/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DMap.h: interface for the DMap class.
//
//////////////////////////////////////////////////////////////////////
-#if !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)
+#if !defined( AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_ )
#define AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_
-#include "DEntity.h"
-
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
-class DMap
+#include <list>
+
+class DEntity;
+
+class DMap
{
public:
- static void RebuildEntity(DEntity* ent);
+static void RebuildEntity( DEntity* ent );
- void ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation);
- void LoadAll(bool bLoadPatches = FALSE);
- void BuildInRadiant(bool bAllowDestruction);
- int m_nNextEntity;
- DEntity* GetWorldSpawn();
- void ClearEntities();
+void ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation );
+void LoadAll( bool bLoadPatches = false );
+void BuildInRadiant( bool bAllowDestruction );
+int m_nNextEntity;
+DEntity* GetWorldSpawn();
+void ClearEntities();
- DEntity* DMap::GetEntityForID(int ID);
- DEntity* AddEntity(char* classname = "worldspawn", int ID = -1);
+DEntity* GetEntityForID( int ID );
+DEntity* AddEntity( const char* classname = "worldspawn", int ID = -1 );
- list<DEntity*> entityList;
+std::list<DEntity*> entityList;
- DMap();
- virtual ~DMap();
+DMap();
+virtual ~DMap();
- int FixBrushes(bool rebuild);
+int FixBrushes();
};
#endif // !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)