-/*\r
-BobToolz plugin for GtkRadiant\r
-Copyright (C) 2001 Gordon Biggans\r
-\r
-This library is free software; you can redistribute it and/or\r
-modify it under the terms of the GNU Lesser General Public\r
-License as published by the Free Software Foundation; either\r
-version 2.1 of the License, or (at your option) any later version.\r
-\r
-This library is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\r
-Lesser General Public License for more details.\r
-\r
-You should have received a copy of the GNU Lesser General Public\r
-License along with this library; if not, write to the Free Software\r
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
-*/\r
-\r
-// DMap.h: interface for the DMap class.\r
-//\r
-//////////////////////////////////////////////////////////////////////\r
-\r
-#if !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)\r
-#define AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_\r
-\r
-#include "DEntity.h"\r
-\r
-#if _MSC_VER > 1000\r
-#pragma once\r
-#endif // _MSC_VER > 1000\r
-\r
-class DMap \r
-{\r
-public:\r
- static void RebuildEntity(DEntity* ent);\r
-\r
- void ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation);\r
- void LoadAll(bool bLoadPatches = FALSE);\r
- void BuildInRadiant(bool bAllowDestruction);\r
- int m_nNextEntity;\r
- DEntity* GetWorldSpawn();\r
- void ClearEntities();\r
-\r
- DEntity* DMap::GetEntityForID(int ID);\r
- DEntity* AddEntity(char* classname = "worldspawn", int ID = -1);\r
-\r
- list<DEntity*> entityList;\r
-\r
- DMap();\r
- virtual ~DMap();\r
-\r
- int FixBrushes(bool rebuild);\r
-};\r
-\r
-#endif // !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)\r
+/*
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+// DMap.h: interface for the DMap class.
+//
+//////////////////////////////////////////////////////////////////////
+
+#if !defined( AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_ )
+#define AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+#include <list>
+
+class DEntity;
+
+class DMap
+{
+public:
+static void RebuildEntity( DEntity* ent );
+
+void ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation );
+void LoadAll( bool bLoadPatches = false );
+void BuildInRadiant( bool bAllowDestruction );
+int m_nNextEntity;
+DEntity* GetWorldSpawn();
+void ClearEntities();
+
+DEntity* GetEntityForID( int ID );
+DEntity* AddEntity( const char* classname = "worldspawn", int ID = -1 );
+
+std::list<DEntity*> entityList;
+
+DMap();
+virtual ~DMap();
+
+int FixBrushes();
+};
+
+#endif // !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)