/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DBrush.h: interface for the DBrush class.
//
//////////////////////////////////////////////////////////////////////
-#if !defined(AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_)
+#if !defined( AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_ )
#define AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_
#if _MSC_VER > 1000
namespace scene
{
- class Node;
- class Instance;
+class Node;
+class Instance;
}
-#define POINT_IN_BRUSH 0
-#define POINT_ON_BRUSH 1
-#define POINT_OUT_BRUSH 2
+const int POINT_IN_BRUSH = 0;
+const int POINT_ON_BRUSH = 1;
+const int POINT_OUT_BRUSH = 2;
-class DBrush
+class DBrush
{
public:
- DPlane* AddFace(const vec3_t va, const vec3_t vb, const vec3_t vc, const char* textureName, bool bDetail);
- void SaveToFile(FILE* pFile);
+DPlane* AddFace( const vec3_t va, const vec3_t vb, const vec3_t vc, const char* textureName, bool bDetail );
+void SaveToFile( FILE* pFile );
- void Rotate(vec3_t vOrigin, vec3_t vRotation);
- void RotateAboutCentre(vec3_t vRotation);
+void Rotate( vec3_t vOrigin, vec3_t vRotation );
+void RotateAboutCentre( vec3_t vRotation );
- DPlane* HasPlaneInverted(DPlane* chkPlane);
- DPlane* HasPlane(DPlane* chkPlane);
- DPlane* AddFace(const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData);
+DPlane* HasPlaneInverted( DPlane* chkPlane );
+DPlane* HasPlane( DPlane* chkPlane );
+DPlane* AddFace( const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData );
- bool ResetTextures(const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation);
- bool IsDetail();
- bool HasTexture(const char* textureName);
- bool IntersectsWith(DBrush *chkBrush);
- bool IntersectsWith(DPlane* p1, DPlane* p2, vec3_t v);
- bool IsCutByPlane(DPlane* cuttingPlane);
- bool GetBounds(vec3_t min, vec3_t max);
- bool HasPoint(vec3_t pnt);
- bool BBoxCollision(DBrush* chkBrush);
- bool BBoxTouch(DBrush* chkBrush);
+bool ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation );
+bool IsDetail();
+bool HasTexture( const char* textureName );
+bool IntersectsWith( DBrush *chkBrush );
+bool IntersectsWith( DPlane* p1, DPlane* p2, vec3_t v );
+bool IsCutByPlane( DPlane* cuttingPlane );
+bool GetBounds( vec3_t min, vec3_t max );
+bool HasPoint( vec3_t pnt );
+bool BBoxCollision( DBrush* chkBrush );
+bool BBoxTouch( DBrush* chkBrush );
- int BuildPoints();
- void BuildBounds();
- void BuildFromWinding(DWinding* w);
- scene::Node* BuildInRadiant(bool allowDestruction, int* changeCnt, scene::Node* entity = NULL);
+int BuildPoints();
+void BuildBounds();
+void BuildFromWinding( DWinding* w );
+scene::Node* BuildInRadiant( bool allowDestruction, int* changeCnt, scene::Node* entity = NULL );
- void ResetChecks(std::list<Str>* exclusionList);
+void ResetChecks( std::list<Str>* exclusionList );
- void ClearFaces();
- void ClearPoints();
-
- int RemoveRedundantPlanes( void );
- void RemovePlane( DPlane* plane );
- int PointPosition(vec3_t pnt);
+void ClearFaces();
+void ClearPoints();
-
- void CutByPlane(DPlane* cutPlane, DBrush** newBrush1, DBrush** newBrush2);
+int RemoveRedundantPlanes( void );
+void RemovePlane( DPlane* plane );
+int PointPosition( vec3_t pnt );
- void LoadFromBrush(scene::Instance& brush, bool textured);
- void AddPoint(vec3_t pnt);
- DPlane* FindPlaneWithClosestNormal( vec_t* normal );
- int FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts );
+void CutByPlane( DPlane* cutPlane, DBrush** newBrush1, DBrush** newBrush2 );
- DBrush(int ID = -1);
- virtual ~DBrush();
+void LoadFromBrush( scene::Instance& brush, bool textured );
+void AddPoint( vec3_t pnt );
- bool operator== (DBrush* other);
+DPlane* FindPlaneWithClosestNormal( vec_t* normal );
+int FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts );
+
+DBrush( int ID = -1 );
+virtual ~DBrush();
+
+bool operator==( DBrush* other );
// members
- scene::Node* QER_entity;
- scene::Node* QER_brush;
- std::list<DPlane*> faceList;
- std::list<DPoint*> pointList;
- int m_nBrushID;
- vec3_t bbox_min, bbox_max;
- bool bBoundsBuilt;
+scene::Node* QER_entity;
+scene::Node* QER_brush;
+std::list<DPlane*> faceList;
+std::list<DPoint*> pointList;
+int m_nBrushID;
+vec3_t bbox_min, bbox_max;
+bool bBoundsBuilt;
};
//typedef CList<DBrush*, DBrush*> DBrushList;