continue;
}
- int count = pSP->m_pointList.size() + 2;
+ std::size_t count = pSP->m_pointList.size() + 2;
vec3_t* v = new vec3_t[count];
VectorCopy(pSP->point.vOrigin, v[0]);
VectorCopy(pSP->pTarget->vOrigin, v[i]);
for (float tension = 0.0f; tension <= 1.f; tension += 0.01f) {
- CalculateSpline_r(v, count, out._pnt, tension);
+ CalculateSpline_r(v, static_cast<int>(count), out._pnt, tension);
pSP->m_vertexList.push_front(out);
}