/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
#include "DTreePlanter.h"
#include "funchandlers.h"
-SignalHandlerResult DTreePlanter::mouseDown(const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers)
-{
- if(button != c_buttonLeft)
- {
- return SIGNAL_CONTINUE_EMISSION;
- }
+SignalHandlerResult DTreePlanter::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
+ if ( button != c_buttonLeft ) {
+ return SIGNAL_CONTINUE_EMISSION;
+ }
VIEWTYPE vt = GlobalRadiant().XYWindow_getViewType();
- switch(vt) {
- case XY:
- break;
- case YZ:
- case XZ:
- default:
- return SIGNAL_CONTINUE_EMISSION;
+ switch ( vt ) {
+ case XY:
+ break;
+ case YZ:
+ case XZ:
+ default:
+ return SIGNAL_CONTINUE_EMISSION;
}
Vector3 pt, vhit;
- pt = vector3_snapped(GlobalRadiant().XYWindow_windowToWorld(position), GlobalRadiant().getGridSize());
+ pt = vector3_snapped( GlobalRadiant().XYWindow_windowToWorld( position ), GlobalRadiant().getGridSize() );
- if(FindDropPoint(vector3_to_array(pt), vector3_to_array(vhit))) {
+ if ( FindDropPoint( vector3_to_array( pt ), vector3_to_array( vhit ) ) ) {
vhit[2] += m_offset;
char buffer[128];
- DEntity e(m_entType);
+ DEntity e( m_entType );
- sprintf(buffer, "%i %i %i", (int)vhit[0], (int)vhit[1], (int)vhit[2]);
- e.AddEPair("origin", buffer);
+ sprintf( buffer, "%i %i %i", (int)vhit[0], (int)vhit[1], (int)vhit[2] );
+ e.AddEPair( "origin", buffer );
- if(m_autoLink) {
+ if ( m_autoLink ) {
- const scene::Path* pLastEntity = NULL;
+ const scene::Path* pLastEntity = NULL;
const scene::Path* pThisEntity = NULL;
int entpos;
- for(int i = 0; i < 256; i++) {
- sprintf(buffer, m_linkName, i);
- pThisEntity = FindEntityFromTargetname( buffer );
+ for ( int i = 0; i < 256; i++ ) {
+ sprintf( buffer, m_linkName, i );
+ pThisEntity = FindEntityFromTargetname( buffer );
- if(pThisEntity) {
+ if ( pThisEntity ) {
entpos = i;
pLastEntity = pThisEntity;
}
}
- if(!pLastEntity) {
- sprintf(buffer, m_linkName, 0);
- } else {
- sprintf(buffer, m_linkName, entpos + 1);
+ if ( !pLastEntity ) {
+ sprintf( buffer, m_linkName, 0 );
+ }
+ else {
+ sprintf( buffer, m_linkName, entpos + 1 );
}
e.AddEPair( "targetname", buffer );
- if(pLastEntity) {
+ if ( pLastEntity ) {
DEntity e2;
- e2.LoadFromEntity(pLastEntity->top(), true);
- e2.AddEPair("target", buffer);
+ e2.LoadFromEntity( pLastEntity->top(), true );
+ e2.AddEPair( "target", buffer );
e2.RemoveFromRadiant();
- e2.BuildInRadiant(false);
+ e2.BuildInRadiant( false );
}
}
- if(m_setAngles) {
- int angleYaw = (rand() % (m_maxYaw - m_minYaw + 1)) + m_minYaw;
- int anglePitch = (rand() % (m_maxPitch - m_minPitch + 1)) + m_minPitch;
+ if ( m_setAngles ) {
+ int angleYaw = ( rand() % ( m_maxYaw - m_minYaw + 1 ) ) + m_minYaw;
+ int anglePitch = ( rand() % ( m_maxPitch - m_minPitch + 1 ) ) + m_minPitch;
- sprintf(buffer, "%i %i 0", anglePitch, angleYaw);
- e.AddEPair("angles", buffer);
+ sprintf( buffer, "%i %i 0", anglePitch, angleYaw );
+ e.AddEPair( "angles", buffer );
}
- if(m_numModels) {
+ if ( m_numModels ) {
int treetype = rand() % m_numModels;
- e.AddEPair("model", m_trees[treetype].name);
+ e.AddEPair( "model", m_trees[treetype].name );
}
- if(m_useScale) {
- float scale = (((rand()%1000)*0.001f) * (m_maxScale - m_minScale)) + m_minScale;
+ if ( m_useScale ) {
+ float scale = ( ( ( rand() % 1000 ) * 0.001f ) * ( m_maxScale - m_minScale ) ) + m_minScale;
- sprintf(buffer, "%f", scale );
- e.AddEPair("modelscale", buffer);
+ sprintf( buffer, "%f", scale );
+ e.AddEPair( "modelscale", buffer );
}
e.BuildInRadiant( false );
}
- if(m_autoLink) {
+ if ( m_autoLink ) {
DoTrainPathPlot();
}
return SIGNAL_STOP_EMISSION;
}
-bool DTreePlanter::FindDropPoint(vec3_t in, vec3_t out) {
+bool DTreePlanter::FindDropPoint( vec3_t in, vec3_t out ) {
DPlane p1;
DPlane p2;
- vec3_t vUp = { 0, 0, 1 };
- vec3_t vForward = { 0, 1, 0 };
- vec3_t vLeft = { 1, 0, 0 };
+ vec3_t vUp = { 0, 0, 1 };
+ vec3_t vForward = { 0, 1, 0 };
+ vec3_t vLeft = { 1, 0, 0 };
in[2] = 65535;
- VectorCopy(in, p1.points[0]);
- VectorCopy(in, p1.points[1]);
- VectorCopy(in, p1.points[2]);
- VectorMA(p1.points[1], 20, vUp, p1.points[1]);
- VectorMA(p1.points[1], 20, vLeft, p1.points[2]);
+ VectorCopy( in, p1.points[0] );
+ VectorCopy( in, p1.points[1] );
+ VectorCopy( in, p1.points[2] );
+ VectorMA( p1.points[1], 20, vUp, p1.points[1] );
+ VectorMA( p1.points[1], 20, vLeft, p1.points[2] );
- VectorCopy(in, p2.points[0]);
- VectorCopy(in, p2.points[1]);
- VectorCopy(in, p2.points[2]);
- VectorMA(p1.points[1], 20, vUp, p2.points[1]);
- VectorMA(p1.points[1], 20, vForward, p2.points[2]);
+ VectorCopy( in, p2.points[0] );
+ VectorCopy( in, p2.points[1] );
+ VectorCopy( in, p2.points[2] );
+ VectorMA( p1.points[1], 20, vUp, p2.points[1] );
+ VectorMA( p1.points[1], 20, vForward, p2.points[2] );
p1.Rebuild();
p2.Rebuild();
vec3_t temp;
vec_t dist;
int cnt = m_world.GetIDMax();
- for(int i = 0; i < cnt; i++) {
+ for ( int i = 0; i < cnt; i++ ) {
DBrush* pBrush = m_world.GetBrushForID( i );
-
- if(pBrush->IntersectsWith( &p1, &p2, temp )) {
+
+ if ( pBrush->IntersectsWith( &p1, &p2, temp ) ) {
vec3_t diff;
vec_t tempdist;
- VectorSubtract(in, temp, diff);
+ VectorSubtract( in, temp, diff );
tempdist = VectorLength( diff );
- if(!found || (tempdist < dist)) {
+ if ( !found || ( tempdist < dist ) ) {
dist = tempdist;
VectorCopy( temp, out );
found = true;
class TreePlanterDropEntityIfSelected
{
- mutable DEntity ent;
- DTreePlanter& planter;
+mutable DEntity ent;
+DTreePlanter& planter;
public:
- TreePlanterDropEntityIfSelected(DTreePlanter& planter) : planter(planter)
- {
- }
- void operator()(scene::Instance& instance) const
- {
- if(!instance.isSelected())
- {
- return;
- }
- ent.LoadFromEntity(instance.path().top());
+TreePlanterDropEntityIfSelected( DTreePlanter& planter ) : planter( planter ){
+}
+void operator()( scene::Instance& instance ) const {
+ if ( !instance.isSelected() ) {
+ return;
+ }
+ ent.LoadFromEntity( instance.path().top() );
- DEPair* pEpair = ent.FindEPairByKey("origin");
- if(!pEpair) {
- return;
- }
+ DEPair* pEpair = ent.FindEPairByKey( "origin" );
+ if ( !pEpair ) {
+ return;
+ }
- vec3_t vec, out;
- sscanf( pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2]);
+ vec3_t vec, out;
+ sscanf( pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2] );
- planter.FindDropPoint( vec, out );
+ planter.FindDropPoint( vec, out );
- char buffer[256];
- sprintf( buffer, "%f %f %f", out[0], out[1], out[2] );
- ent.AddEPair( "origin", buffer );
- ent.RemoveFromRadiant();
- ent.BuildInRadiant(false);
- }
+ char buffer[256];
+ sprintf( buffer, "%f %f %f", out[0], out[1], out[2] );
+ ent.AddEPair( "origin", buffer );
+ ent.RemoveFromRadiant();
+ ent.BuildInRadiant( false );
+}
};
void DTreePlanter::DropEntsToGround( void ) {
- Scene_forEachEntity(TreePlanterDropEntityIfSelected(*this));
+ Scene_forEachEntity( TreePlanterDropEntityIfSelected( *this ) );
}
-void DTreePlanter::MakeChain( void ) {
+void DTreePlanter::MakeChain( int linkNum, const char* linkName ) {
char buffer[256];
int i;
+ for ( i = 0; i < linkNum; i++ ) {
+ DEntity e( "info_train_spline_main" );
- for(i = 0; i < m_linkNum; i++) {
- DEntity e("info_train_spline_main");
-
- sprintf( buffer, "%s_pt%i", m_linkName, i );
+ sprintf( buffer, "%s_pt%i", linkName, i );
e.AddEPair( "targetname", buffer );
sprintf( buffer, "0 %i 0", i * 64 );
e.AddEPair( "origin", buffer );
- if(i != m_linkNum-1) {
- sprintf( buffer, "%s_pt%i", m_linkName, i+1 );
+ if ( i != m_linkNum - 1 ) {
+ sprintf( buffer, "%s_pt%i", linkName, i + 1 );
e.AddEPair( "target", buffer );
- sprintf( buffer, "%s_ctl%i", m_linkName, i );
+ sprintf( buffer, "%s_ctl%i", linkName, i );
e.AddEPair( "control", buffer );
}
-
e.BuildInRadiant( false );
}
- for(i = 0; i < m_linkNum-1; i++) {
- DEntity e("info_train_spline_control");
+ for ( i = 0; i < linkNum - 1; i++ ) {
+ DEntity e( "info_train_spline_control" );
- sprintf( buffer, "%s_ctl%i", m_linkName, i );
+ sprintf( buffer, "%s_ctl%i", linkName, i );
e.AddEPair( "targetname", buffer );
- sprintf( buffer, "0 %i 0", (i * 64) + 32);
+ sprintf( buffer, "0 %i 0", ( i * 64 ) + 32 );
e.AddEPair( "origin", buffer );
e.BuildInRadiant( false );
void DTreePlanter::SelectChain( void ) {
/* char buffer[256];
-
- for(int i = 0; i < m_linkNum; i++) {
- DEntity e("info_train_spline_main");
- sprintf( buffer, "%s_pt%i", m_linkName, i );
- e.AddEPair( "targetname", buffer );
+ for(int i = 0; i < m_linkNum; i++) {
+ DEntity e("info_train_spline_main");
- sprintf( buffer, "0 %i 0", i * 64 );
- e.AddEPair( "origin", buffer );
+ sprintf( buffer, "%s_pt%i", m_linkName, i );
+ e.AddEPair( "targetname", buffer );
- if(i != m_linkNum-1) {
- sprintf( buffer, "%s_pt%i", m_linkName, i+1 );
- e.AddEPair( "target", buffer );
+ sprintf( buffer, "0 %i 0", i * 64 );
+ e.AddEPair( "origin", buffer );
- sprintf( buffer, "%s_ctl%i", m_linkName, i );
- e.AddEPair( "control", buffer );
- }
+ if(i != m_linkNum-1) {
+ sprintf( buffer, "%s_pt%i", m_linkName, i+1 );
+ e.AddEPair( "target", buffer );
- e.BuildInRadiant( false );
- }
+ sprintf( buffer, "%s_ctl%i", m_linkName, i );
+ e.AddEPair( "control", buffer );
+ }
- for(int i = 0; i < m_linkNum-1; i++) {
- DEntity e("info_train_spline_control");
+ e.BuildInRadiant( false );
+ }
- sprintf( buffer, "%s_ctl%i", m_linkName, i );
- e.AddEPair( "targetname", buffer );
+ for(int i = 0; i < m_linkNum-1; i++) {
+ DEntity e("info_train_spline_control");
- sprintf( buffer, "0 %i 0", (i * 64) + 32);
- e.AddEPair( "origin", buffer );
+ sprintf( buffer, "%s_ctl%i", m_linkName, i );
+ e.AddEPair( "targetname", buffer );
- e.BuildInRadiant( false );
- }*/
+ sprintf( buffer, "0 %i 0", (i * 64) + 32);
+ e.AddEPair( "origin", buffer );
+
+ e.BuildInRadiant( false );
+ }*/
}