seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur and _scale cvars"
seta crosshair_hittest_blur_teammate 0 "blur the crosshair if the shot is obstructed by a teammate"
seta crosshair_hittest_blur_wall 1 "blur the crosshair if the shot is obstructed by a wall or object"
-seta crosshair_hittest_scale 1.25 "shrink crosshair if shot is obstructed or aiming at a teammate"
seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed (debug setting, very glitchy!)"
// change color based on special case