/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DPlane.h: interface for the DPlane class.
//
//////////////////////////////////////////////////////////////////////
-#if !defined(AFX_DPLANE_H__FC37C021_F0A1_11D4_ACF7_004095A18133__INCLUDED_)
+#if !defined( AFX_DPLANE_H__FC37C021_F0A1_11D4_ACF7_004095A18133__INCLUDED_ )
#define AFX_DPLANE_H__FC37C021_F0A1_11D4_ACF7_004095A18133__INCLUDED_
#include <list>
class DWinding;
-class DPlane
+class DPlane
{
public:
- DPlane(const vec3_t va, const vec3_t vb, const vec3_t vc, const char* textureName, bool bDetail);
- void ScaleTexture();
- DWinding* BaseWindingForPlane();
+DPlane( const vec3_t va, const vec3_t vb, const vec3_t vc, const char* textureName, bool bDetail );
+void ScaleTexture();
+DWinding* BaseWindingForPlane();
- void Rebuild();
+void Rebuild();
- bool AddToBrush(scene::Node& brush);
- bool operator != (DPlane& other);
- bool operator == (DPlane& other);
+bool AddToBrush( scene::Node& brush );
+bool operator !=( DPlane& other );
+bool operator ==( DPlane& other );
- bool IsRedundant(std::list<DPoint*>& pointList);
- bool PlaneIntersection(DPlane* pl1, DPlane* pl2, vec3_t out);;
+bool IsRedundant( std::list<DPoint*>& pointList );
+bool PlaneIntersection( DPlane* pl1, DPlane* pl2, vec3_t out );
- vec_t DistanceToPoint(vec3_t pnt);
+vec_t DistanceToPoint( vec3_t pnt );
- DPlane(const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData);
- DPlane() { }
- virtual ~DPlane();
+DPlane( const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData );
+DPlane() { }
+virtual ~DPlane();
- bool m_bChkOk;
- _QERFaceData texInfo;
- CopiedString m_shader;
- vec3_t points[3]; // djbob:do we really need these any more?
- vec3_t normal;
- float _d;
+bool m_bChkOk;
+_QERFaceData texInfo;
+CopiedString m_shader;
+vec3_t points[3]; // djbob:do we really need these any more?
+vec3_t normal;
+float _d;
};
//typedef CList<DPlane*, DPlane*> DPlaneList;