"},
+ {ev_vector, "v_forward"},
+ {ev_vector, "v_right"},
+ {ev_vector, "v_up"},
+ {ev_vector, "view_angles"},
+ {ev_vector, "view_punchangle"},
+ {ev_vector, "view_punchvector"},
+};
+
void CL_VM_Init (void)
{
const char* csprogsfn;
fs_offset_t csprogsdatasize;
int csprogsdatacrc, requiredcrc;
int requiredsize;
- prvm_eval_t *val;
// reset csqc_progcrc after reading it, so that changing servers doesn't
// expect csqc on the next server
prog->error_cmd = CL_VM_Error;
prog->ExecuteProgram = CLVM_ExecuteProgram;
- PRVM_LoadProgs(csprogsfn, cl_numrequiredfunc, cl_required_func, 0, NULL, 0, NULL);
+ PRVM_LoadProgs(csprogsfn, cl_numrequiredfunc, cl_required_func, CL_REQFIELDS, cl_reqfields, CL_REQGLOBALS, cl_reqglobals);
if (!prog->loaded)
{
prog->globals.client->time = cl.time;
prog->globals.client->self = 0;
- prog->globals.client->mapname = cl.worldmodel ? PRVM_SetEngineString(cl.worldmodel->name) : PRVM_SetEngineString("");
+ prog->globals.client->mapname = PRVM_SetEngineString(cl.worldname);
prog->globals.client->player_localentnum = cl.playerentity;
// set map description (use world entity 0)
- val = PRVM_EDICTFIELDVALUE(prog->edicts, prog->fieldoffsets.message);
- if(val)
- val->string = PRVM_SetEngineString(cl.levelname);
+ PRVM_EDICTFIELDSTRING(prog->edicts, prog->fieldoffsets.message) = PRVM_SetEngineString(cl.worldmessage);
VectorCopy(cl.world.mins, prog->edicts->fields.client->mins);
VectorCopy(cl.world.maxs, prog->edicts->fields.client->maxs);
return r;
}
+
+qboolean CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clipplane, vec3_t visorigin)
+{
+ qboolean ret = false;
+ prvm_edict_t *ed;
+ vec3_t forward, left, up, origin, ang;
+ matrix4x4_t mat, matq;
+
+ CSQC_BEGIN
+ ed = PRVM_EDICT_NUM(entnum);
+ // camera:
+ // camera_transform
+ if(PRVM_EDICTFIELDFUNCTION(ed, prog->fieldoffsets.camera_transform))
+ {
+ ret = true;
+ if(viewmatrix || clipplane || visorigin)
+ {
+ Matrix4x4_ToVectors(viewmatrix, forward, left, up, origin);
+ AnglesFromVectors(ang, forward, up, false);
+ prog->globals.client->time = cl.time;
+ prog->globals.client->self = entnum;
+ VectorCopy(origin, PRVM_G_VECTOR(OFS_PARM0));
+ VectorCopy(ang, PRVM_G_VECTOR(OFS_PARM1));
+ VectorCopy(forward, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_forward));
+ VectorScale(left, -1, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_right));
+ VectorCopy(up, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_up));
+ VectorCopy(origin, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.trace_endpos));
+ PRVM_ExecuteProgram(PRVM_EDICTFIELDFUNCTION(ed, prog->fieldoffsets.camera_transform), "QC function e.camera_transform is missing");
+ VectorCopy(PRVM_G_VECTOR(OFS_RETURN), origin);
+ VectorCopy(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_forward), forward);
+ VectorScale(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_right), -1, left);
+ VectorCopy(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_up), up);
+ VectorCopy(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.trace_endpos), visorigin);
+ Matrix4x4_Invert_Full(&mat, viewmatrix);
+ Matrix4x4_FromVectors(viewmatrix, forward, left, up, origin);
+ Matrix4x4_Concat(&matq, viewmatrix, &mat);
+ Matrix4x4_TransformPositivePlane(&matq, clipplane->normal[0], clipplane->normal[1], clipplane->normal[2], clipplane->dist, &clipplane->normal[0]);
+ }
+ }
+ CSQC_END
+
+ return ret;
+}