// main crosshair settings
seta crosshair 16
-seta crosshair_enabled 2 // main toggle for enabling/disabling crosshair rendering, used mostly just for the menu... 1 = with per-weapon crosshairs, 2 = custom crosshair
+seta crosshair_enabled 1 // main toggle for enabling/disabling crosshair rendering, used mostly just for the menu... 1 = with per-weapon crosshairs, 2 = custom crosshair
seta crosshair_color "0.6 0.8 1"
-seta crosshair_alpha 0.5
-seta crosshair_size 0.4
+seta crosshair_alpha 0.75
+seta crosshair_size 0.3
// crosshair dot settings
seta crosshair_dot 0
seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot"
// smooth transitions for crosshair changes
-seta crosshair_effect_speed -1 "how fast (in seconds) some crosshair effects should take place, 0 = instant, -1 = 2x weapon switch time"
+seta crosshair_effect_time 0.4 "how fast (in seconds) some crosshair effects should take place, 0 = instant"
seta crosshair_effect_scalefade 1 "use scaling and fading for crosshair effects"
// item pickup animation settings
// hit indication animation settings
seta crosshair_hitindication 0.5
seta crosshair_hitindication_color "10 -10 -10"
+seta crosshair_hitindication_per_weapon_color "10 10 10"
seta crosshair_hitindication_speed 5
// hit testing/tracing for special effects for the crosshair
seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed"
// change color based on special case
-seta crosshair_color_by_health 0 "if enabled, crosshair color will depend on current health"
-seta crosshair_color_per_weapon 1 "when 1, each gun will display the crosshair with a different color"
+seta crosshair_color_special 1 "special color handling for crosshair... 1 = per-weapon crosshair color (see crosshair_per_weapon), 2 = crosshair changes color based on health, 3 = rainbow/random color selection"
+seta crosshair_color_special_rainbow_delay 0.1
+seta crosshair_color_special_rainbow_brightness 20 "color brightness of the random crosshair colors"
// ===============================
// reload ring
seta crosshair_ring_reload 1 "main cvar to enable or disable ammo crosshair rings"
seta crosshair_ring_reload_size 2.5 "reload ring size"
-seta crosshair_ring_reload_alpha 0.2 "reload ring alpha"
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+seta crosshair_ring_reload_alpha 0.2 "reload ring alpha"