]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - contrib/bobtoolz/DPatch.h
Merge branch 'NateEag-master-patch-12920' into 'master'
[xonotic/netradiant.git] / contrib / bobtoolz / DPatch.h
index 6bdf8e60803f07dcce4e11a1a632243d580d7ebb..4d0c26c5718acdad9708811fe1ca654e4dce3a34 100644 (file)
@@ -1,61 +1,80 @@
 /*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+   BobToolz plugin for GtkRadiant
+   Copyright (C) 2001 Gordon Biggans
 
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+   This library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
 
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-Lesser General Public License for more details.
+   This library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
 
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-*/
+   You should have received a copy of the GNU Lesser General Public
+   License along with this library; if not, write to the Free Software
+   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
 
 // DPatch.h: interface for the DPatch class.
 //
 //////////////////////////////////////////////////////////////////////
 
-#if !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)
+#if !defined( AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_ )
 #define AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_
 
-#include "StdAfx.h"    // Added by ClassView
-#if _MSC_VER > 1000
-#pragma once
-#endif // _MSC_VER > 1000
+#include <list>
+#include <stdlib.h>
 
 typedef struct
-{      
+{
        bool mergable;
        int pos1;
        int pos2;
 } patch_merge_t;
 
-class DPatch  
+typedef struct {
+       float xyz[3];
+       float st[2];
+       float normal[3];
+       float lightmap[2];
+} drawVert_t;
+
+namespace scene
+{
+class Node;
+class Instance;
+}
+
+const int MAX_PATCH_WIDTH = 32;
+const int MAX_PATCH_HEIGHT = 32;
+const int MIN_PATCH_WIDTH = 3;
+const int MIN_PATCH_HEIGHT = 3;
+
+class DPatch
 {
 public:
-       list<DPatch> Split(bool rows, bool cols);
-       void Transpose();
-       void Invert();
-       DPatch* MergePatches(patch_merge_t merge_info, DPatch* p1, DPatch* p2);
-       patch_merge_t IsMergable(DPatch* other);
-  bool ResetTextures(const char *oldTextureName, const char *newTextureName);
-       void RemoveFromRadiant(void);
-       brush_t* QER_brush;
-       void LoadFromBrush_t(brush_t* brush);
-       patchMesh_t* QER_patch;
-       void BuildInRadiant(void* entity = NULL);
-       void SetTexture(const char* textureName);
-       char texture[256];
-       int width, height;
-       drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
-       DPatch();
-       virtual ~DPatch();
+std::list<DPatch> SplitRows();
+std::list<DPatch> SplitCols();
+std::list<DPatch> Split();
+void Transpose();
+//DPatch* TransposePatch(DPatch* p1);
+//void DebugPrint();
+void Invert();
+DPatch* MergePatches( patch_merge_t merge_info, DPatch* p1, DPatch* p2 );
+patch_merge_t IsMergable( DPatch* other );
+bool ResetTextures( const char *oldTextureName, const char *newTextureName );
+scene::Node* QER_entity;
+scene::Node* QER_brush;
+void LoadFromPatch( scene::Instance& patch );
+void BuildInRadiant( scene::Node* entity = NULL );
+void SetTexture( const char* textureName );
+char texture[256];
+int width, height;
+drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
+DPatch();
+virtual ~DPatch();
 
 };