/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DBobView.h: interface for the DBobView class.
//
//////////////////////////////////////////////////////////////////////
-#if !defined(AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)
+#if !defined( AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_ )
#define AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_
+#include "ientity.h"
+#include "irender.h"
+#include "renderable.h"
+#include "mathlib.h"
+
class DListener;
+class Shader;
-#define BOUNDS_ALL 0
-#define BOUNDS_APEX 1
+#define BOUNDS_ALL 0
+#define BOUNDS_APEX 1
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
-class DBobView :
- public IGL2DWindow,
- public IGL3DWindow
+class DBobView : public Renderable, public OpenGLRenderable, public Entity::Observer
{
+Shader* m_shader_line;
+Shader* m_shader_box;
public:
- DBobView();
- virtual ~DBobView();
+DBobView();
+virtual ~DBobView();
protected:
- vec3_t* path;
- int refCount;
+vec3_t* path;
public:
- bool m_bShowExtra;
- int boundingShow;
- DListener* eyes;
- float fVarGravity;
-
- bool UpdatePath();
- char entTarget[256];
- char entTrigger[256];
- void Begin(const char*, const char*, float, int, float, bool, bool);
- bool CalculateTrajectory(vec3_t, vec3_t, float, int, float);
-
- void SetPath(vec3_t* pPath);
- void UnRegister();
- void Register();
- void Draw3D();
- void Draw2D(VIEWTYPE vt);
- void IncRef() { refCount++; }
- void DecRef() { refCount--; if (refCount <= 0) delete this; }
-
- float fMultiplier;
- bool m_bHooked;
- int nPathCount;
+bool m_bShowExtra;
+int boundingShow;
+DListener* eyes;
+float fVarGravity;
+float fMultiplier;
+int nPathCount;
+
+Entity* trigger;
+Entity* target;
+
+bool UpdatePath();
+char entTarget[256];
+char entTrigger[256];
+void Begin( const char*, const char*, float, int, float, bool, bool );
+bool CalculateTrajectory( vec3_t, vec3_t, float, int, float );
+
+void SetPath( vec3_t* pPath );
+
+void render( RenderStateFlags state ) const;
+void renderSolid( Renderer& renderer, const VolumeTest& volume ) const;
+void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const;
+
+void constructShaders();
+void destroyShaders();
+
+void valueChanged( const char* value ){
+ UpdatePath();
+}
+typedef MemberCaller1<DBobView, const char*, &DBobView::valueChanged> ValueChangedCaller;
+void insert( const char* key, EntityKeyValue& value ){
+ value.attach( ValueChangedCaller( *this ) );
+}
+void erase( const char* key, EntityKeyValue& value ){
+ value.detach( ValueChangedCaller( *this ) );
+}
+void clear(){
+ if ( trigger != 0 ) {
+ trigger->detach( *this );
+ target->detach( *this );
+ trigger = 0;
+ target = 0;
+ }
+}
};
+class Entity;
+void DBobView_setEntity( Entity& entity, float multiplier, int points, float varGravity, bool bNoUpdate, bool bShowExtra );
+
#endif // !defined(AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)